Properties of shapes HERE’S THE MATHS Your child is learning to recognise, describe and build simple 3-D shapes, including making nets. A net is a 2-D pattern of faces that you can cut and fold to make a model of a solid shape. Small tabs are often added in order to glue the shapes together. cuboid square-based pyramid Year 6 Maths Newsletter 1 Date: ______________________ Name: ______________________ MATHS TOPICS ACTIVITY What to do Set the timer to 5 minutes. Each person draws as many different nets for a cube as possible. When the time is up, swap papers and check each other’s nets. The winner is the person with the greater number of correct nets. If you cannot be certain of a particular net, cut it out and try it! There are 11 different nets in total. You will need: 2 small square shapes to use to draw around, e.g. block of square sticky notes pencil and paper timer (or phone with timer) Variation Draw two different nets for a cube. Put dice dots on the faces so that opposite sides add up to seven as on a real dice. Cut and fold the nets to check they are correct. These are the maths topics your child will be working on during the next three weeks: Number and place value Addition and subtraction Properties of shapes KEY MATHEMATICAL IDEAS During these three weeks your child will be learning to: read, write, order and compare numbers to 10 000 000 and round any number to a required degree of accuracy add and subtract mentally, including with large numbers and decimals recognise, describe and build simple 3-D shapes, including making nets. QUESTIONS TO ASK Can you explain the meaning of ‘net’? Which 3-D shape has a net with two triangular and three rectangular faces? (triangular prism) TIPS FOR GOOD HOMEWORK HABITS Describe the net of a squarebased pyramid. (4 triangles joined by a side to a central square) The net of a 3-D shape is made up of six 2-D shapes. What could it be? (cube, cuboid, pentagonal pyramid) Plan a homework timetable and agree a time when your child will do their homework. Which 3-D shapes have nets composed of triangles only? (tetrahedron, octagon, icosahedron) 4 1 Number and place value HERE’S THE MATHS Addition and subtraction HERE’S THE MATHS Your child is learning to read, write, order and compare numbers to 10 000 000. They are also consolidating their understanding of rounding numbers to a required degree of accuracy. The rule for rounding to the nearest 10 (100, 1000, 10 000 and so on) is that 5 (50, 500, 5000 and so on) or greater is rounded up and 4 or fewer (49, 499, 4999 and so on) is rounded down. Your child is practising mental subtraction, including with large numbers and decimals. Subtracting from a 7-digit number involves a secure understanding of place value. It can be helpful to write the number to be subtracted in the correct position beneath 1 000 000 to ‘see’ the answer. ACTIVITY ACTIVITY What to do Each person has a set of 0–9 cards. Lay out 7 cards. Use the cards to make the largest 7-digit number possible. Read your numbers to one another. The person with the larger number scores a point. Shuffle the cards and repeat. The winner is the first person to reach a score of 5. You will need: 2 sets of 0–9 digit cards from a pack of playing cards (use Jacks to represent zero) Variation Play the same game but make the smallest number. QUESTIONS TO ASK How is zero used as a placeholder? (Zeros keep the digits in the correct places.) What happens to digits when you divide by 1000? (The digits move one place to the right.) What is the 2 worth in these numbers: 1 256 789? (two hundred thousand: 200 000) 1 567 234? (two hundred: 200) 1 426 000? (twenty thousand: 20 000) 50 2 2000 100 000 40 14 000 4000 18 000 300 500 000 6 10 000 100 900 000 70 4 8000 16 000 200 000 9000 600 000 80 7 12 000 20 9 11 000 7000 1 300 000 What to do Take turns to choose a number on the grid. The first person subtracts their chosen number from 1 000 000. Use a number line or jottings if necessary. The second person checks the calculation, mentally. If they disagree, use a calculator to check. If the answer is correct, cover the number; if it’s incorrect, leave it uncovered. Swap roles. Each time subtract from a million. Play for 10 minutes or until the grid is complete. The winner has the greater number of counters. 15 000 600 400 000 3000 700 000 90 You will need: calculator buttons or counters in two colours Variation Include a row of decimal numbers, e.g. 0 .6 Which digits change when you add 1 to 999 999? Why? (All of them, because adding one more to each nine changes the value to 10.) 0.04 0 .2 0 .9 0.03 QUESTIONS TO ASK How many zeros does a million have? What is four less than four million? What is 67.5 − 37.8? What has been subtracted from 5 612 345 to leave 4 712 345? What is 246 246 − 570 (5 700, 57 000)? 2 0.009 3
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