SANDGATE PRIMARY SCHOOL Key Stage 1 Progression in Art and Design Skills Exploring and developing ideas Record and explore ideas from first hand observations Ask and answer questions about the starting points for their work Develop their ideas – try things out, change their minds Explore the work of artists, craftspeople and designers from different times and cultures for differences and similarities Sketch books must be used. F Use of possible artists/ sculptors/ designers as reference Kandinsky, miro, LS Lowry, Monet, Van Gough, Cezanne, Andy Goldsworthy, Picesso, Alexander Calder Buildings/ architectural features and decorations eg gargoyles, tiles, carvings, murals, brickwork, etc African jewellery fabric work Family albums/newspapers and magazines Degas, Hogarth 2 Henry Moore, Hockney, Picasso Designs from other cultures eg Indian textiles, Islamic tiles, African printing/carving Paula Rego, Van Dyck Drawing Experiment with a variety of media; pencils, Lines and Marks Shape Tone Texture rubbers, crayons, pastels, felt tips, Name, match and draw lines/marks from Observe and draw shapes from Investigate tone by drawing light/dark Investigate textures by describing, naming, charcoal, ballpoints, chalk observations observations lines, light/dark patterns, light/dark rubbing, copying Control the types of marks made with the Invent new lines Draw shapes in between objects shapes range of media Draw on different surfaces with a range Invent new shapes of media Digital Media Painting Printing Textiles 3-D Collage Explore ideas using digital sources Use a variety of tools and Print with a range of hard and soft Match and sort fabrics and Manipulate malleable materials in a Create images from a variety of i.e. internet, CD‐ROMs techniques including different materials e.g. corks, pen barrels, threads for colour, texture, variety of ways including rolling media e.g. photocopies material, Record visual information using brush sizes and types sponge length, size and shape and kneading fabric, crepe paper , magazines digital cameras, video recorders Mix and match colours to Make simple marks on rollers and Change and modify threads and Explore sculpture with a range of etc Use a simple graphics package to artefacts and objects printing palettes fabrics, knotting, fraying, fringing, malleable media Arrange and glue materials to create images and effects with Work on different scales Take simple prints i.e. mono ‐ pulling threads, twisting, plaiting Manipulate malleable materials for different backgrounds Lines by changing the size of Experiment with tools and printing Cut and shape fabric using a purpose, e.g. pot, tile Sort and group materials for brushes in response to ideas techniques e.g. layering, mixing Roll printing ink over found scissors/snips Understand the safety and basic different purposes e.g. colour Shapes using eraser, shape and fill media, scrapping through objects to create patterns e.g. Apply shapes with glue or by care of materials and tools texture tools Name different types of paint and plastic mesh, stencils stitching Form Fold, crumple, tear and overlap Colours and Texture using simple their properties Build repeating patterns and Apply decoration using beads, Experiment with constructing and papers filters to manipulate and create Colour recognise pattern in the buttons, feathers etc joining recycled, natural and Work on different scales images Identify primary colours by name environment Create cords and plaits for manmade materials Colour Use basic selection and cropping Mix primary shades and tones Create simple printing blocks with decoration Use simple 2‐D shapes to create a Collect, sort, name match colours tools press print Colour 3‐D form appropriate for an image Texture Design more repetitive patterns Apply colour with printing, dipping, Texture Shape Create textured paint by adding Colour fabric crayons Change the surface of a malleable Create and arrange shapes sand, plaster Experiment with overprinting Create and use dyes i.e. onion material e.g. build a textured tile appropriately motifs and colour skins, tea, coffee Texture Texture Texture Create, select and use textured Make rubbings to collect textures Create fabrics by weaving paper for an image and patterns materials i.e. grass through twigs, carrier bags on a bike wheel Input 1 Evaluating and developing work Review what they and others have done and say what they think and feel about it. Identify what they might change in their current work or develop in future work Vocabulary skills Foundation Encouragement of use of senses Mainly doing words – painting, drawing, printing, modelling, scratching, pressing, etc. Introducing a wide variety of natural and manmade objects Naming tools and materials Enabling experiences and environment Responding words – nice, nasty etc. Introducing basic tools and materials, songs, stories, poems, music etc. Scale words e.g. big, small Naming colours Year 1 Introducing different tools and materials fostering awareness of their quality and care Describing colours Making collections Descriptive words based on touching, looking and feelings – hard, soft, rough, smooth, cold, war,, happy and sad etc. Setting up interest tables and displays with themes e.g. stories, songs, poems, description, paintings, drawings, models and artefacts past and present. Discussion of art and design forms generating more vocabulary. Comment on own and each others work. Year 2 Introduce a wide variety of natural and manmade items supported by visits and excursions linked with all curriculum areas building up personal collections, objects pictures, etc Extension of colour vocabulary Introducing a variety of ways of experimenting, observing and responding Organisation words – repeat, overlap, symmetry, regular, irregular etc. Generating discussion Words describing visual and tactile qualities. Linking colour to items e.g. raspberry, pillar box red etc. Description of artefacts and discussion Comment on own and each others work. SANDGATE PRIMARY SCHOOL Lower Key Stage 2 Progression in Art and Design Knowledge Exploration and making links Sketch books must be used to record their observations and use them to review and revisit ideas. Select and record from first hand observation, experience, imagination, and explore ideas/ techniques. Explore the roles and purposes of artists, craftspeople and designers working in different times, cultures and how this has influenced the present day. Experiment with ways in which surface detail can be added to drawings. Use sketchbooks to collect and record visual information from different sources. Draw for a sustained period of time at an appropriate level. Digital Media Record and collect visual information using digital cameras, I pad’s. Present recorded visual images using software e.g. Photostory, PowerPoint. Use a graphics package to create images and effects with; Lines by controlling the brush tool with increased precision. Changing the type of brush to an appropriate style e.g. charcoal. Create shapes/ patterns by making selections to cut, duplicate and repeat. Use of possible artists/ sculptors/ designers as reference Please add any artists that you’re interested in/ teach in your year group. Please include living artists. Sharing and Developing ideas Input Salvador Dhali, Seurat, Monet, Renoir, Cassatt, Matisse, Aboriginal art Mark Chagall, Blake, Magritte, Miro Compare ideas, methods and approaches in their own and others’ work and say what they think and feel about them. Link their art work to artists and discuss techniques/ disciplines used. Considering and discuss art and design from past and present and the reason for their creations. Introducing artists, craftsmen and design into school. Drawing Lines and Marks Form and Shape Tone Make marks and lines with a Experiment with different Experiment with different wide range of drawing grades of pencil and other grades of pencil and other implements e.g. charcoal, implements to draw different implements to achieve pencil, crayon, chalk pastels, forms and shapes. variations in tone. pens etc. Begin to show an awareness of Apply tone in a drawing in a Experiment with different objects having a third simple way. grades of pencil and other dimension. implements to create lines and marks. Painting Printing Textiles 3-D Experiment with different effects and textures inc. blocking in colour, washes, thickened paint creating textural effects with increasing control. Work on a range of scales e.g. thin brush on small picture etc. Create different effects and textures with paint according to what they need for the task. Colour Initiating visits to art galleries /museums/ local art- Folkestone Creative Quarter Create printing blocks using a relief or impressed method. Create repeating patterns. Print with two colour overlays. Use a variety of techniques, e.g. printing, dyeing, weaving and stitching to create different textural effects. Match the tool to the material. Develop skills in stitching, cutting and joining. Experiment with paste resist. Texture Create textures with a wide range of drawing implements. Apply a simple use of pattern and texture in a drawing. Plan, design and make models from observation, imagination and research from famous sculptures. Join clay adequately and construct a simple base for extending and modelling other shapes. Create surface patterns and textures in a malleable material. Use Paper Mache to create a simple 3D object. Projects involving art design, music movement and drama. Developing group projects and challenges encouraging ability to plan work as a team and deal with challenges of cooperation Make a class gallery on website/ blog/ Youngartnet.com art competitions Collage Experiment with a range of collage techniques such as tearing, overlapping and layering to create images and represent textures. Use collage as a means of collecting ideas and information and building a visual vocabulary. Vocabulary skills Understand the meaning of matching, dark and light, hot and cold, colours, lines, shades, contrasts. Technical terms used in processes. Naming techniques and tools, sculpting, modelling, weaving, pottery, relief construction, manuscript, calligraphy, print, engraving, etc. Fostering ability to organise vocabulary to plan, annotate and describe some design processes. Experiment with colours and textures by making an appropriate choice of special effects and simple filters to manipulate and create images for a particular purpose. Mix colours and know which primary colours make secondary colours. Use more specific colour language. Mix and use tints and shades. SANDGATE PRIMARY SCHOOL Upper Key Stage 2 Progression in Art and Design Knowledge Exploration and making links Sketch books must be used to record their observations and use them to review and revisit ideas. Select and record from first hand observation, experience, imagination, and explore ideas/ techniques. Explore the roles and purposes of artists, craftspeople and designers working in different times, cultures and how this has influenced the present day. Research the history of artists, their techniques and how this can inform their own mastery and exploration. Work from a variety of sources including observation, photographs and digital images. Work in a sustained and independent way to create a detailed drawing with increasing control. Develop close observation skills using a variety of view finders. Use a sketchbook to collect and develop ideas. Identify artists who have worked in a similar way to their own work. Digital Media Record, collect and store visual information using digital cameras, video recorders and I pads. Present recorded visual images using software e.g. Photo story, PowerPoint. Use a graphics package to create and manipulate new images. Be able to import an image (scanned, retrieved, taken) into a graphics package. Understand that a digital image is created by layering. Painting Develop a painting from a drawing. Carry out preliminary studies, trying out different media and materials and mixing appropriate colours. Create imaginative work from a variety of sources e.g. observational drawing, themes, poetry, music. Colour Mix and match colours to create atmosphere and light effects. Be able to identify primary Use of possible artists/ sculptors/ designers as reference Please add any artists that you’re interested in/ teach in your year group. Please include living artists. Esher, Holbein, Leonardo Da Vinci, Picasso, Leger, Bayeux Tapestry. Sharing and developing ideas Input Compare ideas, methods and approaches in their own and others’ work, including famous artists (in history, living AND local). Discuss their opinions and feelings. Adapt their work according to their views and describe how they might develop it further from what they have learnt. Annotate/ add to work in sketchbook. Considering and discussing art and design from past and present and the reason for their creations. Make links to previous learning and exploration. Initiating visits to art galleries and museums (including local opportunities). Drawing Lines, Marks, Tone, Form & Texture Use dry media to make different marks, lines, patterns and shapes within a drawing. Experiment with wet media to make different marks, lines, patterns, textures and shapes. Explore colour mixing and blending techniques with coloured pencils. Use different techniques for different purposes i.e. shading, within their own work. Develop their own style and techniques using tonal contrast and mixed media. Printing Create printing blocks by simplifying an initial sketch book idea. Use relief or impressed method. Create prints with three overlays. Work into prints with a range of media e.g. pens, colour pens and paints. Textiles Use fabrics to create 3D structures. Use different grades of threads and needles. Experiment with batik techniques. Experiment with a range of media to overlap and layer creating interesting colours and textures and effects. Perspective and Composition Begin to use simple perspective in their work using a single focal point and horizon. Begin to develop an awareness of composition, scale and proportion in their paintings e.g. foreground, middle ground and background. Show an awareness of how paintings are created i.e. Composition. 3-D Shape, form, model and construct from observation or imagination. Use recycled, natural and man‐made materials to create sculptures. Plan a sculpture through drawing and other preparatory work. Develop skills in using clay inc. slabs, coils, slips, etc Collage Add collage to a painted, printed or drawn background. Use a range of media to create collages. Use different techniques, colours and textures etc when designing and making pieces of work. Use collage as a means of extending work from initial ideas. Introducing artists, craftsmen and design into school. Projects involving art design, music movement and drama. Developing group projects and challenges encouraging ability to plan work as a team and deal with challenges of cooperation. Make a class gallery on website/ blogs/ Youngartnet.com Vocab skills Understand the meaning of matching, dark and light, hot and cold, colours, lines, shades, contrasts. Technical terms used in processes. Naming techniques and tools, sculpting, modelling, weaving, pottery, relief construction, manuscript, calligraphy, print, engraving, etc Building listening and reading sills needed in or to understand challenges and problems. Fostering ability to organise words to plan, annotate and describe some design processes. Create layered images from original ideas (sketch books etc.) secondary, complementary and contrasting colours. Work with complementary colours. Consider colour for purpose. Produce intricate patterns and textures in a malleable media. Evaluate every product- link to techniques, disciplines and art work from a range of artists. Design the ideas to suit intention. Adapt and improve own work for purpose and meaning.
© Copyright 2026 Paperzz