TM Eat Smart Play Cool A Nutritional and Physical Activity Guide for Boys and Girls Club Staff Leaders What’s Inside Introduction Eat Smart 1 Drinking Water 2. How Advertisements Influence Consumers 3. Vitamins and Minerals – “Eat the Rainbow” 4. Reading Nutrition Facts Labels 5. Mindful Eating 6. The Four Food Groups 7. Processed vs. Whole foods 8. The Importance of Cooking Play Cool Quick Tips for Creating Teams, Groups, and Pairs 1. Tag and Running Games 2. Hopscotch Four Ways 3. “Snap, Crackle, Pop” 4. Mazeball 5. Pirate Ball 6. Exercise Detective 7. Fitness BINGO 8. Beginner Yoga 9. Dance Activities 10.Community Walks EAT SMART 1 Introduction Welcome to the Cool Moves Back Pocket Guide! In this guide, you’ll find a variety of activities aimed at getting kids moving, thinking, and having fun. Cool Moves is Boys and Girls Clubs of Canada’s national healthy eating and activity program. Activities in the Eat Smart section help participants learn basic nutritional concepts, make healthy choices, and think critically about the factors that influence their food consumption. Many activities require a fair amount of preparation, but we at Boys and Girls Clubs of Canada believe that a lesson as important as healthy eating deserves thought, planning, and effort. Talk to your supervisor about scheduling your program, procuring materials, booking gym space, and going off-site. Activities in the Play Cool section provide a range of opportunities for participants to be active. From classic games to community walks, activities are designed to include and engage large numbers of participants. Feel free to modify activities as needed. This might mean changing rules for younger children, using different equipment, or creating new activities inspired by the ones in the guide. As a facilitator of the Cool Moves program, you play an important role in helping young people understand how physical activity and healthy eating affect their overall health and happiness. Thank you for your participation, dedication, and enthusiasm. Now take this guide and go have some fun! 2 BOYS AND GIRLS CLUBS OF CANADA Eat Smart EAT SMART 3 1. Drinking Water 1. Drinking Water Drinking plenty of water is an important part of being healthy. 50 – 70% of your body’s weight is made up of water, and that water performs many important functions. These include cooling you off when you’re hot, digesting the food you eat, carrying nutrients throughout your body, and removing waste. You should aim to drink 4 – 6 glasses of water each day, and should be especially mindful of your water intake during physical activities. Aim to drink ½ a cup of water for every 20 minutes you are being active. Remember: the more water you sweat out, the more you need to take in! Sometimes when you think you’re hungry, you’re actually just thirsty. Misinterpreting your body’s thirst can lead to a lot of unnecessary snacking, so next time you think you’re hungry, drink a glass of water. If you’re still hungry after ten minutes, have a healthy snack. A good indicator of whether or not you’re drinking enough water is the colour of your pee. It should be a very pale yellow. If it’s a dark yellow colour, it means you’re not getting enough! Activity: Design-Your-Own Water Bottles Materials needed: • reusable steel or plastic water bottles • white craft glue • food colouring • thin paint brushes • transparency sheets • picture and letter templates (optional) 1. Dye small containers of white glue using food colouring. 2. Tape transparency sheets onto tables. If desired, place traceable designs or letters underneath transparencies. This will give participants a template to work from. 3. Have participants create designs on their transparencies with the coloured glue and paint brushes. Make sure the layers of glue are thick, and allow each colour to dry a little before adding a new one (this will prevent colours from bleeding into each other). Add glitter if desired. 4. Allow decals to dry overnight, and then peel them off of the transparencies. Participants can then stick their personalized decals onto reusable steel or plastic water bottles! Also try: creating a “Water Word” of the day! Every day, come up with a different Club “Water Word.” Whenever this word is said, participants (and staff!) must all take a long drink of water from their personal water bottles. The last person to drink has to take two swigs! 4 BOYS AND GIRLS CLUBS OF CANADA 2. HowAdvertisements Advertisements Influence 2. How Influence Consumers Consumers Studies show that kids between the ages of 8 and 12 watch about 21 food ads a day. That’s 7,000 a year, or over 50 hours! And that doesn’t even count billboards or print ads, which are another common form of advertising. Very few food ads are for healthy options; instead, most food ads kids see are for fast food, processed snacks, and sugary cereals. Advertisers use a bunch of sneaky tactics to make kids want their products: • The bandwagon approach attempts to convince viewers that if they buy a certain product, they will be “cool” and “fit in.” Ads show attractive people laughing with friends and having a great time, sending the message that if you buy the product (and thus hop on the “bandwagon”), you too will be happy and popular. • Jingles and catch phrases get into viewers’ heads and keep them thinking about a product. This increases the chance that people will buy that product over another. • Food ads often use misleading language like “new and improved” or “low fat” to make people think the product is better than it actually is. Upon closer inspection, many of these foods turn out to contain lots of sugar and chemicals, and aren’t really good for you at all. • The use of spokespeople – often famous actors, musicians, and athletes – is another popular tactic advertisers use to sell food and drinks. Having famous people say great things about a product convinces people to buy it, often because they admire that person and want to be like them. Advertisers choose spokespeople based on who they think will appeal to groups based on age, race, and gender. • Cartoon characters are often used to sell food products to children. These characters appeal to kids because they are fun, flashy, and very often familiar. • Food stylists use non-edible materials like glue and paint to make products look perfect and enticing. As a result, viewers retain a good mental image of the product, and are more likely to want it. Activity: “Ad Detectives” 1. Tape all the commercials that appear within a children’s television show, or find examples of child-focused food ads online. If you don’t have access to a VCR or computer, use print ads: flyers, newspaper ads, billboards, etc. 2. Watch the commercials as a group. At this point, be vague about why you’re doing the activity; this initial viewing is simply meant to get the conversation started. After watching, discuss the advertising strategies outlined above, and have participants add any other strategies they saw to the list. 3. Have participants watch the commercials again, this time looking out for the advertising strategies being used. What strategies do they see, and what are their intended purposes? Give them each a copy of the chart on the next page to help them record their observations. EAT SMART 5 4. Have participants work in pairs or small groups to create an ad for their favourite healthy food or drink. They should use some of the advertising strategies they previously discussed and analyzed. Give children lots of time to brainstorm a concept, write a script, and stage their commercials. If possible, film them! This will probably take several sessions to complete, so plan accordingly. StrategyExamplesIntended purpose The bandwagon approach Jingles and catch phrases Misleading language Spokespeople Cartoon characters Food styling 6 BOYS AND GIRLS CLUBS OF CANADA 3.Vitamins Vitamins Minerals – 3. andand Minerals – “Eatthe the Rainbow” “Eat Rainbow” The food we eat gives us the nutrients we need to keep the inner workings of our body running smoothly. The main nutrients your body needs are carbohydrates, fats, and proteins (macronutrients), but your body also needs small amounts of micronutrients called vitamins and minerals. Fruits and vegetables are a great source of these. You’ve probably heard that it’s important to eat 5 – 10 servings of fruit and vegetables a day. But did you know that it’s just as important to eat fruits and vegetables of a variety of colours? Different-coloured produce contains different vitamins and minerals, so “eating the rainbow” ensures that you get a balanced variety of nutrients every day. Activity: Vitamin Painting Materials needed: • newspaper • white cotton t-shirts or thick white watercolour paper • cardboard • pencils • richly coloured fruits and vegetables: spinach, beets, berries, kiwi, pomegranates, etc. • waxed paper • lemon-sized rocks (or other semi-heavy object to act as a crusher) 1. Fold the newspaper and place it inside the shirt/underneath the paper 2. Lay the shirt/paper on the cardboard face-up 3. Use a pencil to draw a design on the shirt/paper 4. Fill in your design by laying a piece of food over the desired area, covering it with waxed paper, and crushing it with the rock. Repeat with another piece of the same food until desired colour is achieved. 5. When the design is completely coloured, allow the shirt/paper to dry Note: wash shirts separately in cold water to prevent bleeding and fading (From Van Cleave, J. pg. 122) EAT SMART 7 Recipe: Vitamin Kebabs Buy as many different coloured fruits and vegetables as possible, and help participants to wash, cut, and peel them. Make “vitamin kebabs”, for example kebabs that contain all fruits that provide Vitamin C, or all vegetables that are a good source of Vitamin A. Also try “colour kebabs” – i.e. as many red fruits and vegetables as possible – and figure out the array of vitamins and minerals offered by each one. Or simply make “rainbow kebabs” containing a beautiful and delicious variety of produce. Serve with sweet and savoury dips to enjoy a nutritious and delicious snack! Vitamin Fruits VegetablesOther Vitamin A keeps eyes and skin healthy, and makes sure your bones develop normally. Apricots (fresh and dried), Grapefruit, Mangoes, Watermelon. Bok choy, butternut squash, cantaloupe, carrots, collard greens, kale, lettuce (red leaf, green leaf, romaine), pumpkin (canned), spinach, sweet potatoes, tomatoes Tuna, cream cheese, milk, eggs, sour cream, goat cheese, pecan, pistachios Vitamin B1 (thiamine) helps release energy from the food you eat, and keeps your nervous system healthy. Avocados, dates, grapes, mangos, oranges, pineapple, watermelon, Asparagus, beans (fresh and dried), Brussels sprouts, corn, okra, peas (fresh and dried), potatoes. sweet potatoes Beef, pork, catfish, salmon, tuna, duck, cashews, flax seed, oats, peanuts, rye, wheat Vitamin B2 (riboflavin) promotes healthy skin nails, and hair, and boosts your immune system by helping your body form antibodies. Avocados, bananas, lychees, mangoes, mulberries, pomegranates, Artichokes, asparagus, beet greens, broccoli, lima beans, mushrooms, peas, pumpkins, spinach, swiss chard Beef, chicken, pork, lamb, turkey, cheese, eggs, almonds, oats, buckwheat Vitamin B3 (niacin) keeps both your nervous system and digestive system healthy. Avocados, boysenberries, dates, loganberries, mangoes, nectarines, passion fruit, peaches Butternut squash, corn, mushrooms, potatoes, peas, pumpkins, parsnips, sweet potatoes Beef, chicken, tuna, salmon, turkey, lamb, pork, sardines, herring, catfish, barley, rye, sunflower seeds, wheat, eggs, soy milk Vitamin B9 (folic acid) helps your body form red blood cells and break down proteins. Avocados, bananas, blackberries, cantaloupe, grapefruit juice, guava, oranges, orange juice, papayas, raspberries, strawberries, watermelon Artichokes, asparagus, beets, bell peppers, broccoli, Brussels sprouts, cabbage, cauliflower, collard greens, corn, green beans, lettuce (red leaf, green leaf, romaine), okra, parsnips, spinach, sweet potatoes Salmon, lamb, cheese, eggs, soy beans, hazelnuts, oats, rye, sunflower seeds 8 BOYS AND GIRLS CLUBS OF CANADA Vitamin Vitamin C helps build bones and cartilage, keeping your body strong. Fruits Grapefruit, grapefruit juice (unsweetened), guava, honeydew, kiwifruit, lemons, limes, oranges, orange juice, papayas, pineapple, raspberries, strawberries, watermelon. Vitamin D keeps bones hard. Your body naturally produces vitamin D when you’re in the sun. VegetablesOther Red and yellow bell peppers, broccoli, Brussels sprouts, butternut squash, bok choy, cabbage, cauliflower, chile peppers, spinach, sweet potatoes, tomatoes Cod, perch, chestnuts, soy beans, yogurt Mushrooms Beef, chicken, salmon, mackerel, tuna. And, most importantly, sunshine! Vitamin E increases the activity of antibodies, which are special proteins that help fight off infections. Avocados, blueberries, blackberries, cranberries, kiwifruit, mangoes, nectarines, peaches, papaya, prunes Asparagus, corn, dark green leafy vegetables, pumpkins, parsnips, soybeans, spinach, sweet potatoes, taro Herring, sardines. almonds, hazelnuts, pine nuts, sunflower seeds Vitamin K helps the blood to clot, which is very important when you cut yourself. Avocados, blackberries, cranberries, kiwis, pears, plums, pomegranates, mangoes Alfalfa sprouts, asparagus, broccoli, cabbage, carrots, cauliflower, celery, dark green leafy vegetables, leeks, soybeans, spinach, tomatoes Beef, lamb, turkey, anchovies, eggs, cheese, cashews, pine nuts, rye Calcium creates strong bones and teeth, helps your body heal when you get cuts, and keeps muscles moving. Cherries, figs, kiwifruit, oranges, plums Broccoli, legumes, spinach Milk and dairy products, tofu, almonds, sesame seeds. Often added to “fortified” products, i.e. orange juice Iron carries oxygen to cells all over your body, thus making sure your body gets the oxygen it needs. Dried apricots, raisins Broccoli, dried beans (cooked), lentils, lima beans, spinach In protein like meat, chicken, fish, tofu, beans, and lentils. Can also be found in “fortified” cereals and breads. Fiber helps your body digest food and reduces the risk of heart disease. Apples, Asian pears, bananas, blackberries, blueberries, boysenberries, dates, figs, kiwifruit, oranges, pears, persimmons, raspberries Acorn squash, artichokes, brussels sprouts, chickpeas, green beans, green cabbage, lima beans, onions, peas, pumpkin (canned), spinach, sweet potatoes vitamin Fruits Vegetables Other Oats, barley, wheat bran, whole grains, pasta (From Cohen, M. p 45) EAT SMART 9 4. Reading Nutrition Facts 4. Reading Nutrition Facts LabelsLabels All packaged foods are required to display nutritional information on their labels. Learning how to read the nutritional facts on food labels is an important skill that will help you make healthy food choices as you plan meals and snacks. It’s important to remember that many healthy, “whole” foods are unpackaged, which means they don’t usually come with Nutrition Facts labels. Use the website http://nutritiondata. self.com to find nutritional information for unlabeled foods. This site is particularly good because it lists nutritional information using the Nutrition Facts label template, making the data easy to understand and compare. Here are some of the most important things to look for on a food label: 1) Information about servings: Serving Size: the amount of a particular food that a person should eat at one meal or snack. The nutrients listed on food labels are for one serving only, so it is extremely important to be aware of the serving size. A lot of food companies will make their food servings small, and then put two or three of these single servings in a package. So at quick glance, it looks like the food is healthier than it really is. Servings Per Container: the number of individual servings in the total package. Careful! Packaged foods usually contain more than one serving, and so it’s easy to overeat without realizing it. Remember that if you eat more than one serving, you are getting more than what is listed on the Nutrition Facts label. 2) General information: Calories: amount of energy a food contains. In order to stay healthy, you must balance the energy going into your body (via food) with the energy going out (via physical activity). Kids between the ages of 8 and 13 need between 1,600 and 2,000 calories per day (Kalnins, p 103); talk to a doctor to find out how many calories per day is right for you. Fat: one of the three macronutrients, fat is a power-packed, concentrated source of energy. Fat also makes it possible for all of the other nutrients to do their jobs properly. Carbohydrates: one of the three “big” nutrients (macronutrients) the human body needs to function properly. Carbohydrates are the body’s main source of energy. Protein: one of the three macronutrients, used by the body to build and repair cells. Protein is a major component of all muscles, tissues and organs, and is vital for practically every process that occurs within the body. 3) Information about good nutrients: % Daily Value: the percentage of the recommended daily intake of a particular nutrient you will get from a serving of food. Percentages are usually based on a 2,000 calorie-per-day diet, even though you may require more or less calories per day. So although the percentages written on labels won’t work for everyone, they can help give you a quick idea of how nutritious a food is. In general, a food that contains 10 BOYS AND GIRLS CLUBS OF CANADA 5% or less of the daily value of a nutrient is a poor source, 10 – 20% of the daily value is a good source, and 20% or more is high source (Burstein, 2008). Fiber: a mineral whose main function is to keep the digestive system functioning properly. Vitamins and minerals: micronutrients that keep your body functioning properly. See the chart on pages 8-9 for specific information on different vitamins and minerals. 4) Information about bad nutrients: Saturated fats: these kinds of fats, which are solid at room temperature (i.e. butter, chicken fat, coconut oil), should be eaten in limited amounts. They are considered “bad fats” because they can lead to health problems like heart disease and cancer. Trans fat: another kind of “bad fat” found in food, especially foods that are deep-fried or heavily processed. Trans fat is often added to processed foods because it can improve taste and texture, and helps the food stay fresh longer. Trans fats are completely unnecessary for a healthy diet, and should be avoided as much as possible. Cholesterol: is a type of fat found in your blood. You need some cholesterol to help keep your help your brain, skin, and other organs healthy, but eating too much of it can be detrimental to your health. Excess cholesterol clogs up blood vessels and arteries, keeping your blood from flowing as it’s supposed to. If the clogging gets worse over the years, it can lead to strokes and heart attacks. Sodium: a mineral that helps to regulate fluids and blood pressure, and keep muscles and nerves running smoothly. The most common source of sodium in our diet is salt. While a small amount of salt is a good source of sodium, eating too much can have extremely negative effects on the body. A diet high in sodium is associated with an increased risk of high blood pressure, which is a major risk factor for stroke, heart disease and kidney disease. Choose foods whose labels show a low percentage (5% or less) of the daily recommended value for sodium. A good model that can help you understand Nutrition Facts labels and make healthy food choices is the “Go, Slow, and Woah!” system: Go Foods (Eat these foods often) Slow Foods (Eat these foods sometimes ) Woah! Foods (Avoid these foods) 0 – 100 calories per serving 100 – 400 calories per serving 400 calories or more per serving 5% or less of bad nutrients such as fat, sodium, and cholesterol 5 - 20% of bad nutrients such as fat, sodium, and cholesterol 20% or more of bad nutrients such as fat, sodium, and cholesterol 20% or more of good nutrients such as vitamins, minerals, and fiber 5 - 20% or more of good nutrients such as vitamins, minerals, and fiber 5% or less of good nutrients such as vitamins, minerals, and fiber (From Burstein, J. Snack Attack: Unhealthy Treats, p 11) EAT SMART 11 Activity: Go, Slow, and Woah! Relay Race To prep: 1. Ask participants to collect nutritional labels from foods they eat often. Make sure they write what food the label came from on the back. Give them a few days to complete this task. 2. Print out Nutrition Facts labels for a variety of non-packaged foods using the website http:// nutritiondata.self.com. Make sure to print out a variety of Go, Slow, and Woah! foods, including some common fast food items. 3. Get participants into small groups, and provide each group with a variety of Nutrition Facts labels. Using the chart above (make sure to post a large version somewhere in the room), have participants work in small groups to categorize their labels into groups of Go, Slow, and Woah! foods. Discuss choices as a whole group. 4. Once you have had a chance to correct any miscategorized labels, have participants create game cards by gluing each nutrition label onto an index card or small piece of construction paper. On the back of the card, write the name of the food and its “Go,” “Slow,” or “Woah!” rating. To play: 1. Divide participants into teams. There should be at least two teams, and each team should have at least five members. 2. Have each team line up single file behind a starting line. This activity can be done in a gym or in a well-marked outdoor area; figure out what will work best for the number of participants you are working with. 3. Give each team one or two cards per team member (one card each = every team member runs once; two cards each = every team member runs twice). Make sure each team has the same number of “Go,” “Slow,” and “Woah!” cards, but shuffle them so the order is different for each team. 4. Hand a game card (label-side up) to the first runner on each team. With the help of the next person in line, he or she must decide whether the food is a Go, Slow, or Woah! food. Once a decision has been made, the runner flips the card over to see if he or she is right. If so, the runner proceeds to the end of the course and back. If not, he or she must go to the back of the line until his or her next turn. If the food on the game card is a Go food, the player may run through the course. If the food is a Slow food, the player must hop on one foot. If the food is a Woah! food, he or she must walk backwards. * This can be a straight running relay, or a small obstacle course can be set up. Remember, though, that some players will be hopping or walking backwards, so keep this in mind when planning the course 5. Each team must run all their players once or twice (depending on how many rounds you decided on at the beginning). Thus players who lose their turns are not out. They must keep playing until they have completed the prescribed number of runs. Also try: Having participants create their own Go, Slow, and Woah! games. These could take the form of traditional board games (a great artistic project!), or be created with sidewalk chalk to make a “life sized” game. Even better, use a tarp of large piece of fabric to make a large-scale board game that can be reused. 12 BOYS AND GIRLS CLUBS OF CANADA 5. Mindful Eating 5. Mindful Eating Very often, we eat without really thinking about or experiencing our food. We gobble things up while watching TV, talking on the phone, or walking down the street; often we hardly notice what we’re putting into our bodies! As a result, many people today are eating too much, choosing unhealthy fast foods, and becoming seriously disconnected from the food they put in their bodies. One way to rediscover the pleasure and power of eating is through “mindfulness” exercises. Being “mindful” means being fully aware of your self and your experiences in order to appreciate and understand them. Eating is an extremely important part of human life, and the following exercise aims to bring a sense of mindful appreciation to the process. *This is a silent individual exercise. Save discussions and comments until the end. 1. Take one slice of apple. Look closely at it, noticing every visual detail. 2. Touch the apple, noticing all its different textures. 3. Smell the apple, noting the many descriptive words and memories that come to mind as you inhale. 4. Take one bite of the apple slice and close your eyes. Do not begin chewing yet. 5. Try not to pay attention to the ideas running through your mind; just focus on the apple. Notice anything that comes to mind about the taste, texture, temperature and sensation going on in your mouth. 6. Begin chewing now. Chew slowly, just noticing what it feels like. Notice each tiny movement of your jaw; how the apple breaks; where the juices flow, etc. In these moments you may find yourself wanting to swallow the apple. See if you can stay present and notice the subtle transition from chewing to swallowing. 7. As you prepare to swallow the apple, try to follow the apple moving toward the back of your tongue and into your throat. Swallow the apple, following it until you can no longer feel any sensation of the food remaining. 8. Take a deep breath and exhale. EAT SMART 13 After this initial mindfulness exercise, talk as a group about how it felt to eat mindfully. What did you notice? How did it feel? Were you bored? Feel free to try the exercise again, this time writing down the different adjectives that come to mind through each sense. Try recording the mindful eating experience with a shape poem: a poem in the shape of whatever you are writing about (in this case, an apple). Also try doing a mindful eating exercise with a different food each week. (Adapted from Vangsness, S.) Other ways to eat more mindfully: • Eat with chopsticks. This slows down the eating process considerably, and is a great life lesson for young people to learn! Find participants who already know how to use chopstick, and have them help teach. For younger participants, try tying an elastic band around two chopsticks. • Eat with your non-dominant hand • 14 Chew your food 30 – 50 times per bite BOYS AND GIRLS CLUBS OF CANADA 6. 6. The The Four Four Food Food Groups Groups Canada’s Food Guide gives us the information we need to make healthy food choices. It gives us examples of healthy foods from each of the four food groups, and tells us how much of each type of food we should eat every day. Most of us know about the four food groups – fruit and vegetables, grain products, meat and alternatives, milk and alternatives – but it can be a challenge to discover the full range of healthy options in each group, and to figure out exactly how much of them we should eat. Thus it is important to find examples of foods from each of the four food groups, as well as figure out the correct portions we should be eating. To download or order physical copies of Canada’s Food Guide, go to http://www.hc-sc.gc.ca/fn-an/food-guide-aliment/index-eng.php. Activity: Fruit and Vegetable Art Show participants examples of paintings by Giuseppe Arcimboldo. This 16th century Italian painter was known for creating portraits made entirely of fruits, vegetables, and plants. Give participants examples of Arcimboldo’s paintings, and help them label all the produce they see. Then have them create their own portraits made of fruit and vegetables! Google “Arcimboldo” to find images of his paintings, as well as examples of do-it-yourself portraits. Provide participants with a variety of colourful produce (make sure to include lesser-known and culturally diverse options), and help them cut and peel items as needed. Take photos of the portraits, and then eat them! This activity can also be a great way to talk about serving sizes. For fruit and vegetables, a serving is one medium-sized item, or ½ a cup. For dried fruits, the serving size is ¼ cup. Show participants examples of serving sizes, and provide them with measuring cups so they can count how many servings of fruit and vegetables are in their portraits. Also try: having students create still life paintings. Buy a variety of fruit and vegetables (make sure to include lesser-known and culturally diverse options) and arrange them artfully. Have children draw the fruits and vegetables in front of them using watercolours, pencil crayons, or crayons. When everyone is finished, create a gallery display, and celebrate by eating the food that was just painted! Google “still life” for examples of images by a variety of artists. EAT SMART 15 Activity: “Steal the Food Groups” In this game, teams must collect the daily recommended servings of each food group as outlined in Canada’s Food Guide. For 9 – 13 year olds, the daily recommended servings of each food group are: Fruit and vegetables: 6 servings/day Grain products: 6 servings/day Milk and alternatives: 3 – 4 servings/day Meat and alternatives: 1 -2 servings/day To prepare: 1. Gather a large number of bean bags, balls, or any other small object than can be grabbed easily. These will represent servings of food from each of the four food groups. You will need 24 “fruits and vegetables,” 24 “grain products,” 16 “milk and alternatives,” and 8 “meat and alternatives.” 2. Use tape and permanent marker to label the bean bags/balls with names of foods from each of the four food groups. For example, bean bags in the meat and alternatives group could be labeled “Tofu,” “Chicken,” “Legumes,” etc. Make sure to include lesser-known and culturally inclusive examples. 3. Place four hula hoops somewhere in the middle of a gym or other large space (there should be access from all sides, so do not put hula hoops in corners). Each hula hoop represents one food group. Place 24 labeled grain products in one hula hoop, 24 labeled fruit and vegetables in another, 16 labeled milk and alternative products in a third, and 8 labeled meat and alternatives in the final hula hoop. Write the name of each food group on a piece of paper and post above the corresponding hula hoop. To play: 1. Choose four “guards” – one per food group. Guards must stay at least one meter away from their hula hoops at all times. 2. Choose one “jail guard” and designate a jail space. This is Jumping Jack Jail! 3. Divide the rest of the players into four teams, and designate four “home bases” in the four corners of the playing space. 4. Each team must “steal” the recommended number of servings from each food group: 6 fruit and vegetables, 6 grain products, 4 milk and alternatives, and 2 meat and alternatives. This will take some planning and strategizing, so give each team a bit of “huddle time” before playing starts, and encourage them to continue assessing their strategy throughout the game. 5. If a player is tagged by a guard, he or she must go to Jumping Jack Jail and do 30 jumping jacks. After “jail time” has been served, players rejoin their teams and continue to play. 6. The first team to get the correct number of servings back to their home base wins! Also try: having teams create a one-day meal plan using the food items they collected. 16 BOYS AND GIRLS CLUBS OF CANADA 7. Processed Whole 7. Processed vs.vs. Whole foodsfoods Many young people today are overweight because they eat so many pre-packaged and processed foods. Just think of the things kids commonly snack on: chips, soda, crackers, juice boxes… Even so-called “healthy” options like granola bars and fruit snacks are highly processed and full of unnatural additives to make them taste better and last longer. Basically, there are two types of foods: whole foods and processed foods. One of the simplest and most effective things you can do to stay healthy is to choose whole foods as much as possible, and limit your consumption of processed foods. Whole foods include fruit, vegetables, whole grains, nuts, seeds, and responsibly farmed meats and fish. Whole foods are eaten in their natural form, and have not been altered in any way. On the other hand, processed foods are usually made in large factories that use machines and man-made chemicals to transform raw ingredients into neatly packaged goods with unnaturally long shelf lives. Processed food and drinks are often high in calories, low in important vitamins and nutrients, and loaded with man-made chemicals, additives, and artificial sweeteners. In other words, things our bodies were not designed to ingest in large quantities. So how can you tell if you’re eating processed food? If it’s wrapped in several layers of plastic, cardboard, or foil, and it didn’t exist until after 1903 (when the hydrogenation process was invented), it’s most likely processed. If the list of ingredients is a mile long, and full of strange words that are hard to pronounce, it’s probably processed. There’s also a good chance it’s processed if you’re buying it from a fast food chain, so ask to see the list of ingredients. And if you’ve seen an ad for the food on TV, chances are it’s processed. Advertisements for processed foods are much more common than those for whole foods, which helps explain their widespread popularity. (From Bolen, D.) Activity: Whole/Processed Food Scavenger Hunt In a grocery or convenience store, or using website like grocerygateway.com, have participants find and write down as many examples of whole and processed foods as they can find. Use a two-columned chart for the purpose of clarity. Afterwards, compare the two lists and discuss the differences between them. If you do this activity in a grocery store, ask participants if they noticed any pattern in where the processed and whole foods were found. Generally speaking, the healthy, whole food is usually found around the perimeter of the store, with most of the processed stuff being found in the aisles in the middle of the store. This is a good rule of thumb kids can easily remember as they shop with their families. As an extension activity, try having participants map out all the whole and processed food options within a few blocks of the Club. This is a good way to start a conversation about our “culture of convenience,” and to begin understanding the obstacles to healthy eating many communities face. EAT SMART PLAY COOL 17 Activity: Assessing Our Intake Have kids (and staff!) collect all the packages from all the processed foods they eat for one week. Working in small groups, make a list of all the ingredients. This information can be found on each product’s Nutrition Facts label. If possible, create a master list of every ingredient in every food eaten by every participant; you will be amazed to see just how many chemicals and artificial ingredients are on this list! Try researching a few of these ingredients to see how they’re made, what they do, and what side effects they may have. Also try weighing how much garbage the processed food creates. Activity: Whole vs. Processed Foods Cook Off!!! Help kids make their own healthy, whole versions of popular processed snacks. One great resource is the website http://outoftheboxfood.com. This site offers recipes for homemade versions of popular packaged foods, along with side-by-side nutritional comparisons of the whole and processed versions. Try this recipe to make your own fruit roll-up snacks! Serves: Makes 12 14″ roll ups Time: Prep – 10 min Drying time – 6 1/2 hours w/ convection oven; 10-12 hours with standard oven Supplies: Blender, 2 12”x17” jelly roll pans (cookie sheets w/ raised edges), parchment paper Ingredients: • 4 baskets of strawberries (or the berry of your choice) • 1/2 C agave nectar • butter for greasing Directions: • cut parchment paper to fit and lay into jelly roll pans • grease parchment with butter • hull strawberries (remove the stem) and place in blender 18 BOYS AND GIRLS CLUBS OF CANADA • add agave nectar to strawberries and blend until well pureed • divide the strawberry mixture evenly between the two jelly roll pans and spread thin with a rubber spatula • heat oven to 150 degrees (do not heat higher than this or you may cook the fruit as opposed to drying) If you have a convection oven, use this setting to speed up drying process. • place jelly roll pans in 150 degree oven with oven door cracked open slightly • when fruit is dry and no longer sticky to the touch (6 1/2-7 1/2 hours for convection oven or 1012 hours standard oven), remove from oven and cut fruit with parchment still attached into 2″ strips. Roll each strip around a pencil and place in airtight container. (From http://outoftheboxfood.com/2010/09/12/corn-syrup-roll-up-wheres-the-fruit) Also try: watching Food Inc., described by IMDB as “an unflattering look inside America’s corporate controlled food industry” (http://www.imdb.com/title/tt1286537). Watch a trailer and find educational materials at http://www.foodincmovie.com. PLAYSMART COOL EAT 19 8. TheImportance Importance of Cooking 8. The of Cooking Cooking is an extremely important life skill, and learning how to plan and prepare healthy meals provides countless benefits and learning opportunities. In today’s fast-paced world, pre-packaged, processed foods often seem like the best and most cost-effective option. But making your own food provides much more nutritional value, and a few simple ingredients can go a surprisingly long way! Helping children learn how to buy, prepare, and cook food at an early age is one of the best things educators can do to promote a healthy lifestyle. There are certainly many practical considerations involved – i.e. budgetary limitations, or figuring out how to teach knife skills in a safe way – but it is well worth rising to the challenge. When people come together to create and enjoy wholesome home-cooked food, good things happen. They eat a wider variety of foods, take in fewer chemicals and additives, save money, and – most importantly – develop a sense of connection to the food going into their bodies. The aim of this guide is to teach children about nutrition and healthy eating in a variety of engaging ways. The most meaningful way to teach kids about healthy eating, however, is by actually doing it. So talk to your supervisor about starting a Cooking Club as part of the Cool Moves program. Find simple, healthy recipes that are easy to make in large batches (soups, stews, pastas, salads), and involve participants in as much of the process as possible, including finding recipes, creating a grocery list, shopping, washing, peeling, cutting, measuring, stirring, serving, and cleaning. Project: Create a Cookbook Keep a copy of all the recipes your Cooking Club makes, and take photographs of your club in action. Have participants write or type out recipes in fun fonts, and create drawings or collages to illustrate recipes. Consider including quotes from club members about their favourite meals and/or lessons learned, information about ingredients, surveys of food preferences, and anything else that makes sense. Gather pages, create a cover page and an index, and collate with staples or duotangs to create a bonafide cookbook! Photocopy and distribute to Club members, or use the cookbook as a fundraiser. Bibliography Bolen, D. “Processed vs. Whole Foods.” www.naturalnews.com, October 29, 2007. Burstein, J. Big Fat Lies: Advertising Tricks. St Catherines, ON: Crabtree, 2008. Burstein, J. Looking at Labels: The Inside Story. St Catherines, ON: Crabtree, 2008. From Burstein, J. Snack Attack: Unhealthy Treats. St Catherines, ON: Crabtree, 2008. Cohen, M. Why We Need Vitamins. St Catherines, ON: Crabtree, 2011. Kalnins, D. YUM: Your Ultimate Manual for Good Nutrition. Montreal: Lobster Press, 2008. Van Cleave, J. Food and Nutrition for Every Kid. New York: John Wiley & Sons, 1999. Vangsness, S. “Mastering the Mindful Eating,” http://www.brighamandwomens.org, April 22, 2005 www.kidshealth.org http://outoftheboxfood.com/ 20 BOYS AND GIRLS CLUBS OF CANADA Play Cool PLAY COOL 21 Quick Tips Creating Teams, Quick Tips forfor Creating Teams, Groups, and Pairs Groups, and Pairs Throughout your Cool Moves program, find fun ways to get children into pairs and groups. Not only will it add interest and excitement to activities, but it will ensure that children work with a variety of group members. When children choose their own partners and teams, fear, exclusion, and hurt feelings can result. So try these techniques instead: • Have children line up in a certain order, for example by birth date or height. For an extra challenge, see if they can do it without talking! When they’re in this line, number them off to create teams. • Cut a shape or picture into a certain number of pieces and distribute them to children. They must find the other people whose pieces fit with theirs to become a group. • Have children choose the name of a song from a hat. Everyone walks around the room singing their song, and singers of the same song come together to become a group. • Have students pair up, and ask one partner to sit and the other to stand. You now have two teams, the standers and the sitters! Also try getting one person to do jumping jacks and the other to do high knees (or any other exercise). Again: two teams! • A good way to get kids thinking creatively and interacting with each other is to have them find a partner (or partners) with whom they have something in common. For example: find a partner whose fingers are the same length as yours, or whose shirt has something in common with yours. Take some time after everyone has partnered up to let a few pairs explain what they found in common. If some participants are having trouble finding a partner, let the group help look for commonalities. When facilitating activities with children, deciding who goes first or who will be “it” can cause a lot of drama. Having a fun and random way to decide who will have the first turn in a game or perform a certain role in a group activity will minimize complaints of unfairness and increase participation. Try these: • The person with the longest name goes first • Whoever’s birthday is closest to today will be “it” • Whichever team can most quickly line themselves up in order of height goes first • Whoever can name the 18th letter of the alphabet the fastest goes first Be creative, and try to find other unique, fun, and fair ways to organize your Cool Moves participants! 22 BOYS AND GIRLS CLUBS OF CANADA 1. Tagand and Running Games 1. Tag Running Games Catch Your Tail Materials needed: handkerchiefs, socks, or ribbons (one for every two players) Find a creative way to get participants into partners. Tuck a handkerchief, ribbon, or sock into the back of one partner’s waistband. The partner with the handkerchief stands behind the other partner, holding his or her waist. Pairs chase other pairs without letting go of each other, and try to steal other pairs’ handkerchiefs (or “tails”). Stolen tails are added to the back partner’s waistband, and become up for grabs by other pairs! Players may only steal one tail at a time, however. The winner is the pair with the most handkerchiefs at the end of a set time. Rotate partners every round. Note: have belts or pantyhose waistbands on hand for participants who are wearing dresses or long tunics. Zombie Tag Designate one person to be the Zombie, and one person to be the Doctor. All the other players are Humans. When a human is tagged by a zombie, he or she becomes a zombie too. At this point it is imperative to act like a zombie: running with your arms out, crying “Braaaaaains!,” groaning, etc. The only way for a zombie to become human again is if the doctor injects him or her with “human serum;” this is represented by a pat on the head or an “x” drawn on the back of a zombie before that zombie tags the doctor. The doctor must be extra careful. If he or she is tagged by a zombie, there is no way for zombies to be turned back into humans, and it’s only a matter of time before humans become extinct! The game ends when all players (except the doctor) are either zombies or humans. Bottle Battle Materials needed: about 60 recycled plastic bottles (30 of one colour, 30 of another) Note: if different-coloured bottles are too hard to collect, use clear bottles filled with two different colours of water. Use a small amount of food colouring, and make sure caps are screwed on tightly. You could also use different-coloured beads or sand. Find a creative way to divide the group into two teams, and assign a bottle colour to each one. Have each team place about 30 bottles around the playing space. Within a set amount of time (try three minutes to start), teams must knock over as many of the other team’s bottles as possible. Teams can raise bottles that have been knocked, and players can’t kick or raise the same bottle twice in a row. The team with the most bottles left standing at the end of a set playing time wins. Try adding a new challenge each round. For example, players can only knock bottles over with their elbows or knees, players must crab walk or hop on one foot, etc. PLAY COOL 23 2. 2. Hopscotch Hopscotch Four Four Ways Ways 1 2 3 4 5 6 7 General Rules: 1 Each player successively throws a marker (e.g. stone, coin, beanbag) into each numbered box. He or she must then hop to the end of the board, turn around, and hop back again. On the way back, the player must pick up his or her marker. Players must also hop over the square in which their marker lies. 2 Each player must complete as many rounds as spaces on the board. For example, if using the diagram to the left, players would each play 8 rounds. They would start by throwing their marker onto the square marked “1,” hopping to the end of the course and back (avoiding square 1, where the marker is), and picking up the marker on the way back. They would then throw their marker onto the square marked “2,” and complete the same process, etc. 3 Players must hop on one foot, except when they come to side-by-side squares: here they may land on both feet. In any one round, the same foot must be used the whole time. 4 Players and markers may not touch any line on the board. If they do, they are out. 8 24 5 The player who completes the highest number of rounds wins! BOYS AND GIRLS CLUBS OF CANADA Snail Hopscotch In this version of the game, the hopscotch court is drawn in a spiral shape (like a snail’s shell), and this spiral is broken into about 30 squares. Each player hops on one foot from the outside to the inside of the spiral (which is marked “Rest” – here players can stand on two feet) and back. When one circuit is successfully completed, that player can mark any one square with his or her initials, and on the next turn can put two feet in that square. The other players, however, may not touch that square. The winner is the player with the most squares marked at the end of the game. Racing Hopscotch Draw two hopscotch boards beside each other. The boards (and the individual squares within them) should be exactly the same size, so have participants use rulers or meter sticks to measure them if necessary. Two players go head-to-head in a race to complete a certain number of rounds on their respective boards. Make sure both players are using the same type of marker, and assign one referee to each board to ensure fair play. You might also try organizing a tournament to find your Club’s fastest hopscotcher! French Hopscotch Instead of throwing the marker, players hop through the course with the marker on their head, right or left foot, or other body part. If the marker falls, that player is out. Choose a marker that won’t be too hard to balance, for example a beanbag or a flat object. Make this version more challenging by allowing players who successfully complete a round to write their initials in one space of the board. The player who initials a space may rest there, while all other players must hop over it. The player with the most initialed spaces at the end of the game wins! Also try: having participants create their own versions of hopscotch. They will need to consider board layout, rules, and flow of play. Consider promoting options in which landing in an initialed space means doing a certain exercise or challenge! PLAY COOL 25 3. Snap,Crackle, Crackle, Pop 3. “Snap, Pop” In this game, players work in teams to dislodge or break balloons taped to a wall (or fence) by throwing a ball from behind a goal line. This game is played like basketball in terms of rules, flow of action, and use of dribbling, although teams do not change ends of court after halftime. Teams receive 3 points for dislodged balloons and 5 points for popped balloons. Materials needed: one basketball or small hand ball, pinnies, 30 balloons (9- to 12-inches when inflated) masking tape, 8 pylons To prepare: Use masking tap to position balloons on two opposing walls or fences at each end of the court. There should be a minimum of 3 ft (about 1 m) between balloons, with the highest balloon being 6 to 7 ft (1 – 2 m) above the ground and the lowest balloon being about 2 ft (about 0.5 m) from the ground. On each side of the court, define a rectangular goal area (the area into which no player may go, and from behind which players must throw) by placing cones 7 to 12 ft (2 -3 m) in front of the surface on which the balloons are taped. To play: Players must score from behind the rectangular goal area marked by four pylons. After a score, the ball is put into play by a member of the opposing team from behind the goal line. This is the only time anyone may enter the goal area. If a ball doesn’t rebound out of the goal area after a missed shot, a player from the team that did not touch the ball last plays the ball from the sideline closest to where the ball is located. At halftime, any dislodged but intact balloons should be repositioned on the wall by a referee. The game ends when all of one team’s balloons have been popped, or at the end of a set time. Penalty throws are given when: 1. an offensive player is fouled in the act of shooting 2. a player enters the goal area for defensive purposes. Incidental transgressions are not called if they have no effect on the play. During penalty throws, all players must be within 10 ft of the mid-court line, except for the shooter, who stands at the goal line. The ball is dead after the shot. Have extra balloons on hand to replace ones broken during violations. Also try: assigning different point values to different-coloured balloons. Balloons worth more points should be positioned at the extremes of the target area to be more difficult to hit. When playing with younger children, you may consider eliminating dribbling, using larger and more balloons, and awarding 1 point for hitting a balloon without breaking or dislodging it. (From Lichtman, B. Innovative Games. Champaign, IL: Human Kinetics, 1993) 26 BOYS AND GIRLS CLUBS OF CANADA 4. Mazeball 4. “Mazeball” This game combines a running relay with dodgeball. Players score points for their team by weaving through a maze of stationary opponents to a designated safe area and back again without being hit by a ball. Materials needed: 2 – 4 dodgeballs, 4 pylons to define boundaries, and an additional 4 – 10 plylons to designate start of running lines To play: Find a creative way to form two equal teams. The offensive (running) team members form 2 – 4 lines of four to five players behind each one of the cones on an end line. The defense spreads out over the court. The first person in each line kicks or throws a ball forward to put it into play. Each ball must be passed at least once by the defensive team before it can be thrown at a runner – this gives the runners a chance to think about which way they will run. The first person in each line must then weave through the defensive players in order to get to the opposite end line and back again. Once a runner has returned to the start line, the next person in line goes. A point scores each time a player makes it back without being hit, and play is continuous until 3 players are out. If a player is hit, he or she goes to the back of his or her line, and the next person in that line goes. At this point, one ball must be returned to this player so he or she may kick it into play. A game usually consists of 6 – 8 innings, and the team that scores the most runs is the winner. Rules: A defensive player may take only one step on the court – except to chase an out-of-bounds ball. When a ball goes out of bounds, the player closest to it retrieves it, but must run back to his or her position before throwing it. The area behind the end line is a safe zone. Players cannot be hit when they are in the safe zone, but they may only stay in the zone for a maximum of 20 seconds before heading back to the start line. Catching a fly ball has no bearing on the game, and above-waist hits do not count. If an offensive player goes out-of-bounds, he or she is out, and must go to the back of his or her line. A runner who purposefully shoves or pushes a defensive player to avoid being hit is automatically out. (From Lichtman, B. Innovative Games. Champaign, IL: Human Kinetics, 1993.) EAT SMART PLAY COOL 27 5. PirateBall” Ball 5. “Pirate The object of the game is for each team to collect four pieces of their designated “treasure” from the opposing teams’ vaults. Treasure consists of a designated type of ball (soccer, basketball, etc.) or a designated colour of beanbag. The first team to gather all four pieces of their treasure wins the round! Materials Needed: 4 each of 4 types of balls (e.g. soccer balls, basketballs, volleyballs, and footballs), 4 mats, pieces of fabric (in 4 different colours – one colour per team), masking tape. Note: if you do not have enough balls, use different-coloured bean bags or other objects instead. To prepare: Divide the playing area into four equal quadrants (or “pirate ships”) using masking tape and/or existing floor lines. In the far corner of each quadrant, build a base. Each base consists of a mat (or “dungeon”) placed diagonally across the back corner. Behind the mat (inside the small triangle created by the mat placement) place one of each type of ball/beanbag/other object being used as “treasure.” This is the “vault.” Find a fun way to divide participants into four equal teams, and assign each team a type of treasure (e.g. basketballs or green bean bags) and a colour. Each team’s members will tuck a correspondingly-coloured piece of fabric into their waistbands. These are team member’s “flags,” and once players enter any opposing team’s quadrant (pirate ship), they are susceptible to having their flags removed by a player from any team. If a player’s flag is torn off while in another team’s territory, he or she must retrieve the flag and go to that team’s dungeon (mat). When inside the dungeon, players kneel and wave their flags overhead until they are rescued by another member of their team. Note: have belts or pantyhose waistbands on hand for participants who may be wearing dresses or long tunics. 28 BOYS AND GIRLS CLUBS OF CANADA Rules: 1. If a player successfully makes it into an opposing team’s vault (the triangle of floor behind the mat) and there are no prisoners from his or her team in the dungeon, he or she may take a piece of treasure. If there are fellow team members in the dungeon, however, the player must rescue one. To rescue, players must escort their teammate all the way back to their own quadrant while holding hands. Players cannot be tagged while walking back to their ships. Try creating your own rescue rules, for example players must hop back to their ship on one foot! 2. Only one team member may be rescued at a time 3. Players cannot have their flag removed when they are in their own quadrant. 4. Players are not allowed inside their own vault or dungeon unless they are returning with a piece of treasure. 5. Players who are returning to their ships with a piece of stolen treasure may not be tagged. You may modify this rule depending on the age and skill level of your players. 6. The first team to gather all four pieces of their designated treasure wins the round! (From www.mrgym.com) EAT PLAYSMART COOL 29 6. ExerciseDetective” Detective 6. “Exercise Materials needed: none! Have all participants stand in a large circle with 1 to 2 meters between each person. Find a creative way to designate one player as the Detective. The Detective stands in the middle of the circle and closes his or her eyes. Choose one person to be the Criminal by pointing at him or her, making sure all of the other participants in the circle know who’s been chosen. The Criminal starts performing an exercise. Once he or she has started an exercise, the remaining participants copy the action. Every 10 – 20 seconds, the Criminal must change the exercise, and again, the rest of the participants must copy the new action. Once everyone has started the first exercise, the Detective may open his or her eyes. Staying in the centre of the circle, the Detective must try to deduce who the Criminal (i.e. the one controlling the action) is. The Detective has a set amount of time (try 2 minutes to start) and three guesses to discover the Criminal. Choose a new Detective and Criminal each round. Safety Tips: • Make sure the participants have enough space in the circle so that they don’t bump into or hit each other when performing exercises • Some exercises may be too vigorous for some participants to carry out for longer than a few seconds. Show participants lower-intensity options for each exercise, e.g. jumping lower or performing the exercise more slowly. You might want to start this activity with a discussion about finding a balance between pushing yourself and listening to your body. • Demonstrate examples of exercises before starting the activity. Examples may include: star jumps lunges jumping jacks burpees running in place high knees hopping on one foot “skipping” jumping from side to side push ups air boxing etc. squats (From Dowson, A. More Fun and Games. Champaign, IL: Human Kinetics, 2009.) 30 BOYS AND GIRLS CLUBS OF CANADA 7. Fitness BINGO 7. Fitness BINGO In this physical adaptation of the classic game BINGO, participants must perform exercises written in the spaces of their BINGO boards in order to fill them in. Materials needed: paper, glue, 5 x 5 board templates, small chips or other markers To prepare: Work with participants to create a master BINGO board. This is the board that will be used by the caller to keep track of what spaces have been called, and which participants will use to create their individual playing boards. Each column (B, I, N, G, O) should have 10 squares, and each square should have a different exercise or physical challenge written in it. Work with participants to choose a mix of aerobic, strength, balance, and flexibility exercises. If you are having trouble coming up with 50 exercises, double up on some. Here is an example of what your master BINGO board should look like: B I N G O B1 jumping jacks I11 downward dog into upward dog N21 lunges on right side G31 balance on left foot 041 push-ups B2 squats I12 tuck jumps … … … … … … … B10 star jumps 120 toe touches N30 lunges on left side G40 balance on right foot … 050 sit-ups Make 10 copies of this master BINGO board. Keep one for the caller to use, and cut one up for the caller to use in place of traditional BINGO balls (i.e. the caller will pick these individual squares of paper out of a hat and call them out on each turn). The other 8 copies should be cut up and kept in five separate groups according to their letter. Shuffle the squares in each pile, and have participants randomly choose squares to fill in pre-made 5 x 5 game board templates using glue. Don’t forget the “Free” space in the middle! To play: Each player receives a BINGO card (or more than one if you allow several cards to be played at once) and a bunch of round chips or other small objects to be used as markers. The caller draws a master card from a hat and calls the space name and activity out to the group. If participants have that square/move on their card, they must mark the square and perform the activity until the next one is called. Play until someone gets a BINGO, and then start a new round. Note: consider having one or two student leaders demonstrate each activity. EAT PLAYSMART COOL 31 8. Beginner Yoga 8. Beginner Yoga Not only is yoga a great form of physical exercise; it’s also a great way for participants (and staff) to calm their minds and focus inwards. The following moves can be facilitated in any order, although you may want to start with “Ocean Breath” and end with “Feel Your Heart.” Make sure transitions between poses are slow and smooth. Do this activity in a quiet space, and play relaxing instrumental music if desired. Materials needed: yoga mats, gym mats, or towels Windmills: Crossing the midline of the body has been known to help activate the communication between the left and right hemispheres of the brain. Stand up with legs straddled comfortably. Bring the arms out to the sides. Exhale and touch the opposite hand to the foot (or leg). Inhale and return to the original position. Exhale and do the same on the other side of the body. Continue for a minute or so. Balloon breath: Explain how your lungs are like balloons, and when you inhale they fill up with air. Explain how air is our vital, and something that our bodies cannot live without. Inhale and bring their arms up overhead in the shape of a balloon, then exhale (can be through the mouth with a sound), and make the balloons get smaller until the hands return down to the sides. Feel your heart: For feelings of appreciation. Simply sit with the hands over the heart (or at the center of the chest) with closed eyes and breathe. Crow squats: Good for relaxing the back and hips after sitting for a long time. Talking with a partner gives the children permission to talk in an organized way. Stand up with feet shoulder width apart. Bring your arms straight out in front of you. As you exhale, squat down as far as you can go. Inhale and come back up. Keep your eyes open if you need to, for balance. Try it holding hands with a partner, face to face. Talk to your partner as you go up and down. Frog pose: Helps with mental alertness and gives positive attitude. Squat with hands on the floor between the knees. Heels are together if possible, and stay slightly off the floor the entire time. Inhale and straighten the knees, bringing the head as close to the knees as possible. Exhale and return to the “frog” position, bringing the head up straight as you squat. 32 BOYS AND GIRLS CLUBS OF CANADA Tree pose: For good posture, balance, and mental focus. Stand up and bring one foot onto the other leg. For “low branch” tree (easier for 6 and under), bring the foot to rest near the ankle of the other leg. For “high branch tree”, the foot is placed close to the upper inside of the leg. The palms are pressed together and resting at the center of the chest. The eyes look straight ahead and focus at a point on the wall. When steady, stretch the arms up overhead, palms still together. Take five deep breaths and then switch sides. Dog stretch: Good for stretching out after a long time of sitting. Holding onto the back of a chair or desktop, bend forward, keeping the legs straight but not locked. Let your head stretch down between your arms and inhale. Concentrate on lengthening the spine by pushing your hips away from your hands. Then exhale as you straighten your spine and lean your weight into your hands so that you feel the leg muscles lengthen and stretch. Repeat several times. Shoulder twists and rolls: To relax and release tension in the shoulders and upper back. Sit at the desk with the spine straight. Put your hands on your shoulders with fingers in the front and thumbs in the back. Begin twisting the upper body side to side in a swinging motion. Inhale as you twist left, and exhale right. Do these for one minute then inhale to the center, exhale and begin rolling the shoulders with the arms in the same position as before. Inhale as the arms circle upward, exhale as they circle around the back and down. Imagine you are drawing circles in the air with your elbows. Do this for one minute. Neck rolls: To relax the neck, jaws, face and open up channels to the brain. Drop your head to the front. Begin to roll the neck around to the right as you inhale, arc the head back and exhale as it comes around to the left. Do this several times and then reverse the direction. Make sure to relax the jaws at the same time by allowing the mouth to be slightly open and jaws slack. Ocean Breath: This is a relaxation technique, good to do sitting or lying down. It also brings awareness of the breath. Close your eyes, and let the body relax. Inhale and imagine that the waves of the ocean are coming up to the shore. Exhale and the ocean waves go back out to the sea. (From http://www.childrensyoga.com) Also try: doing “Animal Yoga,” in which positions are based on the movements of animals. This is an especially great way to introduce yoga to younger participants. There is a great Animal Yoga resource in the book Science Is… by Susan Bosak. Google “animal yoga Bosak” to find a free .pdf online. EAT PLAYSMART COOL 33 9. DanceActivities Activities 9. Dance Dancing Musical Chairs Materials needed: construction paper, music, boom box This activity is similar to traditional Musical Chairs, but in this version participants are encouraged to move in different ways according to different types of music. Prepare a play list featuring a variety of musical genres: classical, jazz, rock, soul, music from different cultures, etc. Scatter “islands” (pieces of construction paper) around the activity space – one less than the number of children playing. Play music, and encourage participants to use their bodies to express how that particular kinds of music makes them feel. When the music stops, participants must find an “island.” Whoever does not make it to an island is “out”, and one island is removed for the next round. Participants who get “out” should continue dancing on the sidelines; consider giving awards for Most Expressive Dancer, Most Enthusiastic Dancer, etc. to motivate participation. Create-Your-Own Music Videos Have participants work in small groups to change the lyrics of an upbeat song so that it promotes healthy eating and physical activity. A great example is Beyonce’s “Move Ya Body,” which promotes physical movement through motivational lyrics and a video featuring a fun and easy dance/exercise routine. After writing lyrics, have participants create a high energy dance or exercise routine to go along with their song. Organize a performance, or help groups create music videos for their songs. This might include helping participants come up with a concept, create a storyboard, make costumes and sets, film, and edit. Creating your own music videos obviously requires a fairly large time commitment, but it’s a great engaging project, and would be an opportunity for participants to develop important literacy and cooperative skills. Start a Flash Mob A flash mob is a group of people who assemble suddenly in a public place, perform an unusual and sometimes seemingly pointless act for a brief time, and then disperse. Sometimes they are just for fun, and sometimes they are used to draw attention to an issue. Planning and executing a large-scale dance or exercise routine in a public place would be a great way to highlight the importance of physical activity, especially if the routine incorporated a song with health-promoting lyrics. Designate two or three participants who will be in charge of teaching the dance routine to other Club members, and have them teach it to one small group of participants at a time. When all flash mob participants have learned the routine, practice as a large group. Then figure out where and when the flash mob will happen, along with any other practical considerations. A great resource that can help you plan a successful flash mob is http://www.wikihow.com/Organize-a-Flash-Mob. 34 BOYS AND GIRLS CLUBS OF CANADA 10. Community Walks 10. Community Walks Walks are a simple and pleasurable way to get exercise. Plan a walk to a great destination in your Club’s neighbourhood (like a park, a museum, or a hiking trail), or just get out there and let the journey begin! Here are some ideas for walks: World Explorer Walks Give each participant a clipboard for recording. Walk around the neighbourhood and record observations and found objects. For example: • have participants record all the round things they see; or all the blue things, natural things, things with words, etc. • give each participant one or two paint chips (can be found for free at most hardware stores), and have them find things that match the colours on their chips • have participants write down 50 things they notice/see/think/feel during the walk • get participants to record all the smells or sounds they encounter, and figure out their sources if possible World Explorer Walks easily lend themselves to extension activities incorporating art, drama, and writing. Think about how information, observations, and objects collected on walks might be used as inspiration or material for projects. (From Smith, K. How to be an Explorer of the World. New York: Perigee, 2008.) EAT SMART PLAY COOL 35 “Jane’s Walks” Jane’s Walk is an organization that helps arrange neighbourhood walks in cities all over the world. Free walking tours held on the first weekend of May each year are led by locals who want to create a space for residents to talk about what matters to them in the places they live and work. These walking tours, called “Jane’s Walks”, celebrate the ideas of urbanist Jane Jacobs (1916-2006), who believed in a community- and pedestrian-based approach to city building. Jane’s Walk has developed programs to help children from kindergarten to high school understand how the design of communities influence the people who live there – and vice versa. You can find information and download educational materials at janeswalk.net. For very young children, see the “Junior Jane’s Walk” section. For middle-schoolers, see the “School Edition” section, which features resources like Power Point presentations and discussion questions. Lead a walk around your Club’s neighbourhood, asking students to notice, think about, and record their ideas regarding places in the area: places they like or fear, places they are proud of or hang out in, places that have a story to tell or that they would like to see change. Have students stop at buildings, street corners, and parks along the way, recording in detail everything they see. They may also have memories or stories about these places that they’d like to write down. As an extension activity, have participants create personal maps that use both pictures and words to describe the walked area. Also try facilitating walks with different themes. Health, for example, would be a great theme for a “Jane’s Walk,” as it would allow participants to explore the many factors that influence personal health on a local level: how we move in our communities, what food is available to us, what parts of the community make us spiritually healthy, etc. Bibliography Davison, B. Creative Physical Activities and Equipment. Champaign, IL: Human Kinetics, 1998. Dowson, A. More Fun and Games. Champaign, IL: Human Kinetics, 2009. Lichtman, B. Innovative Games. Champaign, IL: Human Kinetics, 1993. Smith, K. How to be an Explorer of the World. New York: Perigee, 2008. www.childrensyoga.com www.janeswalk.net www.mrgym.com 36 BOYS AND GIRLS CLUBS OF CANADA As of May 15th, 2012 our address is 2005 Sheppard Ave East, Suite 400 Toronto, Ontario M2J 5B4 t: 905/477-7272 f: 905/477-2056 www.bgccan.com www.facebook.com/bgccan www.twitter.com/bgccan www.youtube.com/bgccan
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