PRE/POST SITE TEACHER MATERIALS THE ILLINOIS FUR TRADE Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Museum Field Trip Integrate these resources into your classroom to maximize student learning from your educational program. Reference: Source: Glossary of Terms Forest Preserve District of Will County Activity: Source: Fur Trader Game Central Alberta Regional Consortium Student Worksheet: Source: Fur Trade Job Match Northwest Territories, Department of Education, Culture and Employment Student Worksheet: Source: Fur Trade & Goods Forest Preserve District of Will County Copy Page: Source: Map of New France. National Archives of Canada Reference: Source: Recommended Readings & Recommended Web Sites Various Correlated State Standards Source: Forest Preserve District of Will County, the Council of Chief Sate School Officers (Common Core), and the National Research Council (NGSS) Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Museum Field Trip Reference: Glossary of Terms Source: Forest Preserve District of Will County Barter/Trade/Exchange = A form of material exchange where two or more items are exchanged without the use of money. Brain-tanning = Use of an animal’s brain (usually deer) matter in curing and softening the hide for use as clothing. Canoe = A light narrow boat with both ends sharp that is usually propelled by paddling. Castor = French word for beaver. Fire Bow and Drill = Used together to make fire. Gourd = any of various hard-rinded inedible fruits of plants of two genera (Lagenaria and Cucurbita) often used for ornament or for vessels and utensils Makuk = Made of birch bark. Can be used as a container to hold food or other items. Used to collect maple sap in the late winter, early spring. Mangeur du Lard (pork eater) = A summer-only voyageur, a rookie to the trade. Refers to heir prepared rations of pork fat/grease mixed with corn meal. Métis = a person of mixed blood; especially the offspring of an American Indian and a person of European ancestry. New France = The northeastern part of modern Canada. Capitol is Quebec. Piece (pe-ays) = A trade bundle/pack weighing approximately 80-90 pounds. Pipe (peep) = Literally, a pipe to smoke tobacco. Term also used to describe a rest period during the traders journey. Rawhide: Parfleche, cord for tools, drums. This is the deer’s skin before it has been braintanned. It is merely scraped and left to dry. Rendezvous = Annual event in mid-summer at outlying forts/posts where wintering traders came to exchange their furs for goods & supplies. This is usually followed by a celebration of dancing, drinking, etc. Tanned Deer Skin =Can be used for clothing, moccasins, shelter, warmth, cut into cordage. The deer skin was prepared by the women by scraping the hide, and then soaking the skin in a solution of deer’s brain and water, and finally drying it over smoky coals. Voyageur = Traveler, but in the fur trade era it meant the paddlers of the canoe, bluecollar laborers for the trip. . Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Museum Field Trip Activity: Source: Fur Trader Game Central Alberta Regional Consortium Divide the class into two groups: • Aboriginal People • Traders Materials: Trading Goods tokens representing various trade items • Beaver Pelts • Cooking Pot • Wool Blanket • Gun • Knife Include Trading Goods and Values on the tokens: • 1 knife = 1 beaver pelt • 1 cooking pot = 2 beaver pelts • 1 wool blanket = 3 beaver pelts • 1 gun = 6 beaver pelts Divided tokens between the Aboriginal People and the Traders • Each Aboriginal has 20 beaver pelts • Each Trader has trade goods worth 20 pelts. Example values to start: 1 gun, 3 wool blankets, 2 cooking pots, 1 knives = 20 beaver pelts Have the Traders figure out the combination of trade goods that they would like to have for trading. Blank tokens are provided so that other trade goods may be added as needed. Strategy: Have Aboriginal People and Traders trade their goods with each other. Have the Aboriginals figure out what some of the different combinations of goods are that an Aboriginal person can get for one beaver pelt. Everyone must trade everything they have until there are no more possible deals. Caution students to make sure they make accurate deals and get full value for their trades. Play the game several times and vary the game each time so that sometimes there are more Traders than Aboriginal People and other times more Aboriginal People than Traders. Discussion: Have the students describe any problems that occur. Have them compare what happens when there are more Aboriginal People that want to trade and what happens when there are more Traders. Trade Goods Tokens: Wool blanket Cooking pot Knife Gun Wool blanket Cooking pot Knife Gun Wool blanket Cooking pot Knife Gun Wool blanket Cooking pot Knife Gun Wool blanket Cooking pot Knife Gun Wool blanket Cooking pot Knife Gun Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Beaver pelt Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Field Trip Student Worksheet: Source: Fur Trade Job Match Northwest Territories, Department of Education, Culture and Employment. www.ece.gov.nt.ca/files/K-12/Curriculum/socialstudies Grade Four Social Studies 6 Job Matching Activity Teacher KEY Tradesmen = I build fine barrels . . . Translator = I speak Chipewyan . . . Governor = I am responsible for everything that goes on in this fort. Voyageur = I paddle the canoe better than anyone who has ever lived. Surgeon = I set broken bones . . . Labourer = I work like a dog . . . Fur Trade Job Match Draw a line from the fur trade job to the correct “job description” Job in the Company Job Description Tradesman I am responsible for everything that goes on in this fort. Translator I build fine barrels and furniture from the trees around the fort. Officer (Governor) I set broken bones and sew up the cuts that the men get from their work or fighting during the long winters here in the fort. Voyageur I work like a dog from sunrise to sunset in this frozen shack of a fort. I wish I'd gone to school and learned to write. Officer (Surgeon) I paddle the canoe better than anyone who has ever lived. I help steer the canoe in rapids and watch for rocks. I have eyes like an eagle. I lost my pipe on the last portage! Labourer I speak Chipewyan, Cree and Slavery, as well as French and English. I help to negotiate with the people for their furs. Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Field Trip Student Worksheet: Source: Furs & Trade Goods Forest Preserve District of Will County Draw 3 trade goods that French Voyageurs bring from New France to the Illinois Country to trade. Name 3 animals whose fur is valuable to trade: 1) ________________ 2) ________________ 3) ________________ Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Field Trip Copy Page: Source: Map of New France National Archives of Canada Map of western New France, including the Illinois Country, by Vincenzo Coronelli, 1688. Have students identify the following places on this historical map: • New France (Canada) • Lake Michigan • Des Plaines River • Montreal Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Museum Field Trip Recommended Readings Bailey, Katherine. Radisson & des Groseilliers: Fur Traders of the North. Crabtree Company: In the Footsteps of Explorers Series, 2006. Publishing Demers, Barbara. Willa’s New World. Regina: Coteau Books, nd. Durbin, William. The Broken Blade. Random House, 1998. Ernst, Kathleen. Trouble at Fort LaPointe. American Girl Publishing, 2000. Gibson, Karen Bush. The Potawatomi. Bridgestone Books: Native Series, 2002. Provides an overview of the past and present lives of the Potawatomi Native Americans, covering their daily life, homes, customs and beliefs, and government. Graubart, Norman D. Beavers in American History. Powerkids Press: How Animals Shaped History Series, 2014. Wargin, Kathy-Jo. The Voyageur’s Paddle. Sleeping Bear Press, 2007. Recommended Web Sites Canot du Maitre – Canoe of the North. This interactive poster allows you to click on items to learn more about what voyageurs packed with them on their journey. http://www.hbcheritage.ca/content/canoe/dash/full Videos. This link includes a series of videos presented by the Woodland Indian Educational Programs. Topics include sugar mapleing and building a wigwam. http://www.woodlandindianedu.com/medialearning.html Indian Hudson’s Bay Company Trade Goods. Brief discussion on trade goods of the Hudson's Bay Company. Knives, axes, beads, and other trade items used for bartering for furs from native peoples. http://youtu.be/5-b-H67J2iM Primitive Bone Tools from Deer Bones. We will examine and explain how to recycle the bones and antlers into primitive tools and games. http://youtu.be/vIGGg84ZUDY Pre/Post Site Teacher Materials Program: The Trade Isle a la Cache Museum Field Trip Correlated Common Core State Standards Source: Forest Preserve District of Will County and the Council of Chief Sate School Officers (CCSSO) Identified ELA and Math Standards are detailed below specific to this education program. ELA Standards Subject Code K Social Studies/History (RH) RH.K.4, RH.K.6, Speaking and Listening (SL) SL.K.1, SL.K.2 Language (L) Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 RH.1.4, RH.1.6 SL.1.1, SL.1.2 L.1.4 RH.2.4, RH.2.6 SL.2.1, SL.2.2 L.2.4 L.2.6 RH.3.4, RH.3.6 SL.3.2, RH.4.4, RH.4.6 SL.4.2 RH.5.4, RH.5.6 SL.5.2 RH.6.4, RH.6.6 L.3.4, L.3.6 L.4.4, L.4.6 L.5.4, L.5.6 L.6.4, L.6.6 Grade 4 Grade 5 Grade 6 MATH Standards Subject Code K Counting and Cardinality (CC) K.CC.5, K.CC.6 Operations and Algebra (OA) K.OA.1 Grade 1 1.OA.5, 1.OA.6 Measurement and Data (MD) K.MD.2, 1.MD.1, K.MD.3 5.MD.1 Grade 2 Grade 3 Correlated Next Generation of Science Standards Source: Forest Preserve District of Will County and the National Research Council (NRC) Identified Science Standards are detailed below specific to this education program. NGSS Standards Disciplinary Idea K Earth and Space, Human K.ESS3.1 Activity (ESS3) Physical Science, Ecosystems (PS2) Engineering, Tech, and K.ETS1.3 Science 1, Engineering (ETS1) Grade 1 Grade 2 2.PS2.2 1.ETS1.3 2.ETS1.3 Grade 3 Grade 4 Grade 5 MS PS1.3
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