We are presenters Unit 3.3 Videoing performance 1 About this unit Software: Apps: Hardware: Outcome: Microsoft Movie Maker® or iMovie iMovie Digital cameras, flip cameras (or similar), tablet computers/iPod Touch or similar One minute of edited video of children performing an activity, with narrated commentary UNIT SUMMARY Do your children love watching sport or other performances on TV? This unit gives them a chance to make a short narrated video of themselves practising a sport or other skill, and to use this to help improve their performance. CURRICULUM LINKS Computing PoS Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Work with various forms of input and output. Use technology safely, respectfully and responsibly. Suggested subject links PE: Making a video provides pupils with an opportunity to develop an understanding of how to improve in different physical activities. English: This project develops skills in spoken language, particularly participating in presentations and performances. Maths: Evaluating performance in sports whose results are compared by time or distance links to work in measurement. Evaluating performance in sports whose results are compared by scores links to work in number. TRANSLATING THE COMPUTING PoS The children will be using a range of software, in particular, video editors, to create content in the form of an edited video, which accomplishes a specific goal. 32 In shooting their videos, the children collect information. Their commentaries will include analysis and evaluation. Some pupils will also draw on data in their work, perhaps including times or measurements in their commentary. The unit also develops pupils’ understanding of working with different forms of input and output – as pupils record video and commentary, and source images and effects, they are working with digitised forms of images and sound (input); the Movie Maker project file is a sequence of instructions to assemble this media into a final set of output audio and images shown as video. As pupils will be filming one another, it’s worth emphasising that they should behave respectfully and responsibly. LEARNING EXPECTATIONS This unit will enable the children to: gain skills in shooting live video, such as framing shots, holding the camera steady, and reviewing edit video, including adding narration and editing clips by setting in/out points understand the qualities of effective video, such as the importance of narrative, consistency, perspective and scene length. The assessment guidance on page 40 will help you to decide whether the children have met these expectations. VARIATIONS TO TRY Pupils could record music, dance or drama rehearsals. Use a ‘jigsaw’ approach. Some children could look at camera work, some at sound and some at how the programme or clip has been edited. They could then come together to discuss the programme from these various perspectives. 2 Getting ready THINGS TO DO Read the Core steps sections of Running the task. Decide which software/tools are most accessible/ appropriate for use with your class. Watch the Software in 60 seconds walkthroughs provided for Movie Maker, which can be found on the CD-ROM. Alternatively, see online support for iMovie (see Useful links). Spend 60–75 minutes familiarising yourself with Movie Maker and digital video cameras. Think about the individuals and groups you have in your class. Could you use any of the Extensions on pages 34–39 to extend your more able children? Could you use any of the suggestions in Inclusion (see below) to support children with specific CD-ROM RESOURCES Software in 60 seconds – Movie Maker® (1 and 2) Letter template – Parental consent for filming Storyboard templates Video planning sheet template Pupil self-assessment information Sound effects Unit poster – Top tips for filming E-SAFETY Even if video footage is used only within the school, parental consent should be sought. Brief the children and parents in advance. With the consent of the children and parents, some of the edited video might be made available on the school website or external sites. Keep to school policy. Never include any information in the videos that might identify children. INCLUSION Some children may feel uncomfortable being videoed in PE. Offer children alternative contexts, such as music or drama. Some children may be reluctant to be filmed. Similarly, some parents may withhold permission for their children to be filmed. Make sure each group contains at least one child who can be filmed. Some children may find it difficult to hold the camera steady, so have a few tripods available. needs, e.g. SEN or EAL? Have you considered how a Teaching Assistant will support you and the children, if one is available? Secure the children’s and parents’ consent for filming. A letter template for parental consent is available on the CD-ROM. Liaise with colleagues about videoing at school events such as sports day, assemblies or school performances. Ensure appropriate software is installed on the computers. (Mac users would be advised to use iMovie, which is provided as standard.) THINGS YOU NEED Computers/laptops/tablets loaded with the software you have chosen Digital video cameras Tripods (optional) WWW USEFUL LINKS Software and tools Movie Maker is a free download from Microsoft: www.windows.microsoft.com/en-GB/windowslive/movie-maker-get-started. iMovie is available for the Mac: www.apple.com/ ilife/imovie; and iOS devices: www.apple.com/uk/ apps/imovie. Online tutorials Movie Maker overview: http://windows. microsoft.com/en-us/windows-live/moviemaker#t1=overview. iMovie tutorial: http://support.apple.com/kb/VI103. Information and ideas BBC’s iPlayer might be useful for reviewing sporting video clips: www.bbc.co.uk/iplayer. www.mediacollege.com/video provides a good introduction to video and editing techniques. Futurelab’s handbook, Digital literacy across the curriculum, discusses the concepts and contexts of this sort of work: www.futurelab.org.uk/sites/ default/files/Digital_Literacy_handbook_0.pdf. The Information Commissioner’s good practice note on taking photographs of children in school is online at www.ico.org.uk/~/media/documents/ library/Data_Protection/Practical_application/ TAKING_PHOTOS.ashx. The FFmpeg toolkit can usually remedy technical difficulties in converting between multiple file formats. See www.ffmpeg.org. Windows graphical user interfaces for this are available, e.g. http:// winff.org/html_new. 33 34 3 Running the task – We are presenters Software: Microsoft Movie Maker® or iMovie Apps: iMovie Hardware: Digital cameras, flip cameras (or similar), tablet computers/iPod Touch or similar Outcome: One minute of edited video of pupils performing an activity, with narrated commentary Core steps Step 1: Reviewing sports TV RESOURCES WWW www.bbc.co.uk/iplayer www.mirror.co.uk/tv/tv-news/ wimbledon-bbc-coverage-behindscenes-2002921 POSSIBLE OUTCOME FOR THIS STEP: Extensions SCHOOL Invite the children to discuss any sport they have seen on TV recently. Ask them to discuss the large numbers of people who are involved in making and distributing these TV programmes, and the different jobs they have. Show them an example of an end credit from a sports programme and ask them to research some of the roles listed. The article listed in Resources gives some insights into how the BBC covers a major sporting event. Show a few selected clips of a range of sports coverage. Ask the children to look carefully at the different camera techniques, to listen to the commentary and to look out for other information, such as scores, times or other measurements. Ask them to list their observations. As a class, brainstorm these ideas, perhaps using a mind map to provide structure. Share the Learning expectations for the unit (see page 32) and explain the success criteria. The children could draw up additional success criteria, returning to these later in the unit. For example, that the commentary helps the viewer understand what’s happening, that the camera work is steady, well focused and includes all the action, and that other material is used to make the programme interesting and engaging. Some children could look at a range of TV programmes from a critical perspective, focusing on a particular aspect such as camera work, sound or editing. If several children do this extension activity, you could give each a different aspect to explore and then ask them to come together to discuss the programmes from these various perspectives. HOME Some children may enjoy researching further aspects of TV and film-making at home. www.firstlightonline.co.uk and http://cineclub.org.uk are good starting points, as is http://simple.wikipedia.org/ wiki/Filmmaking. Step 2: Working with video cameras RESOURCES Unit poster reverse – Top tips for filming WWW Tutorial videos or instructions for the cameras you’re using, if available POSSIBLE OUTCOME FOR THIS STEP: Introduce the class to digital video cameras. This is an opportunity for the children to familiarise themselves with the equipment and to discover how the devices work. Organise the class into groups, the size of the groups depending on the number of video cameras available. Before they shoot any video, give the children advice on avoiding common mistakes. Common errors include camera shake, excessive use of zooming and panning (moving the camera from side to side), not keeping the camera level, and pressing the stop button too soon. (The poster provides some advice on good camera work.) Encourage the children to think about different shots: close-ups, which tightly frame the person or object, often to focus on detail or emotion; establishing shots, which set up the context for a scene by showing the relationship between figures, objects and their environment; and cut-aways, where the action is interrupted by showing other material, such as crowd reaction. Other possible techniques include follow shots, in which the subject being filmed appears to be pursued by the camera; long shots, in which the whole scene is shown; low- or high-angle shots, in which the camera is positioned very low or very high compared to the subject matter. You could illustrate these different shots using examples from the TV coverage in Step 1. Ask the children to practise camera techniques by recording a short clip, perhaps interviewing one another about their favourite sports. If you have time, show some of these clips in a plenary. SCHOOL Some children could apply their filming and editing skills to enhance learning in other subject areas. For example, they could produce video diaries in the role of a storybook character, or interview one another about something they learned in a lesson to develop their spoken language skills. HOME Children with access to a digital video camera could continue experimenting at home. 35 36 Core steps Step 3: Shooting the videos RESOURCES Video planning sheet template POSSIBLE OUTCOME FOR THIS STEP: Extensions SCHOOL Explain to the children that they will be working in groups to create a film that is one minute long. They will film one person from their group practising a sports skill (or another performance-related skill). Discuss which skills will be easier to film, and why. Ask the children to plan their filming carefully, so that they’ll have the camera in the best position to capture the action. Suggest that for many activities, it will be easiest to keep the camera still, allowing the activity to take place in front of the lens. Explain the different roles of group members: the subject concentrates on practising the skill, while the camera operator takes care to frame shots and keep the camera steady, ensuring they capture high quality, useable footage. Other members of the group could note down observations and measurements for use later, when adding commentary. Give the children time to shoot their videos. Suggest they review the ‘rushes’ of footage taken on the camera display, perhaps deleting it if another take is needed. If more than one person in a group has permission to be filmed, give the group time to repeat the process of filming and reviewing. Once the children have mastered the basics of capturing good, useable footage, encourage them to experiment with more advanced shooting techniques. For example, they could do a close-up of some of the action, they could include a postaction interview, they could use panning shots appropriately to capture the flow of movement, or they could use establishing shots of the place where the action happens. After reviewing their footage on camera, encourage the class to consider other elements that might be necessary to make an effective video (e.g. audio commentary, titles, music, etc.). Some children could rehearse and film interviews with one another, asking questions about the techniques used in performing the skill that was the subject of their first film. Alternatively, they could film an interview with the subject teacher or coach. Some children could record footage at an event for which the earlier practice was preparation, such as a sports day, concert or play. HOME The children could ask their parents to record them practising a skill at home, and then review the footage; this could be the same skill they practised in school or something more domestic, such as washing up or baking. You might consider lending equipment to children who do not have access to resources at home. If this includes children receiving free school meals, you could consider using Pupil Premium funding. Step 4: Editing the videos RESOURCES Software in 60 seconds – Movie Maker® (1 and 2) Storyboard templates Sound effects POSSIBLE OUTCOME FOR THIS STEP: SCHOOL Demonstrate how to upload the video clips taken in Step 3 onto the computers you will be editing them on. To do this, connect the camera to the USB port and use copy and paste to move the movie files across, often from the ‘DCIM’ folder on the device. It’s usually best to save work onto the local hard drive (typically the C: drive on a Windows computer) as school networks rarely provide the speed needed for video editing. Storyboarding may be a useful technique to explore before the children start to edit their videos. (Storyboard templates are provided on the CD-ROM.) Encourage the children to explore Movie Maker’s interface by themselves. What do they think each of the buttons do? How might they use them when editing their video? Encourage them to experiment with their clips to see what is possible, and then ask them to share what they’ve discovered with the class. Correct any misconceptions about Movie Maker, and draw the children’s attention to any features they may have missed. Remind them that Movie Maker is simply another computer program. Like all computer programs, it works according to algorithms written by programmers in computer code. Encourage them to think what the algorithms Movie Maker follows need to do, and how the program might do that. Ask the children to review their clips in Movie Maker, selecting the best bits of each clip and then dragging them to the beginning of the timeline. It’s perhaps easiest for the children to duplicate clips, and then trim them at the beginning and end of the interesting section. An alternative approach is to set in- and out-points (i.e. start and end points) on the clips used. They should take care that their assembled sequence of clips tells the story effectively. Some children could insert additional material into their original video, taking care to integrate this into the narrative flow. With the additional material from the extension activity in Step 3, the length of the video could be extended to, say, two minutes. HOME As Movie Maker is a free download, you could encourage children to continue experimenting with it on their home computers, perhaps bringing the work they produce into school. 37 38 Core steps Step 5: Improving the videos RESOURCES Sound effects and backing music POSSIBLE OUTCOME FOR THIS STEP: Extensions SCHOOL Show the children some of the more advanced editing tools in Movie Maker, if they haven’t discovered these for themselves. These might include how to add a title clip and rolling end credits, how to import and animate still photos, and how to add transitions between clips. Also demonstrate how to create a slow-motion replay of part of their footage, by splitting, copying, pasting and then adjusting the speed of part of their footage. Encourage the children to explore the audio tools in Movie Maker. Afterwards, ask them to share what they’ve discovered with the class. Draw their attention to anything that they miss. Make sure the children are aware of how to record an audio commentary, how to import sound effects or backing music, how to position or reposition audio on the timeline and how to adjust the volume of original audio and recorded commentary. Ask the children to rehearse and record an audio commentary that focuses on an analysis of the child’s performance, perhaps drawing on observations and measurements made on location. You might like to ask the children to write their commentary as a script. Appropriate sound effects and/or backing music could also be imported simply by dragging the MP3 file into the folder where they’re assembling their media, and then into Movie Maker’s timeline. It’s useful to keep all the media assets in just one folder. Give the children time to work collaboratively to improve their edited video, perhaps seeking feedback from other groups. Show the children how to export their finished movie in a standard format, such as MP4 or WMV. The children could explore how the computer code generated by Movie Maker relates to what appears on screen. Explain that Movie Maker works by creating a project file that describes where to find the original media, which clips to use, and in which order. Open a .wlmp Movie Maker project file in Notepad or another text editor and show the children how the computer code there relates to their edits. Save a copy and tweak some of the numbers, showing the children the effect this has when the new file is opened in Movie Maker. Encourage them to explore this further themselves. HOME Encourage the children to show their videos to their parents. Depending on your school’s e-safety policy, you could post the videos onto the school learning platform, host them on private or unlisted YouTube or Vimeo accounts, or invite parents into school to watch them. Encourage the children to ask their parents for feedback and perhaps make further changes based on this. Step 6: Evaluating the videos RESOURCES Pupil self-assessment information POSSIBLE OUTCOME FOR THIS STEP: SCHOOL Encourage the children to review critically the clips they have edited, looking particularly at how they might approach a task such as this differently in the future, and providing feedback on creative and technical aspects using keywords such as steady/shaking, focused/blurred, clear/muffled, etc. If you established additional success criteria in Step 1, ask the children to assess their finished videos against them. You could challenge the children to add a ‘DVD extra’ such as a director’s commentary, in which they record an additional audio commentary, this time explaining how they filmed and edited the video rather than the activity itself. In a lesson related to an appropriate subject, ask the performers to have another go at the skills they practised in the video, taking into account the advice and analysis provided through the commentary, as well as their own reflections on their performance. This too could be recorded, with before and after footage being compared. If time allows, the children might like to experiment with video analysis software such as Kinovea (www.kinovea.org) or the Coaches Eye app, which allow measurement and annotation to be made on a layer over the video. Use a final plenary for the children to review their learning during the course of the unit, both in relation to the practised skill and in terms of their work using video editing software. You could invite teachers and parents to watch the final video presentations and provide constructive critical feedback. HOME Encourage the children to continue to experiment with video shooting and/or editing at home, perhaps working with holiday footage or footage of family events. 39 4 Assessment guidance Use this page to assess the children’s computing knowledge and skills. You may wish to use these statements in conjunction with the badges provided on the CD-ROM or community site and/or with your own school policy for assessing work. ALL CHILDREN SHOULD BE ABLE TO: Operate a simple video camera correctly LOGICAL THINKER 2 COMMUNICATOR LOGICAL THINKER 2 LOGICAL THINKER 2 Import and edit their footage CONTENT CREATOR 2 MOST CHILDREN WILL BE ABLE TO: COMMUNICATOR CONTENT CREATOR 2 Combine software on a range of digital E-SAFETY 2 SEARCHER devices SEARCHER PROBLEM SOLVER 2 PROGRAMMER 2 LOGICAL THINKER 2 COMMUNICATOR PROGRAMMER 2 E-SAFETY 2 COMMUNICATOR Export the movie in a standard format Record creative footage Make use of data in their commentary Use more advanced video editing tools, such as transitions, captions or credits Work with various forms of PROBLEM inputSOLVER 2 PROGRAMMER 2 COMMUNICATOR CONTENT CREATOR 2 SEARCHER COMMUNICATOR LOGICAL THINKER 2 SOME CHILDREN WILL BE ABLE TO: PROBLEM SOLVER 2 Use software on a range of digital E-SAFETY 2 SEARCHER devices CONTENT CREATOR 2 CONTENT CREATOR 2 PROGRAMMER 2 Work with various forms of input PROBLEM SOLVER 2 CONTENT CREATOR 2 LOGICAL THINKER 2 Critically review their footage PROBLEM SOLVER 2 LOGICAL THINKER 2 Record a detailed, informative commentary LOGICAL THINKER 2 PROGRAMMER 2 COMPUTING PoS REFERENCE E-SAFETY 2 Analyse existing sports coverage to learn CONTENT CREATOR 2 how this is shot Record high quality footage COMMUNICATOR PROGRAMMER 2 Record useable footage Record an audio commentary forCOMMUNICATOR their LOGICAL THINKER 2 footage BADGE COMMUNICATOR PROGRAMMER 2 CONTENT CREATOR 2 LOGICAL THINKER 2 COMMUNICATOR CONTENT CREATOR 2 E-SAFETY 2 2 LOGICAL THINKER SEARCHER COMMUNICATOR LOGICAL THINKER 2 COMMUNICATOR Analyse and evaluate information E-SAFETY 2 SEARCHER PROGRAMMER 2 PROBLEM SOLVER 2 PROGRAMMER 2 PROBLEM SOLVER 2 Use software on a range of digital E-SAFETY 2 SEARCHER devices Work with various forms of input PROBLEM SOLVER 2 Present informationSEARCHER E-SAFETY 2 PROGRAMMER 2 PROBLEM SOLVER 2 PROGRAMMER 2 PROBLEM SOLVER 2 PROGRAMMER 2 PROBLEM SOLVER 2 Evaluate information E-SAFETY 2 SEARCHER CONTENT CREATOR 2 Design and create content E-SAFETY 2 SEARCHER CONTENT CREATOR 2 Present data E-SAFETY 2 CONTENT CREATOR 2 The following units will allow your children to develop their knowledge and skills further. 4.6 – We are meteorologists Unit 6.6 – We are marketers 40 SEARCHER Use a variety of software to accomplish E-SAFETY 2 SEARCHER given goals PROGRESSION Unit PROBLEM SOLVER 2 5 Classroom ideas Practical suggestions to bring this unit alive! DISPLAYS AND ACTIVITIES Artwork depicting movement could be used to create ‘moving’ displays throughout the classroom and may touch on movement in music, dance, drama and sport. Props, such as defunct microphones, could be used to help the children practise and improve their public speaking techniques on and off screen. Old sporting equipment donated by parents and staff could be used to explore changing materials over time. WWW WEBLINKS Two sites for young film-makers are: www. firstlightonline.co.uk and http://cineclub.org.uk. For examples of BBC sporting footage visit www.bbc.co.uk/iplayer/tv/categories/sport and http://news.bbc.co.uk/sport. Similar resources are available for music and drama footage. www.filmclub.org provides access to thousands of films. A repository of free film clips is available at: www.filmstreet.co.uk/pages/movies/index. php?moviefilter=all%20films. Media Education Association: www.themea.org.uk. British Film Institute Education: www.bfi.org.uk/ education-research/education. VISITS The children may enjoy recording aspects of educational visits using hand-held video cameras. Editing footage from visits into brief summaries would be useful and interesting follow-up work. There may be a secondary school or college in the area that has a TV studio you could visit. BOOKS Darkin, C. The Really, Really, Really Easy Step-byStep Guide to Creating and Editing Digital Videos Using Your Computer: For Absolute Beginners of All Ages. (New Holland Publishers, 2009) Gipp, J. Microsoft Windows®Movie Maker Basics. (Course Technology/Cengage Learning, 2010) Kelly, J. F. Getting Started with Windows Live Movie Maker. (Friends of ED, 2010) Schulman, M., Krog, H. and Newbigging, M. Attack of the Killer Video Book: Tips and Tricks for Young Directors. (Annick Press, 2004) Underdahl, K. Digital Video for Dummies. (John Wiley and Sons, 2006) Wells, P. Digital Camcorder Technique. (The Crowood Press Ltd, 2006) 6 Taking it further When you’ve finished, you might want to extend the project in the following ways. Explore ways of using video to support or extend learning across the curriculum, such as during science experiments, interviews and educational visits. The children could adapt or create video for showing on digital displays around school (assuming permission is granted by parents and children). The technique of reviewing video to improve performance has applications across the curriculum, and a number of schools are using this to support teachers’ professional development. You could explore using video editing software to combine still images with video images, and experiment with title effects and transition effects. Dedicated video analysis software is available. This includes Dartfish: www.dartfish.com and the open source Kinovea: www.kinovea.org/en. Encourage the children to be more critical when watching television and film, looking closely at the techniques of editors and directors. PE specialists and others may be interested in the ‘Observing Children Moving’ resource from the AfPE and Tacklesports: www.tacklesport.com/s/ movement-observation. 41
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