Giant Mirrors Lesson Plan Amount of time demo takes: 1-2 mins. Try this at home! Materials ● Two giant mirrors Set-up Instructions and Instructional Procedure 1. Take the mirrors out of the box. 2. Make sure that you have a stable surface to set them on where they won’t get knocked off. 3. Invite visitors to take a look in the two different mirrors. Play with distances and angles, asking them what they see and discussing how these mirrors work. SAFETY! Safe demo! Use any appropriate care in crowds so that no one knocks the mirrors over. Lesson’s Big Idea ● Grade 6-12: Convex mirrors create a ‘fisheye’ effect that enables you to see a wider range. A concave mirror produces an upside-down image at long distances, but up close creates right-side up, magnified images. An image can be real or virtual depending on where an object is relative to a mirror. ● Grade K-6: Convex mirrors make you look small and concave mirrors make you look big. Background Information ● The basic rule of mirrors is this: The angle of incidence equals the angle of reflection. All that means is that light bounces off at the same angle as it hit the mirror (relative to the perpendicular/normal line, which you can think of as the ‘sight line’). The reflecting light creates what is called an image of the 1/3 original object. Weirdly (but because of some neat light science), the image can be real and appear to in front of the mirror or virtual, looking like it is ‘inside’ or ‘behind’ the mirror. ● There are two points to keep in mind when discussing mirrors: The center of curvature and the focal point. The center of curvature (COC) is the center of the imaginary sphere you would get if you drew one with the curve of the mirror. The focal point is halfway between the mirror and the center of curvature -- it is where the light rays come together after reflecting. See the picture below for an explanation! ● Convex mirrors bulge outward. At the edges, a convex mirror reflects at a wider angle than near its center (hence that ‘’fisheye’’ effect). As a result, the reflection is small; it looks far away or ‘within’ the mirror because these mirrors produce virtual images. The light bounces off and spreads out from the mirror, so it will never come back together in front of the mirror to make a real image. The smaller size of the images means that you can see more with these surfaces. ● One example of convex mirrors in the real world: Safety mirrors on cars. The distortion in the mirrors is the reason they often say ‘‘objects in mirror are closer than they appear.’’ ● Concave (or converging) mirrors are the ones that curve in. What you see depends on where you stand. a. When you look at a convex mirror from further away than its’ center of curvature, the image will be upside-down and smaller than real life. If you, the object, is right at the COC, your image will still be 2/3 upside-down but will be the same size as real life. b. If you are in between the focal point and the center, your image gets bigger, is upside-down, and is behind you. c. Standing at the focal point, you won’t see anything. The rays don’t converge or diverge. d. Lastly, if you are closer to the mirror than the focal point, you will look huge! This image is unlike the other three cases, because it is virtual -- it looks like you’re inside the mirror. ● Just a few examples of practical uses for concave mirrors include makeup/beauty mirrors. They are also used to focus sunlight to a single point -- this can be used to start a fire or light the Olympic torch! Assessment/sample questions to ask 1. Why are convex mirrors useful for car mirrors and security mirrors? 2. Would you rather examine something small using a convex or concave mirror? 3. What is focal length? Focal point? 4. What is an ‘image?’ Clean Up ● Properly store the mirrors! Please make sure they are securely in their box with foam or another stuffing so they are not damaged during transportation. If the mirrors have gotten grungy during the day, clean them off using a soft cloth and windex or similar. References ● How Stuff Works: Mirrors (http://science.howstuffworks.com/innovation/everyday-innovations/mirro r3.htm) Next Generation Science Standards ● K-5 ○ 1-PS4-2 ● 6-8 ○ MS-PS4-2 ● 9-12 ○ HS-PS4-1 3/3
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