McGraw-Hill Online Math Textbook (for grades K – 6) PLEASE

McGraw-Hill Online Math Textbook (for grades K – 6)
PLEASE KNOW THAT SOME OPINIONS IN THIS “TUTORIAL” ARE THOSE OF MR. BIRMINGHAM.
To access this homepage for your child’s
math textbook, go to the following site
and enter the following login information:
Site: connected
-
Username: CM’studentID’
(Example: CM001234)
Password: CM’studentID’
(password is same as username)
(Example: CM001234)
NOTE 1: Your child’s “studentID” is
their lunch ID #.
NOTE 2: The picture of the math book
to the left will correspond to
their specific grade level
book.
Upon clicking the picture of your child’s textbook, you will be taken to a screen that looks similar to the following.
However, the picture will be different as well as the “Chapter” and “Lesson” names.
This tab shows the
assignments that can be
listed by teachers.
However, the main place
for you to view daily
assignments in your
child’s student planner.
This allows one to
quickly choose the
chapter and lesson to
“jump” to in the
textbook. Once you
check the “Chapter” and
“Lesson” that you would
like to go to, simply
click the “Open eBook”
picture to be taken to
what you entered.
This section is explained
more thoroughly on the
next page. It can be
quite valuable!
The “Collaborate” tab can also be
called a “Message Center”
between student and teacher.
Again, the fastest way to contact
a teacher is by phone or e-mail
as this feature may not be
checked regularly by teachers.
Online student textbook link that
opens the entire textbook where
you can then choose a page to turn
to use the table of contents.
Online notebook link for
students to keep notes
online. I would
recommend them using
their physical notebook
that they can have with
them at all times.
Textbook
glossary link
Shortcut links to
“Resources”. Resources
are VERY valuable and
are explained more in
depth on the next page.
Homework will only be
seen here if the teacher
assigns it from this
website. This most
likely will not be used
by teachers for daily
homework. Please
continue to check their
planners for daily
homework.
This is where messages
can be sent from
teachers. However, it is
most likely that teachers
will send information
home as they have in the
past via newsletters, emails, or through the use
of student planners.
MATH TEXTBOOK AVAILABLE “RESOURCES”
Some chapters and lessons have more available resources than others.
Same tab options as seen on the previous page.
“Home” will take you to the textbook home page.
List of all “Resources” for the chapter
and lesson chosen on the left.
This allows one to quickly choose the resources that are
available for a specific “Chapter” and “Lesson”.
“Check” are quick multiple choice questions to check a student’s
understanding. They also give “hints” if needed.
“eHelp” gives practice problems along with step by step
procedures to follow to get answers to examples.
“+ More” does not give too much assistance. There are
opportunities for one to purchase separate external
modules/software.
“Response to Intervention” is a place to access more worksheets
that include practice problems and a step-by-step solution to a
problem
“Tools” is a place to find online math manipulatives.
“Tutor” is a place to watch a video where “real” teachers will
solve a problem on a virtual “blackboard”.
“Vocab” is a link to the textbooks multilingual eGlossary.
“Watch” is a place to watch a real world connection to the topic
in a multimedia experience.
“Worksheets” is a place for one to print out worksheets for extra
practice in the areas of skills practice, homework practice, extra
practice, problem solving practice, and enrichment.
“Keyword Search” is a way to search a specific topic. The
“Chapter” and “Lesson” search feature may produce more
“Resources” than a keyword search may produce.
“Favorites” are an individually created bank of any
resource that one would like quick access to without
searching for it.
All one has to do is click on the star at the bottom of
any available resource and it creates quick access in
the “Favorites” tab/folder.
In order to open these later, one only needs to click
this button to access all favorites! This is like
creating bookmarks.
STUDY ISLAND
(for grades 3 – 6)
To website and login information for “Study Island can be found below:
www.studyisland.com
Username: ‘studentID’@csk
Password: 123456
* Click “Study Island Member Log in” and then enter information above to log
in.
STUDY ISLAND
STUDENT “MAIN” PAGE
“Messages” is a section that can be used to communicate between teacher
and student. However, it is usually a better idea to talk to the teacher or
send an e-mail to their district e-mail as this may not be a section that gets
checked on a regular basis.
“My High Scores” is a way of seeing the student’s high scores on the
games that they played along with the topics they were covering.
“My Class” are the Study Island
“classes” that your child has a
district subscription to. This
example is how 6th grade is set up.
1) My NWEA MAP Learning Path
is a self created list of reading and
mathematics topics that are
generated by the data gathered by
the MAP test.
“IL Programs” and “US Programs” include all of the grade level
topics/sessions that are available for the modules/subjects that the district
has a subscription to (reading and mathematics).
2) Math
3) Reading
“Custom Material” is specific teacher created assessments that may or may not include many assessments.
“My Reports” offers access to 6 different reports highlighting student work/progress. These can be
extremely useful in monitoring student logins, time spent on each session answering a specific number
of problems, specific problems that they did not answer correctly, successes they are experiencing, and
struggles that they may need to address. This is VERY USEFUL/INTERESTING! CHECK IT OUT!
Note 1: These “classes” may vary
from teacher to teacher depending
on how they have it set up.
Note 2: Students will only be able to
choose from topics/sessions under
these classes that are assigned/posted
by the teacher.
STUDY ISLAND
“TOPIC” PAGE (EXAMPLE)
“Topic” –
click to start
assignment
“Lesson” –
Teaches
Lesson
Student
Results –
Percents are
a reflection
of all
questions
answered.
Minimum #
of questions
and
minimum
score to
“pass”.
Flashcards –
printable or
interactive.
“Grade”
corresponds to
codes below (E,
M, B, AW)
GRADING KEY/CODES and ICON LEGEND
STUDY ISLAND
TYPE OF ASSESSMENT SELECTION
Another opportunity to view
the lesson for this topic.
“Game Mode” is when students can be
assessed on the topic, but can play a game
with every question they get correct. This is
a great motivator as students cannot play the
game if they get the question wrong.
Classroom
Response
Systems is only
used in class with
“clickers” so no
need to worry
about this option.
Number of questions to be
assessed on. This could be
between 1 and 35.
“Printalbe
Worksheet” will
allow the user to
print their
assessment
instead of taking
it online. This
can be useful for
“extra”
worksheets and
for students to
focus on their
written work for
each problem.
Once a choice is made above and
the number of questions is
selected at the left, students
should press “Next” to start their
assessment or “Cancel” to go
back.
IMPORTANT NOTES/INFO
If students do not do well in a particular category, it will drop them down one skill level. Proficiency in this lower skill level must be proven in order to move
back up a skill level.
If students seem to be guessing by answering questions too quickly, the program will give them a “time out” where the program will not let them move onto the
next question. This will remind them not to guess and/or to take their time.
Scores and percentages are cumulative. If students appear to demonstrate mastery, but their past scores are not allowing them to increase their average that
much because of the number of questions they had gotten wrong before their last attempt, the teacher has the ability to delete some poor sessions.
Students can be monitored (by themselves, by their parents, and by their teachers) with respects to the sessions they worked on, the amount of time spent on those sessions, the
games they played, the number of questions answered, and the ones they got wrong.