Chapter THREE: the bones of your story STRUCTURE AND PLOT Plot is what happens in your story, and structure is the shape of that plot. Your outline is a map of the plot and structure you’ve worked out so far. Now we’ll look at what makes a great plot and which story structures work the best. No one hires an architect who doesn’t have a blueprint. Your outline is your blueprint—we need to make sure it’s sound before you put a lot of work into building your novel from it. When you’re just getting started, you need to give your right brain a chance to play in the orchards of creativity. That’s why it’s best to listen to your ideas and scene card your outline before considering structure. Then, your left brain gets a chance to do its favorite dance. There’s no secret recipe for a good plot. Brilliance can be born of anything from a twelve-layered mystery to one old man in a boat trying to catch a fish. It’s all in the telling. But make sure your plot has the elements of great storytelling: believability, heart, and tension. (We’ll address believability in chapter six when we discuss detail, and we’ll address heart in chapter five when we discuss character. We’ll discuss tension here after a short introduction to structure.) 54 your first novel What kind of structure makes a great story? Here are some examples of story designs that work: Rags to Riches. A character (Cinderella, Rocky) starts at the bottom and, through many adventures that show off his pluckiness, ends up on top. This structure works because everyone can relate to being at the bottom and everyone hopes to find happiness. All feels right with the world when the good guy (or gal) gets rewarded. Boy Meets Girl. Two people meet, we want them to end up together, they are separated by something, and through many adventures they get back together for a happy ending. Romance novels usually have this structure. Fred and Ginger movies do, too. But the ending does not have to be happy, as in Cold Mountain, by Charles Frazier, or the relationship between Catherine and Heathcliff in Wuthering Heights, by Emily Brontë. Whether or not the fates were aligned, this structure works as long as the love was real. Readers want to believe in true love. Coming of Age. The protagonist grows up and discovers a strength from within. This can be a literal coming of age, when a character goes from childhood to adulthood, as in Jacob Have I Loved, by Katherine Paterson, or The Red Badge of Courage, by Stephen Crane, or it can be an emotional coming of age, where a character has to transform emotionally or spiritually into the person he is meant to be. In Steve Martin’s The Pleasure of My Company, the obsessive-compulsive hero has to battle his own mind to become a functioning adult. Fall of the Corrupt. A bad person is brought down from a seat of power to the feet of justice: The Caine Mutiny, by Herman Wouk, for example. The Making of a Hero. The protagonist starts in humble powerlessness, is at first reluctant or doubtful, then rises to save the day: for example, The Dead Zone, by Stephen King, or Harry Potter and the Sorcerer’s Stone, by J.K. Rowling. the bones of your story 55 There’s No Place Like Home. The protagonist longs to throw off her past and strives to get the goodies while the getting is good, only to discover that greed has a price and the original situation is ultimately the better deal. The Wonderful Wizard of Oz, by L. Frank Baum, is a classic example. Faust-based tales are also examples—The Devil and Daniel Webster, by Stephen Vincent Benet; The Year the Yankees Lost the Pennant, by Douglass Wallop; The Firm, by John Grisham. Salvation. Someone struggles to open the damaged heart of another, the way Heidi warms her grandfather’s heart. (This one doesn’t work well without a happy ending.) It can also work with someone saving not just one heart but a whole community, as in Chocolat, by Joanne Harris. Another way of looking at types of story structures is through the concepts of Man vs. Man, Man vs. Nature, Man vs. Society, and Man vs. Self. Man vs. Man. The protagonist is fighting a person or persons—your hero is battling the villain who wants to steal his land, romance his sweetheart, ruin his reputation. Man vs. Nature. The protagonist is fighting some literal force of nature—your hero is determined to get back to her family and has to fight a raging blizzard to do so. Man vs. Society. The protagonist is fighting a group of people with a certain mind-set or code—your hero is trying to set up a college for young men and women of color in 1950s Alabama, to the disapproval of the Klan. Man vs. Self. The two halves of the protagonist’s personality are fighting—your hero wants to keep everyone happy and at the same time needs to break free. Will she stay in her loveless marriage for the children’s sake, or run off with the traveling salesman? Your story does not have to easily fall into any of the above categories, but it needs to do what they all do—deliver. Readers want to care about the characters 56 your first novel and what will happen next. And when readers pick up your book, they make a deal with you. If they buy your book and it’s a romance, they expect to fall in love. If it’s a thriller, they expect to be thrilled. No matter what kind of story you choose to write, when it’s done it needs to hold up its end of the bargain. Are You Writing a Subculture Story? Sterling Watson, whose first novel, Weep No More My Brother, was about prison life, believes that many first novels are subculture books. A young protagonist is shockingly thrown into a strange, new world with its own rules, language, hierarchy of characters, goals, prizes, rites of passage, and themes. Watson believes the subculture must be implied, rather than explained, so the reader is thrown into this new world in the same shocking fashion as the protagonist. Some examples include: • The Great Gatsby, by F. Scott Fitzgerald: the rich • A Separate Peace, by John Knowles: prep school • The Godfather, by Mario Puzo: the Mafia • The Secret History, by Donna Tartt: elite colleges • Hell’s Angels, by Hunter S. Thompson: motorcycle gangs Using the Three-Act Structure To get a fix on the shape of your story, divide your plot into three acts. Act I. You create a problem for your characters and bring them to a turning point. Act II. You complicate the story with tension and deepen the characters, holding out hope but throwing wrenches into the works, then end with another turning point. Act III. You make the situation even harder to overcome, build to a climax, and deliver the resolution. The story can either end happily or unhappily. the bones of your story 57 Here are some examples of stories broken into three acts. The Thr ee Bea r s Act I. A family of bears has a problem with the temperature of their breakfast food. They go for a walk. While they are out, a little girl shows up at the house and (here’s a turning point in your plot) she’s hungry. Act II. Goldilocks tries the various bowls of food, the chairs, and the beds. She’s cuddled down for a nap upstairs when the bears come home and (here’s the next turning point in your plot) they don’t know she’s upstairs, and she doesn’t know they’re downstairs. Act III. The bears discover, one by one, that their furniture and vittles have been tampered with. They climb the stairs and find a human child in the smallest bed. Goldilocks wakes (the climax) and runs away screaming. The resolution, though not perfect, at least leaves the bears with a house free of humans and with most of their furniture intact. (We also assume Goldilocks has learned a lesson and will no longer break into strangers’ houses, steal food, or destroy chairs.) Sta r Wa r s Act I. There is trouble afoot, a hero is needed, Princess Leia calls for help, Luke Skywalker meets the wise mentor Obi-Wan but refuses the call to act. The turning point comes when Luke’s aunt and uncle are killed and he leaves home ready to accept his role as hero. Act II. Obi-Wan and Luke find allies in Han Solo and Chewbacca, they face danger as they rescue Princess Leia, Obi-Wan’s death is a sacrifice for the cause. The turning point comes when Han quits and Luke goes on without him. Act III. The final battle and the return of Han. The climax occurs when the Death Star is blown up. 58 your first novel Jur assic Pa r k Act I. The concept of the DNA experiments is introduced and the major players brought in. The turning point is Oh my God! there are real dinosaurs walking around. Act II. Conflict is created between the scientists who are curious about dinosaurs but have a respectful fear of nature and the business people who are greedy and foolish. The humans are placed in the dinosaur world. The turning point is when the humans discover that the fences are down and the dinosaurs are hunting them—it’s life or death now. Act III. Dinosaurs munch on some people and miss others—a chain of action cliffhangers. The climax occurs when the humans escape. Look for the three-act structure in your own story. Where are your turning points? Where does the plot thicken? Where is the beginning of the end? If you can’t find the dramatic peaks, look back at your scene cards and find the best spots to raise the stakes. You don’t want a flat story line. Give your plot shape. Denouement Denouement is the way a story winds down after the climax. This is when the story lines resolve. You don’t start rolling the end credits on Star Wars as soon as the Death Star explodes. You don’t bring down the curtain as Juliet stabs herself. You don’t end To Kill a Mockingbird with the discovery of Bob Ewell’s dead body. There needs to be an unraveling and a debriefing. A brief debriefing—you don’t want to go on too long. Go back and read the ends of your favorite novels. Try and feel where the climax ends and denouement begins. Now think about the climax of your own novel. How will you resolve your story lines? As readers we need a little decompression time, especially if the book is crammed with action or full of psychological suspense. There are certain circumstances in which denouement is not recommended. If you are ending your novel with a kind of surprise, it might be the bones of your story 59 more effective to leave your readers in shock. On the last page of Rebecca, Daphne du Maurier catches us off guard by closing with a powerfully understated description of the great manor house at Manderley burning down. It is so short we are left breathless, especially because the rest of the details in the story, down to what was served for tea, were described at length. Denouement may also be excluded if the suddenness of the ending is meant to make the reader think—“How can it end there? We never found out who killed the dog. Or did we?” If upon reflection the reader realizes the clues were there all along—the fact that the bicycle was gone means the butler must have done it—denouement is excluded in favor of an abrupt ending that encourages the readers to tie off the loose ends themselves. 60 your first novel
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