The Human Senses: Designing Beyond Intuition

The Human Senses:
Designing Beyond Intuition
By
April Lipatan
Thesis
NDSU
Landscape Architecture 572
Advisor: Kathleen Pepple
The Human Senses:
Designing Beyond Intuition
A Design Thesis Submitted to the
Department of Architecture and Landscape Architecture
of North Dakota State University
By
April Lipatan
In Partial Fulfillment of the Requirements
for the Degree of
Bachelor of Landscape Architecture
_________________________________
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Primary Thesis Advisor
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Thesis Committee Chair
Chair
May 2013
Fargo, North Dakota
TABLE OF CONTENTS
1.
.......Abstract
2.
..... ..Problem Statement
3.
.... ...Project Typology
3a.
.... ...Narrative
4.
.... ...User/Client Description
5.
.
.
.
.
.
.
.Major Project Elements
6-7.
.... ...Site Imformation
8.
.... ...Project Emphasis
9.
.
.
.
.
.
.
.Plan for Proceeding
10-16 .
.
.
.
.
.
.Research Results and Goals
17-22 .
.
.
.
.
.
.Site Inventory and Analysis
23-26
.... ...Conceptual Work
27-42 .
.
.
.
.
.
.Final Design Work
44-45
.... ..References
46.
.
.
.
.
.
.
.Personal Identification
Statement of Intent
Abstract
This thesis project will explore how multi-sensory experiences can be merged with landscape architecture as a
supplement to communicate the meaning of place. The problem of landscape architects not fully understanding the senses
and their processes needs to be addressed in order to create designs that are beyond our intuition. Landscape architects
can better communicate the experiences humans have with built environments by better understanding how the senses
work as communication tools. The problem is the lack of knowledge on the senses in this field. Landscape architects have
the capacity to integrate humans into spatial elements creating meaningful places, and producing distinctive memorable
designs which harbor extraordinary experiences. This thesis will reveal how the senses can communicate our world around
us through a comprehensive understanding. Through the assistance of Juhani Pallasmaa’s outlook on architecture, art, and
the senses, this study hopes to connect how multi-sensory experiences could be a key medium for artistically yet successfully
communicating concepts and meanings in landscape architecture. This project approaches the gap, understanding the
process of the senses, in landscape architecture by combining theory, psychology, and relative research from studies and
synthesizing the information into a successful strategy to design communication. Case studies on human senses will explore
the processes and reactions in established psychological studies to express how the senses work as communicative tools.
The research will then explain how to utilize the selected measures and apply each to Freeway Park in Seattle, Washington.
The measures will help in determining their capabilities to create a sensual design in Freeway Park. By artfully applying multisensory experiences to the field of landscape architecture, designers can integrate the mind, body, and soul into the senses
to create an optimal experience. The importance of this study is to ultimately bring attention to application of multi-sensory
experiences in landscape architecture and provoke further exploration of the senses in this field to merge with the related
sciences. This thesis will push the limits of what it means to design with the senses.
1
Problem Statement
lack of understanding on the extent of which you can utilize
sensory design elements. Landscape architecture has been dominated
mainly by the visual medium. If we dive deeper into the science
of the senses and their processes, we are opened up to the different dimensions of
the senses and to new design strategies that can engage humans into the
built environment. Utilizing smell, sound, and touch can create and form spatial
perception just as effectively, if not, more intensely than the sense of
There is a
vision. Merging the related fields and landscape architecture is
paramount to this style of designing.
Philosophy - My philosophy is important
in my design as it acts to unify elements
within the concept. Eastern philosophies have held an influence on many of my
designs. Bringing people into an awareness of their space is what I can offer for others
to help bring them back to themselves and into the realization of the space you are in.
euroscience
landscape Architecture
2
The Project Typology
Claim
Merging the field of landscape architecture
and the relating sciences is paramount when
designing with the senses. This integrates the
users into the landscapes at an optimal level.
Supporting Premise
Understanding the related fields that pertain
to the human senses assists greatly when
designing with the human senses. If we
can integrate the user of a space through
the engagement of the senses, the user will
ultimately have the strongest connection
and memory of that space.
Theoretical Premise
The theory of designing with the senses is
already a strategy of designing in landscape
architecture.
Healing landscapes and
schools already integrate the use of human
senses.
Project Justification
Designing with the senses is not a new concept
in the field of landscape architecture. However, merging the science of the
human senses and landscape architecture
is something that has not been as heavily
explored.
3
Narrative
In this thesis I will explore what it means to design with
thge senses by pushing the limits of sensory design.
This idea of design with the senses is not a new one,
however, merging the fields of landscape architecture
and the relating scientific fields is a concept thta has
not had much research. This strategy of designing is
important for landscape architecture because this
includes the research that explains why experiencing
natural elements is healthy for humans.
3a
User/Client Description
Users of site are surrounding business men and
women coming through the site. The design will
be geared towards these users and all other users
to help them come out of their daily hustle and
bustle.
Major areas to note:
The Seattle Center and the Seattle Waterfront
are major nearby landmarks that are popular for
spaces like Pikes Place Market and the Space
Needle.
First Hill is the reason for why Freeway Park is such
an important amenity. It helps to connect the
Downtown District to residents of First Hill.
Seattle Center
(Space Needle Area)
The Downtown District holds many of the jobs from
which the users come from.
Engaging the people who are stuck in the
everyday grind of the big city life is key to creating
such a memorable and strong connection to
space.
4
Se
First Hill
at
tle
Downtown
W
at
e
rf
ro
nt
Major Project Elements
40
Working with and preserving
Halprin’s original concept
Integrating the science of
the human senses
5
User safety perception
Understanding the human senses is the primary focus of the project. I
chose a Lawrence Halprin site because he too works with small scale
human behavioral interactions with space. I will try to expand and
push the limits of what it means to design with the senses in his design.
6
I-5
Naramore
Fountain
l Pla
p
bel
Ram
ce
Central Plaza
Seneca Street
East
Plaza
Piggot
Corridor
Hub
6th Avenue
There is already a need for the regeneration of the park for public
safety reasons. So, how can safety and monotony be addressed in
design through the science of the senses? Instead of demolishing parts
of the park that have hiding spaces, why not use design strategies to
open a space and make it more public.
8th avenue
Site Information
N
0m 15m 30m
0’ 50’ 100’
60m
200’
I-5
Site Information
0m 15m 0’
50’
bb
Canyon
Fountain
Hu
30m
100’
ell
Pla
c
e
Cascade
Fountain
Central
Plaza
6th Avenue
Problems on the site include public safety and
maintenance of the fountains. The large elevations in
the fountains create perfect intimate hiding spaces for
those who need to hide. Just like in any large urban
city center, there are many users who could utilize this
potential of a space. The non use of the fountains
leave the site feeling unused and abandoned which
contributes to the unsafe perception. Users quickly walk
through the space with no reason to stop.
Park
Place
Tower
N
60m
200’
Seneca Street
Opportunities on the site include open public surroundings
to draw on in the solution to creating a more public
perception. The on site Park Place building is a Leed certified
building with a green roof and houses the Environmental
Protection Agency for the Pacific Northwest. This makes for
a great opportunity to start connections to a sustainable
future for an all concrete park. A child daycare is on the
first floor of Park Place Building. If the children can be
drawn out into the plaza, the perception of public safety
could be enhanced.
7
Project Emphasis
The emphasis of the project looks at creating stronger
connections and memories of a site by utilizing the
science of the human senses. The results of the design
will aim to create a safer public space and alter the
current space in a fashion that will positively engage
users into the site and out of their everyday busy minds.
The design will strive to reconnect users to the site by
disengaging their minds to take a break and engage
into the present space.
8
Areas of Focus
Safety
Public Space vs Private Space
Integrating new users, children
Attracting more users
Senses
Reinventing the identity of Central Plaza
User Integration
Integrating the user at every level
User interaction at access points
User interaction stimulating the senses
Integrating the children as users
Plan for Proceeding
Research Direction
Week 1Understanding my intent for my thesis
Week 2 Work on statement of intent
Week 3 Complete statement of intent
Week 4 Understanding thesis proposal
Week 5 Work on thesis proposal
Week 6 Work on thesis proposal
Week 7 Complete thesis proposal
Week 8 Understand thesis program
Week 9 Work on thesis research of the senses
Week 10 Work on thesis research of the site
Week 11Work on putting it all together
Week 12 Have preliminary thesis program due
Week 13 Review by advisors
Week 14 Editing after review
Week 15 Editing after review
Week 16 Editing after review
Research is conducted on the science and processes of the
human senses. The research will then be applied to show how
these related fields can be integrated into landscape architecture.
Design Methodology
The senses are quantifiable through research and studying of
the relating fields in psychology. The research for each sense
was found through archived databases and online data bases.
Understanding, analyzing, and applying the research will happen
throughout the paper.
Documentation of Design Process
The research begins with the above topics of research. A site
visit was mandatory in taking inventory and then analyzing the
information. Creating diagrammatic drawings which are in
agreement with site analysis for the site was needed to lead to
concepts and ideas. A masterplan was then executed to detail
out the functions of the spaces which came from the diagrams.
Details, perspectives, and sections are then created to create
understandings of the design.
9
Research Results and Goals
Learning Space
As humans first learn space, they touch, bump,
and crawl through things as their bodies measure
its dimensions in relation to space. Little receptors
called proprioceptors cover the humans skin in
order to help measure it in space. In this research,
we learn how children first learn space and do
small tasks such as transitioning from a crib to a
bed. A suggestion made by the author is that, as
parents, you should allow your kids to roll around
in the bed from end to end with their eyes closed
so their bodies can measure that space. This is
the reason adults do not fall out of bed at night.
How can humans relearn spaces or understand a
design through a haptic experience? This research
helps to move forward with these questions.
http://funactivitiestodowithkids.com/tag/educational-movies-camping-tips-places-to-travel-playing-video-games
W. Ross Macdonald School for the Blind
Haptic Process Applied to Design
This project was useful in displaying how movement
and materials help navigate users beyond the
visual cues. Research on this case study dive into
how a school designed for the visually impaired
can navigate users. The design utilizes the scent
of woods, textures of materials, and the acoustic
qualities of materials to help students find their
way. Something as simple as how your footsteps
sound when you come into a space can help
build on the experience and integrate users on a
sensory level.
10
http://www.canadianarchitect.com/news/uncommon-sense/1000193810/
Research Results and Goals
www.candychang.com
http://weburbanist.com/2012/01/25/feeling-the-earth-move-urban-sidewalk-liquid-intervention/
www.candychang.com
Case Studies
In these two landscape installations the artists intentions are one in the same.
In Candy Chang’s Sidewalk Psychiatry (above) she strives to bring the user
out of their busy minds and ask them herself what really matters in life. In the
artist Faum’s installation, (right) he takes the ground and creates an imbalance
by shoving a pocket of water under the normal pavers of the street. He also
successfully brings users into an awareness of the present space they are in and
creates a out of the ordinary moment to come in to.
http://weburbanist.com/2012/01/25/feeling-the-earth-move-urban-sidewalk-liquid-intervention/
Research Results and Goals
Vision
Fractals patterns are mathematical patterns in nature and other subjects that repeat at every level. For
example, a tree branches in two or three directions from the trunk and repeats this pattern until the very ends
of its branches. This research helps to explain the recent research that explored window views being healthy
for people. The human eye prefers to look at fractal patterns. Fractal patterns have shown to actually reduce
stress physiologically. How can fractals be incorporated into design? This research can help push what forms
we create when designing.
Photo by April Lipatan
12
Research Results and Goals
Sound
Research on the sense of sound assisted in how sounds can be incorporated with
design. Humans have biological preferences to sound due to evolution. In general the
preference is to natural sounds. Studies have shown that music with certain rhythms and
beats help to physiologically calm. Knowing that certain sounds can affect behavior
can create quite an atmosphere when in conjunction with other sensual elements. The
ventriloquist effect is the illusion of a sound coming from different source and yet our
bodies process this information as though it is coming from the false source. This effect
explains how our bodies can out together information to create an experience.
13
http://www.peoplespharmacy.com/2012/02/01/supplements-help-prevent-heart-rhythm-changes/
http://howtodoventriloquism.com/ventriloquists/jeff-dunham-21st-century-ventriloquist/
Research Results and Goals
Case Studies
Artist Jim Greene utilizes sound as his
medium to create social interaction
in dense urban areas. In the Sound
Walk (right) he places foreign
sounds that do not belong in urban
city centers. The sounds such as
yodeling, cows mooing, and a man
screaming, work to stop passerbys on the sidewalk and share this
unique experience. People will stop
and ask each other “Did you hear
that?” or even just laugh and smile
at each other. He also has other
installations such as a water fountain
that makes a toilet flushing sound
when you drink, a whoopi cushion
exhibit, and a laughing escalator. All
of these cases are great examples
for incorporating sound into the land.
phot by April Lipatan
14
http://en.wikipedia.org/wiki/File:Tanforan_Target_escalator_1.JPG
http://archives.frederatorblogs.com/monsters/2006/04/28/water-you-talking-about/
Research Results and Goals
Historical context of the thesis
My project can learn from artists and environmental installations that
have already been explored by implementing similar ideas. Some
landscape architecture strategies that have already been in practice
include designing healing gardens and landscapes which take into
consideration the disabled and utilize sensory elements. I would like to
push the senses forward in the design field by creating entire designs
based on the science of the senses. Research shows that the more
senses stimulated at the time of experience, the stronger the connection
and memory of that space.
Bumps for the visually impaired
Healing Gardens
15
http://www.rgbstock.com/bigphoto/mizZXGM/Crosswalk+warning+bumps
http://commons.wikimedia.org/wiki/File:Healing_Garden_at_Celebration_Health.jpg
Research Results and Goals
Goals
1. Research on the science of the senses
2.Case studies focusing on senses
3.Inventory Analysis of Freeway Park
4.Application of the science of the senses into
design at Freeway Park
Main goals for this project were to research each
sense as intensely as possible in the amount of
time allotted. After the science of the senses
were completed the aim was to find case studies
where related professions had implemented
designs utilizing all or some of the senses as
mediums or focused on a sense as the main goal
of the design. After studying the goals of those
designs and installations, applying this all to a
design effectively was the focus. Integrating the
science of the senses into landscape architecture
at the site of Freeway Park was then next goal. I
wanted to express that the senses can logically
be applied to many design concepts to help
communicate meaning better and integrate
users on a different level.
16
Site Inventory|Smell/Taste
I-5
Views
A.
Prevailing winds
on site
Understanding the prevailing winds on the site
is important for detecting and designing for
smells. The center of the site has a lack of smell
and the edges bring smells into the site from
the surroundings. Traffic has an influence on
the way wind travels and the smells they bring.
Preserving a space to introduce smell into the
site would be best at the center of the site.
The central space will work in drawing people
into the site and act as a gathering space for
people to come and rest. How can smell be
used in creating an identity for a space? This is
my aim with the sense of smell at Central Plaza.
Optimal space to
address smell
Hu
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be
6th Avenue
ll P
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D.
N
Seneca Street
B.
A.
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B.
C.
0m
15m
30m
60m
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100’
200’
-High speed traffic from I-5 on ramp
-Low height of planters
-Wide open entrance from sidewalk
C.
-15’ difference over 60’
D.
-Void of sense of smell
Movement pattern
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6th Avenue
Site Inventory|Movement/Haptic
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Cast texture on fountains and planters
Undefined path identity
Interactive grass areas
lac
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B.
Hu
bb
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P
C.
A.
N
Seneca Street
0m
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The material chosen for Freeway park is all made of cast
concrete. There are items such as drinking fountains,
garbage cans, benches, and planters which are all made
out of cast concrete. This creates a visual lack of diversity in
haptic textures and visual textures on site. The paths which
users can choose narrow which creates an opportunity to
implement a positive distraction and engage users into the
plaza. No matter which path the user chooses, at some point
it narrows, and this will make for an interaction that users will
have to participate in. This interaction should involve the
sense of movement. But, how can the sense of movement
be used to create such a distraction? This is the goal I wanted
to achieve when focusing on the sense of movement.
I-5
0’
50’
100’
200’
60’
15’
8’
A.
18-Lack of vegetation and 15 foot
drop creates an opportunity for a
large movement interaction.
B.
C.
-Texture of concrete is consistent throughout plaza.
A
-Opportunity to create a distraction in the path due to small
width of path on both main paths through Central Plaza.
I-5
Quietest space in plaza
Sounds from daycare
Sounds from I-5 traffic
Vegetation helping to black I-5 noise
C.
The Sound on the site consists of mainly mechanical sounds.
Central Plaza is surrounded on all four edges by Freeways
and inner city traffic. The edges are loud due to the traffic
and in turn creates a seemingly quiet center. In observing
sound on the site I had discovered a sound that I found
I would like to incorporate into the plaza, kids. There is a
daycare at the first floor of Park Place Building. The sounds
of children playing and screaming can bring new users and
a closer sense of public safety into the space.
A.
19
-Sounds of children spill into the plaza.
A.
Sounds from inner city traffic
6th Avenue
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Site Inventory|Sound
N
B.
Seneca Street
B.
-Slower inner city traffic brings vehicular sounds to Central Plaza
since the road is directly adjacent to 2 on ramps, freeway road,
and inner city roads.
0m
15m
30m
60m
0’
50’
100’
200’
C.
-The rush of the traffic sounds creates a
comparatively quiet center within the plaza.
Sounds can be brought into this space.
Poorly addressed access points
Site Inventory|Vision
Access paths
Bright red coffee table seating
D1.
I-5
Intimate hiding spaces
B.
C.
Lighting
Distance to height ration on Park Place
A.
Hu
bb
ell
D2.
6th Avenue
D4.
Pla
ce
No visual transition to Naramore Fountain
N
D3.
Seneca Street
A. -The major contributing factor to unsafe
feel are the hidden spaces within the
main fountain and stairways.
0m
15m
30m
60m
0’
50’
100’
200’
The non diverse materials again creates a monotony in the site. Factors leading to
the unsafe feel are vagrants hiding in the fountain and small intimate spaces which
are perfect for those who need to hide. Also, additions such as chain-link on top
of the design create an usnsafe or hazardous perception. The access points to the
Plaza are not addressed to their full potential and could help the Plaza to become a
more public space. How can vision stimulate the senses and engage users into the
plaza? This is what I will aim to do as a design goal.
1. 2.
3. 4.
???
B.
20-Sidewalk discontinues and access to Central
Plaza is made unclear.
C.
Unsightly chain-link fence around original design
says that this space was or is unsafe.
D.
-Bright red addition to the park has started to
create some sensual identity.
Site Inventory|Original Design
Lawrence Halprin has commonalities among many of his most famous
designs. Three areas that I understood to be problems which contribute
to why the safety and maintenance are typical issues with his sites are:
scale, design philosophy, and location. These sites are all located in
dense urban city centers. There is large diversity off people that come to
city centers including the poor and homeless. These people often look
for places to sleep and hide or conduct other activities. Halprin’s design
philosophy gives way to these small hiding places. He often design small
intimate spaces for individual interactions to occur and these spaces
become too intimate in a large city setting. The scale of the design
creates maintenance issues because the sites are often too large and
need more maintaining than the city is willing to pay for. How can a new
sensual design reinvent a space that has unraveled over the years?
Photo by Lucy via www.landscapevoice.com
Skyline Park,downtown
Denver Colorado
Photo by April Lipatan
21
Photo by National Register for Historic Places
Heritage Park, downtown
Forth Worth, Texas
Site Inventory|Original Design
Halprin is also known for incorporating
the local environment into the design.
In this case he considered the local
geology of basalt rock and their rigid
formations. He considered the surround
forests , creeks, and waterfalls which
were all inspirations from the local
mountain ranges. Freeway Park is in
the process of becoming landmarked
and so to stay consistent and to help
preserve some of his original design I
chose to incorporate the nearby Puget
Sound into my design concepts.
22
Conceptual Work|Smell
To address the sense of smell and
the lack of, I wanted to bring a
coffee hut into the site to spread
the aroma of coffee. Users can
now identify the space they are
in with a smell. Seattle has 128
Starbucks per 100,000 residents
and that is only naming one
company’s coffee shops. So
to embrace what Seattle loves
most A coffee shop seem fit. There is also a book cart on site
which sells old library books for
one dollar. What a great way to
enjoy a book than with coffee.
The idea behind bringing a scent
to the site was that the human
brain only needs 8 molecules of
a substance to recall a memory.
To create that strong connection
to the site, I chose to utilize the
sense of smell.
23
Conceptual Work|Movement
How can movement engage the
user into the Plaza by bringing
them out of their busy minds
and into the present awareness
of the present space? Forcing
a user to interact with the entire
body brings the human mind
into an awareness of that space.
If a user must force their body to
take a certain direction or move
a particular way, then they must
actively be thinking about that
moment. Utilizing the narrow
paths to engage the user is what
I played around with during the
conceptual stage of design.
24
Conceptual Work|Sound
In playing with design ideas for
sound, I chose to draw on the
children’s daycare at the first
floor of Park Place Building. How
could children be incorporated
into the plaza utilizing sound?
In this concept I chose the
idea of playful sounds which
incorporated drawing on the
surrounding local environments,
in this case, The Puget Sound.
Sounds such as seals and ocean
waves could be triggered by
sensors as children moved from
Park Place Building into Park
Plaza. These sounds could bring
smiles to the faces of the people
watching this experience and
also continue the reminiscent of
the Puget Sound.
25
Conceptual Work|Vision
In addressing the access points of the site I chose the most dominant sense, vision. Vision is your first wayfind cue when
searching for a place. How could vision provide a positive visual cue of Central Plaza while utilizing the senses? Pavers can
help to identify what space your in and begin to create a sense of identity. Maybe playing with the path to actually engage
the user at this point along the sidewalk would become the most integrative solution. People would again have to think
about moving due to a visual distraction in the path and think about where they are.
26
Final Design Work|Masterplan
I-5
Visual Wavy
Paver Pattern
Art Movement
Path Program
Audible
Vegetation
Scented
Vegetation
Park Place Building
Scent
Coffee Hut
Cascade Fountain
Visual
Public Entrance
ell
Pla
ce
Canyon Fountain
Hu
bb
Central Plaza
N
Seneca Street
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Final Design Work|Access Points
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A large vertical gate that punctuates the access points has been placed to visually address the
fact that this is the way to Central Plaza. Other elements that make this a multi sensory experience
is the incorporation of movement. As you move through the gate you must bow or bend down
slightly. This creates that engagement of the users mind into that awareness of the present space.
I included the age group of children due to the vicinity of the daycare in Park Place Building.
28
N
C.
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Seneca Street
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Final Design Work|Access points
The design of the gate plays on depth of vision by
being spaced two feet apart from each other piece.
The materials used in the gate are corten steel as the
fractal design and entrance rings, stainless steel for
the waves, and stainless steel posts.
2’
2’
30’
10’
5’
3 1/2”
7’6”’
5’6”
2’6”
3’6”
1’6”
2’
29
Final Design Work|Access points
Attachment detail on entrance rings
Wood Attachment
Concrete Pier
Corten Steel
Steel post
Steel Attachment
1/8” Steel Wave Design
30
Attachment Detail on gate waves
Final Design Work|Access points
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Hu
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Sensory Design|Vision
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Another positive visual cue includes a unique paver pattern.
This paver pattern is
reminiscent of waves and plays off of the nearby Westlake Shopping Center pavers
seen below. The pavers are a beginning of a possible sustainable are and make
connections to the Environmental Protection Agency in Park Place Building. The entire
park uses cast concrete as its main medium. Implementing permeable pavers is a
great way to begin in helping control the area’s runoff.
N
Seneca Street
0m
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50’
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Google Earth image
30m
100’
60m
200’
Final Design Work|Access points
Paver Detail
Concrete Permeable Paver
Sand filled joints
12”x9” wave pattern permeable pavers
1” Bedding Sand
32
4-6” Compact Aggregate
Compact soil subgrade
Final Design Work|Integrating Park Place Building
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Pla
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50’
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30m
100’
60m
200’
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6th Avenue
I-5
The two senses involved in the integration of Park Place
Building into the plaza were sound and smell. The prevailing
winds come into the site at the East corner of the building.
Placing plantings that would take advantage of the wind
would be optimal here.
Final Design Work|Integrating Park Place Building
Planting vegetation that can mimic the sounds of waves of the
ocean were placed in a playful path for children to interact
with. The path is at a narrow three feet wide encouraging
children to brush their hands along the noisy grasses. The
lavender in lavender plays on the color of the ocean and
creates an intense identity with the use of smell.
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Final Design Work|Detail
Light Weight Soil Mixture
1/3 Peat
2/3 Fine Sand
Dwarf Miscanthus mimics the
sound and look of a wave ripple.
Plantings should be spaced 2’ apart.
12”-72” of soil depending on
planting of area. Root depth
grows up to 15”.
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Fertilizer and irrigation system
Final Design Work|Movement
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Final Design Work|Movement
Interlocking Joints
3” elevation difference
8’
The pathway engages users into the site by creating an
imbalanced pathway that mimics ocean waves. The wave
crests at three inches over a length of eight feet. The pathway
is an artificial and temporary surface which interlocks to install. This changes every four months so that users will not get used to
the surroundings. The idea is that the surroundings should always
be changing so that monotony never wins. This will all be part of
a program that will require the artist to focus on the two topics
of movement and Puget Sound. In this design we see creature
reminiscent of the Puget Sound and waves of water.
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Final Design Work|Coffee Hut
The site I chose for integrating a coffee hut is directly in the
center of the Plaza. The Coffee shop will bring a unique identity
by allowing users to identify with smell as a wayfinding tool. Many of the users are busy business men and women passing
through the plaza to get from point A to point B and they will
now have a place and reason to stop and rest.
38
Final Design Work|Coffee Hut
39
Final Design Work|Coffee Hut
Weep hole for
drainage
Weep Hole for
drainage
2”x14mm bolt
2”x14mm Bolt
Spacer
Spacer
3/8” acrylic
3/8”
Spacer
Spacer
Nut
Nut
Downspout built into the center
column of the kiosk and trenched
to the existing infrastructure.
Design Inspiration
http://eco-elementsdesign.com/2011/08/rain-barrels-2/
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Final Design Work|Coffee Hut
10”
http://www.123rf.com/stock-photo/brushed_copper.html
Brushed copper/
thin textured metal
3/8”
2”
1/4”
8’
http://www.estreetplastics.com/
Clear acrylic
http://bgfons.com/download/959
Dark stone facing
3.5’
2.5’
7’
14’
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17’
http://cortensteel.tumblr.com/
Corten Steel
Final Design Work|Masterplan
I-5
Wavy Paver
Pattern
Art Path
Program
Audible
Vegetation
Park Place Building
Cascade Fountain
Public Entrance
Coffee Hut
be
ll P
lac
e
6th Avenue
Canyon Fountain
Central Plaza
Hu
b
Scented
Vegetation
N
Seneca Street
42
Conclusion|Previous Design Studio Experience
2nd Year Fall
Intro to Landscape Architecture
Entry-level design generation methods involving concept formation, site inventory and analysis, programming, and simple site organization
and planning. Problem solving through graphic, computer-generated, and model development; oral and written communication skills.
2nd Year Spring
Parks and Open Spaces
Continued design development in site organization and planning. Design issues in natural resources, land reclamation, construction
technology, and rural development. Intermediate problem solving through two- and three-dimensional graphic techniques; continued
oral and written communication skills
3rd Year Fall
Site Planning and Design Studio
Visual problem solving and large-scale site planning issues. Two-part focus involving the comprehensive visual inventory and analysis along
with the immediate application of site planning and design skills.
3rd Year Spring
Community Planning & Design Studio
Cultural and environmental design issues as they relate to large-scale land planning and site design involved with residential communities.
Emphasis within the studio involves site engineering and design detailing.
4th Year Fall
Urban Design Studio
Regional systems inventory, visual survey, analysis techniques, and methodologies for design problem solving through graphic, computer,
and modeling development. Focus on urban studies and site planning. Studio.
5th Year Spring
International Design Studio
Comprehensive design studio experience in advanced architectural studies to be conducted in culturally diverse, international
locations.
5th Year Fall
Environmental Planning Studio
Environmental systems development and implementation of a complex design problem. Emphasis on landscape architecture
design development through graphic, computer, and modeling techniques.
43
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Personal Identification
“The iguana will bite those who do not dream.”
-Lorca
April Lipatan
P.O. Box 202
Glenburn, ND 58740
Cell-(701) 240-7357
Home-(701) 362-7418
46
http://ancalyma-art.deviantart.com/art/Between-Dreams-And-Reality-187620947