Take Five 14 Grammar 14 Grammar games by Carmel Waldron Carmel Waldron, freelance writer, previously Head of English at Chesterfield High School in Crosby, Liverpool Grammar is always greeted with a groan. This is a shame as it can’t be denied that knowing about the building blocks of language makes it easier to talk about language and improves standards of reading and writing. After all, we wouldn’t teach someone to drive a car without first showing them how the brakes, accelerator and gears work! Carmel’s five favourite grammar games 1 The sentence race (see (17904) Sentence race). From a selection of words, phrases and clauses, pairs of students see who can make the longest sentence. You could follow this with a discussion on how to make shorter and longer sentences and what effect this might have on the writing. (You could follow up further by using the students’ set literature text to demonstrate how writers vary sentence lengths. They could also try re-writing various sentences to see what effect this has.) 2 Noun cards revision game (see (17903) Noun cards). Students work in pairs to separate the noun cards into four piles corresponding to the four kinds of noun. The first pair to finish correctly wins. This works well as a starter if the cards are put into separate boxes/bags on each desk, ready for the students’ arrival. Instructions should be displayed on the board. Follow this starter by asking students to use each noun to make a sentence. Higher ability students could build their sentences into a story. 3 Amount or number (see (17897) Fewer or less?). This rule is often misunderstood! When should you use ‘less’ and ‘fewer’? When should you use ‘amount’ and ‘number’? The card game within this unit should help. Copy the sheet onto thin card then cut up each card, ensuring that you have enough for every pair of students. 4 Play the ‘different types of sentence’ game. In pairs, students write a short scene from a play in which they have to use all four sentence types – statement, question, command, exclamation – at least once. 5 In pairs, students design a PowerPoint presentation on one aspect of grammar. They could choose from a list or draw their ‘aspect’ out of a hat. This activity should help to make the various aspects of grammar clear to the rest of the class. Encourage your students to use pictures, animations, sound effects or anything else that will help their peers. 2012 Teachit (UK) Ltd 103 Take Five Whizzy and web-based ideas Using Teachit’s Magnet application, write the following four sentences: ‘Theseus was a Greek hero.’ ‘He had many adventures.’ ‘He had to perform some tasks that seemed impossible.’ ‘In the end he succeeded.’ Scatter the words in tiles then challenge the students to make four sentences. It doesn’t matter if they’re not the same as the original sentences, as long as they make sense. Then challenge students to make one long sentence using as many of the tiles as possible, leaving out or changing some words and adding connectives where necessary. 1 Pay a visit to the British Council’s website: www.britishcouncil. org.uk and you’ll find a number of grammar games which will test and reinforce your students’ knowledge of all things grammar related! 2 Use Magnet to put the following simple sentence into one tile: ‘Mary went to the shops.’ Then type the following and scatter into separate tiles: ‘Mary, who was very efficient, went to the local shops to buy supplies for the office.’ Challenge students to look at the original sentence and then see how they can make it more complex by adding words, phrases and clauses until they have used all the tiles. They could then try devising their own activity in the same way, before testing one another. 3 Begin by ensuring that students understand the nine different parts of speech and the terminology involved. Divide a sheet of paper into two columns and, in one column, write a list of the nine parts of speech. In the other column, write the definitions but mix them up. Ask students to use a pencil and ruler to join each part with its correct definition. Then use Weird Whiz from the Word Whiz application and encourage students to make up their own sentences. Host a competition between pairs of students to see who can make the longest correct sentence. 4 5 14 Grammar Good grammar lessons should: 1. use games and interactive learning 2. show how grammar can manipulate meaning 3. emphasise that it’s more important for students to learn how to use grammar in their writing than to know the terminology 4. help students to discover the ways in which grammar gives structure to their work 5. use starters for short bursts of grammar learning, avoiding ‘grammar fatigue’! See the site Find the editable resources, links, interactive materials and special versions of Magnet, Cruncher and Syntex at www.teachit.co.uk/ takefive Build the opening to a horror story with Magnet. Use the following paragraph, split into tiles as shown. dark The wind moaned through the trees James ran It was His heart was pounding They were coming He could hear them He could smell their loathsome odour Fear was in his nostrils They had which sent a sound a chill of terror through him their death chant wildly behind him Then he heard begun Scatter the tiles then challenge students to make an opening paragraph from what they have in front of them. Follow this with a group discussion on the effects of different sentence lengths, e.g. using short sentences to build tension; varying sentences etc. 104 2012 Teachit (UK) Ltd Take Five 14 Grammar Carmel’s top grammar resource 1 (14919) Telephone tales How it works This is a great ‘hands on’ activity that asks students to use their telephone numbers as a way of writing sentences with different numbers of words, thus varying sentence lengths. It’s a good way to make them think about how sentence construction affects their writing style. Tip! Make sure the grammar resources you use are ‘hands on’ and concrete, rather than abstract and didactic. Five things to try 1 You can get students to look at how they’ve constructed their sentences by pasting them into Syntex and playing around with them, or by challenging other students to recreate their sentences. 2 Get students to write 10 sentences, each with the right number of words to match their phone number. For example, if student one had the number 07134873523 (excluding the initial 0), they would have sentences that go: 7 words, 1 word, 3 words, 4 words, 8 words etc. Then reverse the order of the telephone number for the next 10 sentences. Student one’s next 10 sentences would have: 3 words, 2 words, 5 words, 3 words, 7 words etc. 3 Since the digits in telephone numbers only go up to nine, you could ask students to pair up and add their numbers together. For example, if student two had the number 07240932455, together students one and two would have sentences that go: 14 words, 3 words, 7 words, 4 words, 17 words, 10 words, 5 words, 9 words, 7 words, 8 words. This would be even more of a challenge and make some sentences really ‘meaty’. 4 Ask the students to start a new story, still using telephone numbers but this time doubling them. So student two whose number is 07240932455 would write as follows: 14 words, 4 words, 8 words (leave out 0), 18 words etc. This challenges students to write longer and more complex sentences. 5 Ask for a volunteer to put their longest sentence into Magnet. Scramble the tiles then see how long it takes the rest of the class to recreate the original sentence. 2012 Teachit (UK) Ltd 105 Take Five 14 Grammar And four more choice grammar resources 2 (1749) Main and subordinate clauses PowerPoint is a fun activity that gets students to contribute answers from a selection of subordinate clauses and to make up their own. There is also a Tweakit suggestion at the start. 3 (compsup402) Comparative and superlative is a lively, interactive PowerPoint that asks students to identify comparatives and superlatives. This is a useful starter or plenary activity. 4 (6190) Sorting out sentences – Jamie Oliver is a Choptalk activity that asks students to sort out different types of sentence. The accompanying PDF offers suggestions for how to use this activity. 5 106 (3723) Double negatives is another useful PowerPoint resource that can serve as the starting point for class or homework activities. 2012 Teachit (UK) Ltd Take Five 14 Grammar The photocopiable resource – (14919) Telephone tales When writing, one way of making sure that your work is interesting and engaging is to vary your sentence lengths. This activity is a fun way of practising this skill. Task: 1. Write down your mobile phone number. If there are any zeros in it then change these to any number of your choice between 1 and 9. If you don’t have a mobile phone, use your home phone number. 2. Choose one of the following titles: Christmas The Mistake Theft Loneliness 3. Select one of the following genres Horror Fantasy Romance Comedy 4. Write a paragraph for your selected title and genre making sure that the number of words in your sentences follows the pattern of your telephone number. For example, if your telephone number is 447798146372, then the first sentence must contain 4 words only, the second also 4 words, the third 7 words etc. Writing under these artificial constraints will help you to focus on sentence structure. It will also demonstrate to you how varying sentence length can make your writing more interesting and can also change the mood and dramatic impact of your writing. Writing plan Before you start writing your paragraph, sketch out a brief plan on the following page. 2012 Teachit (UK) Ltd 107 Take Five 14 Grammar Title Genre Characters (names, occupations, personalities, relationships to each other etc.) Setting (where and when is the story going to take place?) Plot (the main events – don’t worry if your paragraph only covers one event or incident) Extension task: Using your paragraph as a starting point, you could write more of your story. Make sure you continue to vary your sentence lengths to make your writing more effective. 108 2012 Teachit (UK) Ltd
© Copyright 2026 Paperzz