10/29/2015 Decision Making Lecture 4 Prof. Mario Martínez-Córcoles, PhD [email protected] Summary 1 st PART 2 nd PART B §Definition & types of decisions §How to perform a good R §Individual DM E Brainstorming A §Organizational DM §Exercise: Eggstronaut K §Cognitive biases §Individual vs. Team DM §Team DM techniques Definition §Cognitive process resulting in the selection of a course of action among several alternative possibilities §Process of identifying and solving problems 1 10/29/2015 Types of Decisions § Programmed Decision § Routine, virtually automatic decision making that follows established rules or guidelines. Example: Deciding to reorder office supplies. § Non-Programmed Decision § Nonroutine decision made in response to unusual or novel opportunities and threats. § The are no rules to follow since the decision is new. Example: Should the firm invest now in a new technology? Individual Decision Decision--Making Individual Decision Decision--Making • Rational approach – ideal method for how managers should make decisions • Bounded rationality perspective – how decisions are made under severe time and resource constraints 2 10/29/2015 Disadvantages on the RationalRational-Model • requires a great deal of time and information • assumes rational, accurate, stable and complete knowledge of all the alternatives, preferences, goals and consequences • Volatility involves shortcuts by relying on intuition and experience. These deviations are explained by Bounded Rationality. Bounded rationality • There is a limit to how rational managers can be—time and resource constraints – Nonprogrammed decisions • Constraints and Tradeoffs – Constraints impinge on the decision maker • The Role of Intuition – Experience and judgment rather than logic 3 10/29/2015 Constraints and Tradeoffs During NonNon-programmed Decision Making Organizational Decision Decision--Making Organizational Decision Decision--Making 4 types of Org. DM processes: ü Management Science Approach ü Carnegie Model ü Incremental Decision Model ü Garbage Can Model 4 10/29/2015 Management Science Approach • Similar to rational individual approach – Structured • Based on technology Management Science Approach • Use of statistics to quantify relevant variables • Remove human element • Good tool for decisions where variables can be indentified and measured • A drawback of management science is that quantitative data are not rich and lack tacit knowledge The Carnegie Model • Introduces a set of more realistic assumptions about the decision-making process – Bounded rationality: a limited capacity to process information. Time constraints – Coalitions: managers talk to each other to gather info and reduce ambiguity. Several implications: • Satisficing: Accept a satisfactory (to all members) rather than a maximum level of performance. • Problemistic search: They look around in the immediate environment for a solution to quickly resolve a problem. 5 10/29/2015 Differences Management Science Carnegie model Information is available Limited information is available Decision making is costless Decision making is costly Possible alternatives are generated Limited range of alternatives are generated Solution is chosen by unanimous agreement Solution is chosen by bargaining and compromise Soln chosen is best for the org Soln chosen is satisficing for the org Incremental Decision Process Model • Focuses on sequence of events from problem discovery to solution 6 10/29/2015 Garbage Can Model • Pattern or flow of multiple decisions • Explain decision making in high uncertainty organized anarchy: – Ambiguity characterizes each step of a DM – Unclear, poorly understood technology – Turnover • Streams of events instead of a sequence “problem identification-solution” Garbage Can Model Solutions Participants Choice opportunities Problems - Decisions in organizations are random and unsystematic Consequences of the Garbage Can Model 1. Solutions may be proposed even when problems do not exist 2. Choices are made without solving problems 3. Problems may persist without being solved 4. A few problems are solved 7 10/29/2015 Cognitive biases ESCALATING COMMITMENT à Organizations continue to invest time and money in a solution despite it is not working. Explanations: -Managers think they can recoup their losses -Managers block negative info when they are responsible for bad decisions -Consistent managers are better valued Cognitive biases LOSS AVERSION -The threat of a loss has a greater impact on a decision than the possibility of an equivalent gain. -Managers have a tendency to analyze problems in terms of what they fear losing rather what they might gain. -Overweight the value of potential losses and underweight the value of potential gains Cognitive biases GROUPTHINK Tendency of people in groups to supress contrary opinions. -Desire for harmony outweighs concerns over decision quality. Mantaining unity rather challenging problems and alternatives. People censor their personal opinions and are reluctant to criticize others’ opinions 8 10/29/2015 Individual Vs Team DM ADVANTAGES (group) DISADVANTAGES (group) Pooling of resources Waste time Specialization of labour Group conflict Decision acceptance Intimidation by group leaders When are individuals better in DM than groups? -There’s a simple task to do and the person is skilled in it -Team members aren’t problem-focused -The team members don’t communicate freely and good ideas are accepted fastly Improving team DM Encourage Dissent and Diversity: Useful to open the decision process to a wide variety of ideas and opinions (avoiding social biases) *Ensure the group is diverse in terms of gender, age, occupation, hierarchical level and experience. Devil’s Advocacy: Challenging the assumptions and assertions made by group. Team DM Techniques Delphi Technique: provides for a written format without having all managers meet face-to-face. -Problem is distributed by a leader in written form to experts who then generate written different solutions. -Solutions are compiled by the leader who share in a 2 nd mailing the different alternatives and managers can discuss about the validity of each one. The process continues until consensus is reached. Average: 1 month-2 months 9 10/29/2015 Team DM Techniques Nominal Group Technique: Provides a more structured way to generate alternatives in writing. Avoids the production blocking problem. Each member is given time to write a possible solution. Alternatives are then read aloud without discussion until all have been listed. Then team discusses and clarifies each alternative. Members privately rank order their preferred solutions à Idea with higher rank is taken as group’s decision Group DM Techniques Brainstorming: face-to-face meeting to generate and debate many alternatives. References Kahneman, D. (2011). Thinking, fast and slow. New York: Farrar, Straus and Giroux. Daft, R. L. (2010). Decision Making Processes. In Organization theory and design (tenth edition), pp. 450-489. Mason, Ohio: Thomson/South-Western. 10 10/29/2015 2nd PART Brainstorming Creative tasks 11 10/29/2015 Creative tasks -“We could do this…” -“It could work…” -“Perhaps it is a good idea…” -“I like it…” -“In the next meeting we decide what should be done” 1st Brainstorming rule • Divide the dynamic – Create = 60% – Make choices = 40% Brainstorming: Creating • 1 moderator • No criticism, no judgement -Organize the dialogue/dyn -Ask all team members -Write and integrate ideas • Suspend authority • Harebrained ideas allowed • Quantity and diversity (painting) -Manage time -Manage turns • Co-construction of knowledge • No interruptions 12 10/29/2015 Brainstorming: Making choices -Organize the dialogue/dyn • 1 moderator -Integrate information • Devil’s advocate allowed -Inform about choices • Keep a door open • Quality and singularity created -Manage the transition to • Approaching consensus making choices -Ask all team members • No interruptions -Manage time • Manage plan “B” -Manage turns Eggstronaut!! Eggstronaut Prof. Mario Martínez-Córcoles [email protected] Instructions Dr. Eggstronaut wants to travel to Mars. You are the team that will design and create his spacecraft, taking into consideration that: -The spacecraft will impact on Mars with an estimated gravity force of 2 Kg and a speed of 20km/h. -We want Dr. Eggstronaut survives to this impact. 13 10/29/2015 Instructions - Teams (Competition) - Create a spacecraft -Design the spacecraft (just seeing materials): 20 minutes -20 minutes to build the spacecraft 14
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