General Physics 1 (Phys 110 : Mechanics) CHAPTER 4 Motion in 2D and 3D Phys 110 Chapter 4 : Motion in 2D and 3D Revision : 2. Displacement vector (βπ): 1. Position vector (π): π π = π π π + π π π + π(π)π Particleβs motion in 2D Position vector 1 Lesson 3 of 5 Slide 1 Position vector 2 Phys 110 Chapter 4 : Motion in 2D and 3D Revision : 3. Average Velocity (ππππ ): direction of ππππ = direction of βπ Lesson 3 of 5 Slide 2 4. Instantaneous Velocity (Velocity) (π): direction of π : along the tangent to path Phys 110 Chapter 4 : Motion in 2D and 3D Lesson 3 of 5 Slide 3 Objectives covered in this lesson : Motion in 2D and 3D: 1. to calculate the average acceleration and its Average Acceleration Instantaneous Acceleration direction. 2. to calculate the instantaneous acceleration and its direction. Phys 110 Chapter 4 : Motion in 2D and 3D 4-4 Average Acceleration and Instantaneous Acceleration : Average Acceleration (ππππ ): Lesson 3 of 5 Slide 4 Phys 110 Chapter 4 : Motion in 2D and 3D 4-4 Average Acceleration and Instantaneous Acceleration : Instantaneous Acceleration (or simply Acceleration) (π): Lesson 3 of 5 Slide 5 Phys 110 Chapter 4 : Motion in 2D and 3D Lesson 3 of 5 Slide 6 4-4 Average Acceleration and Instantaneous Acceleration : Instantaneous Acceleration (π): To determine its direction: use the: acceleration components, or its magnitude and angle, to draw it separately, then shift it so that its tail is on the particleβs position. Unlike the direction of the velocity (which is tangent to the path), the acceleration vectorβs direction does not have any specific relationship with the path. Phys 110 Chapter 4 : Motion in 2D and 3D 4-4 Average Acceleration and Instantaneous Acceleration : Lesson 3 of 5 Slide 7 Phys 110 Chapter 4 : Motion in 2D and 3D Lesson 3 of 5 Slide 8 4-4 Average Acceleration and Instantaneous Acceleration : Answer: take second derivative with respect of time: (1) and (3) : ππ₯ and ππ¦ are constant ο π is constant. (2) and (4) : ππ¦ is constant, but ππ₯ is not ο π is not constant. Phys 110 Chapter 4 : Motion in 2D and 3D Sample Problem (4-4) : Lesson 3 of 5 Slide 9 Phys 110 Chapter 4 : Motion in 2D and 3D Sample Problem (4-4) : Lesson 3 of 5 Slide 10 Phys 110 Chapter 4 : Motion in 2D and 3D Sample Problem (4-5) : Lesson 3 of 5 Slide 11 Phys 110 Chapter 4 : Motion in 2D and 3D Sample Problem (4-5) : Lesson 3 of 5 Slide 12 Phys 110 Lesson 3 of 5 Slide 13 (last) Chapter 4 : Vectors Summary: Next lesson we will cover: Motion in 2D and 3D: Section (4-5). Average acceleration in 2D and 3D. Section (4-6). Instantaneous acceleration in 2D and 3D. Problem 21. Problem 38. Sample problem (4-7). Any Questions?
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