solid trim - Altair University

Tip – Trim a solid with a plane perpendicular to
its edge quickly and easily.
Product: HyperMesh
Product Version: 12.0
0 and above
Topic Objective
Trim solid geometry with a plane perpendicular to its edge
Topic Details
It is easy to trim a solid geometry if it is in any
any of the global reference frame
frames. If the same solid
geometry is inclined with respect to the global reference planes, its tediouss to edit/trim the
same. One way is to create three nodes which make a plane of cut.
If the plane along which the solid must be trimmed is perpendicular to an existing edge of the
solid then it is just a matter of a click to trim the solid using the X-edge
edge option in solid edit.
Go to the solid edit panel
trim with plane/surf and select X-edge
X edge from the options.
Select the solid; select the edge which is perpendicular to the plane of trim. You can see a
planar manipulator created on the solid geometry on the edge selected. (i.e. clicking an edge of
the solid draws a planar manipulator normal to (and centered around) that edge)
© 2012 Altair, Proprietary and Confidential
Pg 1
INIT |2013 | PP
You can change the dimensions of the manipulator by left-clicking-and-dragging
left
dragging the gold
handles (this allows you to avoid accidentally trimming additional parts).
You can reposition the manipulator along the length of the edge by dragging the white centroid.
© 2012 Altair, Proprietary and Confidential
Pg 2
INIT |2013 | PP