Design Your Own Carnival Game Project Task: Create your own Carnival Game and then compute the probabilities associated with your game. We will hold our own in-‐class Carnival, during which you will showcase your own game and have a chance to play each other’s games. Remember that Carnival Games are basic, like dartboards, ring toss, card games, dice games, spin the wheel or pick a marble. The games need to be based on chance, not skill. Ground Rules: 1. Your game must include a full physical model (or a smaller-‐size version) and a full set of game rules. 2. Your game must include at least 5 elements in the sample space. Ex: 5 different colors of marbles, 8 different possibilities on the spinner, 6 different sections on the dartboard. 3. You must submit a Probability Sheet that includes the following calculated probabilities: • 10 one-‐event probabilities (try to include “and” and “or” situations) ex: P(spinning an even number) P(pulling a red marble) P(choosing a queen or a heart card) • 6 two-‐event probabilities (try to include “replacement” and “non-‐ replacement” situations) ex: P(spinning an even number, then pulling a red marble) P(spinning pink, then spinning pink) P(choosing a queen, replacing card, then choosing a queen) • 4 conditional probabilities for one-‐event situations ex: P(rolling a 3 given the number is odd) P(drawing a heart, given the card is red) 4. On May 30, each of you will get 30 STEM Carnival Tickets to play each other’s games. When creating your own game, include different levels of “ticket prices.” For example, one throw of the dart may be 1 ticket, but 3 throws may be 2 tickets. 5. You will need to submit the project on one notability document: • Game rules • Picture of your game in use • Probability sheet 6. This is an individual project. You will get feedback from classmates, but you need to create your own concept and product!
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