“Three Skeleton Key” Literary Devices/ Academic Vocabulary JE: #12 “Lighthouse” • Create a list of items you would need to take with you to an isolated lighthouse where you would be spending a year; the lighthouse is located on an island 2 miles long and ½ mile wide and is all rock. There is no wifi, no internet connection, no phone, no cable, and no electronics. Characterization • The process of revealing the personality of a character in a story to the reader. A writer can reveal a character in the following ways: (1) Letting the reader hear the character speak (2) Describing the physical characteristics (how they dress and appear) (3) Letting the reader listen to the character’s inner thoughts and feelings (4) Revealing what other people in the story feel, think, or say about the character (5) Showing the reader how the character acts (6) Telling the reader directly what the character’s personality is like (cruel, kind, sneaky, brave, etc.) Revealing character, cont. • When a writer uses (1) through (5) to reveal the personality of a character, the reader must make an INFERENCE based on what evidence the author has provided to decide what a character is like. INFERENCE is • a conclusion reached on the basis of evidence and reasoning. Revealing character cont. • When a writer uses the (6)th way to reveal a character’s personality, the reader does not have to infer. The writer EXPLICITLY tells the reader what kind of person the character is. “Flat” character • are relatively uncomplicated and do not change throughout the course of a work “Round” characters • are complex and undergo development, sometimes sufficiently to surprise the reader. “Static” characters • A character who remains the same throughout a narrative. Static characters do not develop or change beyond the way in which they are first presented. “Dynamic” characters • a character who changes, especially one who comes to a major realization. The realization may or may not change the character’s actions, but the character must never be able to see the world in quite the same way. Not all protagonists are dynamic. (Rarely does a short story have more than one or two dynamic characters.) Foreshadowing is • Is the use of clues to suggest events that will happen later in the story. Foreshadowing often heightens suspense. “Suspense” is • Is the uncertainty or anxiety that we feel about what will happen next in a story. “Allusion” is • A reference to a statement, a person, a place, or an event from literature, history, religion, mythology, politics, sports, or science. • Allusions enrich the reading experience. • Writers expect the reader to connect the reference, or allusion, to the original work, and to think about why the allusion was made; what does the allusion have to do with the new work? “Personification” • The giving of human characteristics to nonliving or nonhuman things
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