SPARK CG SOCIETY_ Presents PROGRAM GUIDE January 30 – February 3, 2013 Vancouver International Film Centre 1181 Seymour Street Vancouver, Canada Message from the Conference Chair Terabyte Thank You AWESOME Sponsors! Megabyte Byte Kilobyte Partners On behalf of the SPARK CG Society, in partnership with the Vancouver International Film Centre, the Visual Effects Society-Vancouver Section, and Vancouver ACM SIGGRAPH, we welcome you to the SPARK FX ’13 Conference and Festival. This event, along with its sister, SPARK Animation, held last September, completes the successful return of SPARK to the Vancouver community. I came to Vancouver eight years ago and watched a phenomenal growth in our creative industries. The evolution of this community goes hand and hand with the mission of SPARK. The team behind SPARK is pleased to provide this community with programs that share ideas and knowledge, celebrates the amazing art we create, provides a place to mingle with peers and colleagues, and is an important source of inspiration and education. An event like SPARK FX does not magically come together, so special thanks are in order. First, to all our sponsors, both private and government, who’s generosity demonstrates their commitment to our creative industry. Second, to Sauching Ng and all the volunteers, who give so freely of themselves to make this event a success. And finally, to Sly Provencher, the driving force behind SPARK. Without all three, there would be no SPARK. We thank you for coming and supporting SPARK. Now go mingle… Dennis Hoffman Conference Chair, Spark FX ’13 5 Conference Friday · February 1, 2013 09:00 AM The Hobbit: Sampling the Real to Create the Digital 9 11:00 AM The Making of Life of Pi: Above All... It’s Important Not to Lose Hope 11 01:00 PM Creating the Impossible: “Bending” the Laws of Physics to Tell the Story 13 03:00 PM Halo 4: The VFX of Forward Unto Dawn 15 05:00 PM Prometheus: Engineering Alien Worlds 17 Saturday · February 2, 2013 09:00 AM Wreck-it Ralph: Wrecking & Rocking the Worlds of Look, Lighting & EFX, Ralph Style 21 11:00 AM The Reality Behind the Illusion: The Business of VFX 25 01:00 PM Life of Pi: Riding Out the Storm 27 03:00 PM Calling the Shots: The Journey From VFX Supervisor to Director 31 05:00 PM The Art of Illusion: Merging the Imagined & the Real 35 07:30 PM VFX of The Hobbit: Fantastical Creatures & Lands of Epic Beauty & Darkness (industry mixer included) 37 09:30 PM Closing Industry Mixer (free beer, wine, beverages, snacks) — tickets available for $15 Friday // February 1, 2013 // 9:00 AM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) “The Hobbit: An Unexpected Journey” © 2012 · New Line Productions, Inc. All rights reserved. The Hobbit: Sampling the Real to Create the Digital Textures Supervisor and Creative Art Director Gino Acevedo will discuss how Weta Digital was able to get the incredible textures and unique design looks for the creatures and environments of the Hobbit. Gino’s background in practical effects has given him a unique perspective and helped him pioneer new techniques like skin scans for creating extraordinarily detailed and realistic textures. He will talk about how these were put to the test on The Hobbit’s vast range of creatures, digital doubles and key environments. Gino Acevedo Textures Supervisor, Creative Art Director Weta Digital Gino Acevedo joined Weta Workshop to supervise the special makeup effects of the creatures in The Lord of the Rings. During the filming, Weta Digital asked Gino to help create the digital Gollum. Gino became the Art Director for the digital creatures and the liaison between Weta Workshop and Weta Digital. This allows a continuous design vision, from initial illustrative designs through to the final digital effects. As Creature Art Director on Avatar, Gino oversaw the Weta Digital texture artists. They created techniques of “life casting”, to achieve lifelike details such as minute skin pores on the digital models. Gino recently completed work on The Hobbit: An Unexpected Journey. www.wetafx.co.nz 9 Friday // February 1, 2013 // 11:00 AM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) “Life of Pi” © 2012 · Twentieth Century Fox Film Corporation. All rights reserved. The Making of Life of Pi: Above All... It’s Important Not to Lose Hope Erik-Jan de Boer started working on Life of Pi in late 2010. Over the course of the next two-plus years, he helped create the ‘unfilmable’ with his team of animators at Rhythm & Hues. Together, they succeeded in creating a convincing and naturalistic performance of a tiger that shares long periods of screen time with a live-action actor. This achievement has garnered a 2013 Oscar® nomination for Best Visual Effects. Erik-Jan will present some never-before-shown materials and some fun ‘making-of’ clips. Very few VFX artists can claim to have survived so long, and none in the company of an adult Bengal tiger. Erik-Jan de Boer Animation Director Rhythm & Hues Studios Rhythm & Hues Animation Director Erik-Jan de Boer has more than 23 years of experience in animation, graphics and special effects for commercials, feature films and theme park rides. He recently directed the character animation for Ang Lee’s Oscar® nominated adaptation of Life of Pi. Starting at London’s Moving Picture Company in 1989, Erik-Jan later became head of 3D animation and special effects at Rushes Plc, where he was responsible for the artistic and commercial success of spots for Ford, the BBC, Reebok, Phillips and the US Marine Corps. Joining R&H in 1996, Erik-Jan’s credits include Academy Award® VFX winner The Golden Compass, and VFX Oscar® nominee The Chronicles of Narnia: The Lion, the Witch & the Wardrobe, and numerous other projects. Born in Amsterdam, Erik-Jan holds a Masters Degree in Image Synthesis and Computer Animation from Middlesex University, England and a Bachelor in Image and Media Technology from Utrecht School of the Arts. www.rhythm.com 11 “The Dark Knight Rises” © 2012 · Warner Bros. All rights reserved. All pictures, images, films and other copyrighted works are the property of their respective owners. Friday // February 1, 2013 // 1:00 PM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) Ian Hunter Creating the Impossible: “Bending” the Laws of Physics to Tell the Story Join Visual Effects Supervisor Ian Hunter as he explains how to create spectacular story-driven effects. Using examples from The Dark Knight, Inception, and The Dark Knight Rises, Ian will show how challenging, complex, and physically demanding shots and scenes get dissected and solved through the use of innovative and simple processes. This presentation will provide attendees with insights on how the latest digital technologies support and enhance some of the most effective and timehonoured practical and photographic techniques, resulting in effects that manage to be both believable and mind-blowing. Co-Founder, VFX Supervisor New Deal Studios Ian Hunter is a creative director and co-founder of New Deal Studios in Los Angeles. As a visual effects supervisor and art director for over 20 years on films and commercials, Ian has overseen the creation of effects sequences including previs, miniatures and sets, photography, matte paintings, digital animation and compositing, including work for the Christopher Nolan projects The Dark Knight, Inception, and The Dark Knight Rises. Other New Deal Studios credits include The Avengers, Pitch Black, The X-Files Movie, End of Days, T3: Rise of the Machines, X-Men 3: The Last Stand, Watchmen, Night at the Museum, Whiteout, and Pirates of the Caribbean: On Stranger Tides. Ian is a member of the Academy of Motion Picture Arts and Sciences and The Visual Effects Society. www.newdealstudios.com @ianmachunter 13 Friday // February 1, 2013 // 3:00 PM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) “Halo 4: Forward Unto Dawn © 2012 · Microsoft Corporation. All rights reserved. Halo 4: The VFX of Forward Unto Dawn Visual Effects Supervisor and Producer, John E. Sullivan will pro-vide an overview of the process and challenge of creating quality visual effects for the web series Halo 4: Forward Unto Dawn. This groundbreaking digital production tells an exciting story of heroism and sacrifice on a scale never before seen in the “Halo” universe, taking fans back to the beginning of the human and Covenant war, and leading into the events of the game “Halo 4.” John E. Sullivan VFX Supervisor John E. Sullivan is an Emmy® awardwinning VFX Supervisor who started his motion picture career at the Howard Anderson Company while studying cinema at the University of Southern California. He worked at Apogee for twelve years starting out as a photographic effects camera person and motion control camera operator and eventually became a director of photography. After Apogee, John started working as a VFX Supervisor at many of the major studios including Sony, Walt Disney, Warner Bros., Buena Vista, MGM, New Line, Fox, and DreamWorks on many features including, Last Action Hero, Die Hard With A Vengeance, Eraser, and Collateral. In 2010, John received an Emmy for “Outstanding Special Visual Effects for a Miniseries, Movie or a Special” while working as a VFX Supervisor on the HBO television series The Pacific. John recently completed work supervising the visual effects for the groundbreaking digital series Halo 4: Forward Unto Dawn. 15 Friday // February 1, 2013 // 5:00 PM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) Matt Middleton “Prometheus © 2012 · Twentieth Century Fox Film Corporation. All rights reserved. CG Supervisor MPC Vancouver Prometheus: Engineering Alien Worlds MPC CG Supervisor Matt Middleton will present an overview of approaches taken for MPC’s Academy Award® nominated work on Ridley Scott ’s Prometheus, with a focus on the build of the Prometheus Ship, the Juggernaut ship and the Alien Planet LV-223. Matt Middleton is CG Supervisor at MPC Vancouver with 10 years experience in visual effects. After studying Computer Visualisation and Animation at Bournemouth University, Matt began his career in 2003 working at Hourglass Studios as a digital effects artist on the Jim Henson Pictures movie Mirror Mask. In 2005, Matt joined MPC to work on The Da Vinci Code and Golden Age. Matt’s talents as an artist were quickly recognized and between 2007 and 2009 Matt worked on a number of high profile movies as sequence supervisor / Lookdev lead including Wolfman, The Chronicles of Narnia: Prince Caspian and Watchmen. In 2009, Matt accepted the role of CG Supervisor working on Prince of Persia, followed by Harry Potter & the Deathly Hallows: Part 1 and most recently Ridley Scott’s Prometheus. Matt is currently CG Supervisor on The Lone Ranger. www.moving-picture.com 17 MPC takes you behind the scenes of their Academy Award nominated work for Ridley Scott’s Prometheus and Ang Lee’s Life of Pi at this year’s SparkFX. Saturday // February 2, 2013 // 9:00 AM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) Brian Leach Associate Director of Look & Lighting Walt Disney Animation Studios “Wreck-It Ralph” © 2012 · Disney. All rights reserved. Wreck-it Ralph: Wrecking & Rocking the Worlds of Look, Lighting & EFX, Ralph Style Associate Director of Look and Lighting Brian Leach and Effects Supervisor Cesar Velazquez share the artistic and technical skills required to overcome the challenge of creating distinctive looks for the numerous worlds featured in the film Wreck-It Ralph — including the 8-bit world of “Fix-it Felix Jr.”, the first-person action game “Hero’s Duty”, and the candy-coated cart racing game “Sugar Rush”. Brian will reveal the research and development that went into creating the “look” of these three worlds including the cinematography board, foundation lighting techniques, the use of new material shaders, and the relationship between lighting and layout. Cesar will cover the creation of the effects element for the video game worlds and the stylistic rules for each, including the use of traditional hand drawn technique in their pipeline. Join them in this entertaining talk on how they helped create these unique worlds and the unexpected discoveries along the way. Brian Leach received a degree in photography with a minor in fine art from Art Center in Pasadena. Upon graduation in 1994, he launched his professional career with a stint as a digital artist and compositor at the award-winning effects house, Dream Quest Images. His first assignment there was working on The Mask, and he went on to contribute to such other effects oriented films as Kundun, Armageddon, and Inspector Gadget. This was followed by a role as compositing supervisor on Sky Captain & the World of Tomorrow, 2D sequence supervisor on X-Men 2: X-Men United and senior technical director on Spider-Man 2 and The Haunted Mansion. He served as compositing supervisor on 102 Dalmatians and Kangaroo Jack. In 2004, Brian joined Walt Disney Animation Studios as a lighting artist and sequence lead on the feature Chicken Little. His other Disney credits include the role of sequence lead on Bolt, and lighting supervisor roles on Prep & Landing: Naughty vs. Nice, Tangled, and the short film Tick Tock Tale. www.disneyanimation.com 21 Cesar Velazquez Effects Supervisor Walt Disney Animation Studios Cesar Velazquez began his career in 1995, at Warner Bros. Imaging Technology (WBIT), developing software for live-action films including Eraser, Batman & Robin, and Mars Attacks. Afterwards, he worked at Kodak’s Cinesite for the next 2.5 years. In 1999, he joined Dream Quest Images (renamed The Secret Lab after being acquired by Disney) and worked on Mission to Mars, and Reign of Fire, among others. At Walt Disney Animation Studios, Cesar has credits as an effects animator on Chicken Little, Meet the Robinsons, Bolt, and Tangled. He worked in a similar capacity on the 2008 animated short, Glago’s Guest. Cesar attended the University of Michigan, where he graduated with a BFA degree in 1993. In college, he made 3D shorts with a small group of classmates and worked on independent film projects involving computer art. His goal was to get into the art side of production while finding ways to apply his technical background. Cesar makes his debut as effects supervisor on Walt Disney Animation Studios’ ambitious and visually stunning CG comedy-adventure, Wreck-It Ralph. 22 Saturday // February 2, 2013 // 11:00 AM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) Scott Ross “The Curious Case of Benjamin Button” © 2008 · Paramount Pictures. All rights reserved. All pictures, images, films and other copyrighted works are the property of their respective owners. Co-founder, Digital Domain The Reality Behind the Illusion: The Business of VFX Scott Ross, Founder and former CEO of Digital Domain, former SVP of Lucas Arts Entertainment, and former General Manager of ILM will comment on the current state of the visual effects industry. This dynamic and charismatic executive will provide an overview on the changes in visual effects since its re-emergence in the 1970’s. Scott will address the problems with the current visual effects business model, and the impact rapidly changing technology has had on the business side of the industry. He will also comment on the effects of globalization, the value of tax incentives, and the role unions should play in visual effects. These and many other issues will be explored in this timely and intimate conversation between two visual effects veterans, Scott Ross & SPARK FX Conference Chair Dennis Hoffman. Scott Ross has had a stellar career as one of the most notable pioneers in digital media and entertainment. He founded, along with Hollywood luminaries James Cameron and Stan Winston, Digital Domain, one of the largest digital production studios in the motion picture and advertising industries. Under Scott’s direction, Digital Domain garnered multiple Academy Award® nominations, receiving its first Oscar® for the ground breaking visual effects in Titanic. That success was followed by a second Oscar® for What Dreams May Come and a third for The Curious Case of Benjamin Button. In 2006, as Digital Domain’s CEO and Chairman, he successfully sold Digital Domain to director Michael Bay and a group of private equity investors. Prior to forming Digital Domain, he led George Lucas’ vast entertainment empire: running Industrial Light & Magic (ILM), Skywalker Sound, Lucasfilm Commercial Productions, and DroidWorks. Under his leadership, ILM won five Academy Awards® for Best Visual Effects (Who Framed Roger Rabbit, Innerspace, Terminator 2, The Abyss, Death Becomes Her). 25 “Life of Pi” © 2012 · Twentieth Century Fox Film Corporation. All rights reserved. Saturday // February 2, 2013 // 1:00 PM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) Life of Pi: Riding Out the Storm Harry Mukhopadhyay This presentation will break down a number of shots created by the team at MPC for Ang Lee’s Life of Pi. CG Supervisor Harry Mukhopadhyay and Lead Compositor Jose Fernandez de Castro will reveal how complex VFX shots drove the live action shoot and the creation of a spectacular digital hurricane for the Tsium Tsum sinking and Storm of God Sequences. CG Supervisor · MPC Vancouver Harry joined MPC in 2006, as a digital artist on 10,000 BC and The Chronicles of Narnia: Prince Caspian. His skill as an FX artist was quickly recognized and over the next few years he worked as Lead FX TD on movies including Harry Potter & the Half Blood Prince, Surrogates and Percy Jackson & the Lightning Thief. In 2010, Harry accepted the role of CG Supervisor for MPC’s Vancouver studio working on Sucker Punch and Fast Five. Harry’s expertise in FX came to hand a year later when he began work as CG Supervisor on Ang Lee’s Life of Pi, working closely with MPC’s VFX Supervisor Guillaume Rocheron to create the spectacular Storm of God and Tsimtsum Sinking sequences. Harry was originally born in Brazil and has a very technical background holding degrees in Computer Science and Electrical Engineering. Harry is currently MPC’s CG Supervisor on Gore Verbinski’s The Lone Ranger. 27 Jose Fernandez de Castro Lead Compositor · MPC Vancouver Jose Fernandez de Castro has over 10 years of visual effects compositing experience in Mexico, London and Canada, working on a number of high profile movies including The Golden Compass, The Curious Case of Benjamin Button, The Chronicles of Narnia: Prince Caspian, and many more… Jose joined MPC Vancouver in 2010, where he has worked as a Lead Compositor and Nuke TD on multiple shows, such as Suckerpunch, Fast Five, Source Code, Man of Steel and Life of Pi. His emphasis as a Nuke TD and lead at MPC has been on the development of tools and workflows that simplify the artists’ tasks and achieve each show’s specific technical and artistic goals. In the case of Life of Pi, he lead the push to adopt deep compositing as a viable solution to many of the technical challenges that the film presented. Jose is currently working as a Lead Compositor and Nuke TD on Maleficent. www.moving-picture.com 28 Saturday // February 2, 2013 // 3:00 PM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) “Life of Pi” © 2012 · Twentieth Century Fox Film Corporation. All rights reserved. Calling the Shots: The Journey From VFX Supervisor to Director What motivates a VFX supervisor to become a director? How did they land their first directing gig? What did they learn as a director? How has their VFX knowledge helped them in their directorial debut? What would they do differently? These are a few of the questions Eric Brevig and Hoyt Yeatman, two Academy Award® winning VFX supervisors, will answer when they share their experiences as directors on major motion pictures. They will reveal what it felt like to arrive on set as a director and share their thoughts on how they see the future for others who want to make the transition from visual effects to directing. become Warner Bros. live-action 2010 holiday hit. Both films have generated sequels, which are continuing today. Prior to helming Journey, Eric served as second unit director and VFX supervisor on over 25 films, including Men in Black; Wild, Wild West; and The Island. An expert in 3D filmmaking, Eric oversaw the photography and visual effects for “Magic Journeys”, “Captain Eo”, and “Honey I Shrunk the Audience” — all created for continuing exhibition at Disney theme parks around the world. Eric received an Academy Award® for Special Achievement in Visual Effects for his ground-breaking work on Total Recall, and he is the recipient of two more Oscars® nominations and a BAFTA nomination. Eric Brevig Hoyt Yeatman Director, VFX Supervisor Director, Senior VFX Supervisor Academy Award® winning VFX Supervisor Eric Brevig made his directorial debut in 2008, with Journey to the Center of the Earth 3D, the first live-action feature to be shot and presented in digital 3-D. His second feature film, Yogi Bear 3D, combined both live-action digital 3D photography and stereo-rendered CG animation to Academy Award® winning visual effects virtuoso, Hoyt Yeatman has made a career of creating the technology and producing the most complex and stunning practical and digital effects for Hollywood’s most acclaimed filmmakers and studios. His work has earned him an Oscar® for Best Achievement in Visual Effects for his dramatic use of miniature and underwater blue screen photography in the The Abyss and a Scientific & Technical 31 Achievement award from the Academy for his contributions to the invention of a new visual effects film stock, SFX 200T. He co-founded Dream Quest Images, an Academy Award® winning visual effects company that was purchased by Walt Disney Studios, and supervised the visual effects on over a hundred projects before making his feature film directorial debut on the live-action animation hybrid film G-Force. Yeatman is currently the Senior Visual Effects Supervisor on the highly anticipated Bryan Singer film, Jack the Giant Slayer, utilizing the most advanced ground-breaking technology in digital and stereo 3D effects for this film. 32 33 Saturday // February 2, 2013 // 5:00 pM // Vancity Theatre // 1181 Seymour Street // Admission: $20 (incl. taxes) “The Age of Innocence“ © 1993 · Columbia Pictures. All Rights Reserved. All pictures, images, films and other copyrighted works are the property of their respective owners. Bill Taylor VFX Supervisor, Cinematographer The Art of Illusion: Merging the Imagined & the Real Visual effects is about creating an illusion and making it seem real. While the images on the screen are imagined, the bonds made behind the screen are real. Join Bill Taylor as he shares his story on how he got into “the business”, the influence mentors had on his career, and the importance of collaborating well with others, especially in an industry where “who you know” is as important as what you know. Bill co-founded Illusion Arts, one of the most respected visual effects specialist facility in the industry, with his colleague VFX Supervisor/Matte Artist Syd Dutton. Over the company’s 26-year history, they provided thousands of VFX shots for over 200 films and worked with many great talents. Bill will share how he overcame challenges on the job and the life-long connections made along the way. Bill Taylor ASC is a Visual Effects Supervisor/Cinematographer. He began his visual effects career at the Ray Mercer Co, an old-line title and optical house, before working as a cameraman for long-time mentor and matte artist Albert Whitlock at Universal Studios. After Whitlock’s retirement, Bill and his matte artist colleague, Syd Dutton, founded Illusion Arts Inc. where they supervised and executed the visual effects for nearly 200 films, including Bruce Almighty and Casanova. His recent credits as Visual Effects Supervisor include John Hillcoat’s Lawless (2012), and Brandon Hess’ First in Flight (2012). Bill co-authored with Petro Vlahos, chapters on blue and greenscreen compositing in both the “American Cinematographer Manual” and the “Visual Effects Society Handbook”. Bill served five terms as a Motion Picture Academy Governor representing the Visual Effects Branch and Chairman of the Executive Committee. He was also the founding co-chair of the Academy Science and Technology Council (with Ray Feeney). Bill owes a lifetime debt of thanks to three mentors, the late Lin Dunn ASC, the late Albert Whitlock, and Petro Vlahos. 35 Saturday // February 2, 2013 // 7:30 pM // Vancity Theatre // 1181 Seymour Street // Admission: $35 (incl. taxes) // INDUSTRY MIXER INCLUDED “The Hobbit: An Unexpected Journey” © 2012 · New Line Productions, Inc. All rights reserved. VFX of The Hobbit: Fantastical Creatures & Lands of Epic Beauty & Darkness 5 Oscar® nominees Joe Letteri, Eric Saindon, David Clayton and R. Christopher White will provide a detailed look at the visual effects for The Hobbit. They will talk about the impact of working in 48fps stereo and what that meant for the artists across the facility. The team will also discuss the amazing array of creatures in The Hobbit, including the rebuilding of Gollum from the inside out, as well as the gloriously disgusting Goblin King, trolls, eagles, Azog and more. The presentation will also cover new tools developed during the show before delving deeply into set extensions and CG environments from Hobbiton and Rivendell, to the Goblin Caverns and the many forests of Middle Earth. Joe Letteri Sr. VFX Supervisor Joe Letteri’s pioneering work on digital visual effects has earned him four Academy Awards® for Best Visual Effects on Avatar, Lord of the Rings: The Two Towers, Lord of the Rings: The Return of the King and King Kong. He has also received the Academy’s Technical Achievement Award for co-developing the subsurface scattering technique that brought Gollum to life. Joe joined Weta Digital as Visual Effects Supervisor on The Two Towers and over the last eleven years he has led Weta Digital to become one of the worlds premiere visual effects studios. Joe has developed many techniques that have become standards for bringing photographic quality to digital visual effects. He specializes in the creation of compellingly realistic creatures, from the dinosaurs of Jurassic Park, to Gollum in Lord of the Rings, the 25ft gorilla in King Kong, the Na’vi in Avatar, and Caesar in Rise of the Planet of the Apes. As Senior Visual Effects Supervisor on Avatar, Joe oversaw a programme of research and development over four years that produced shots larger and more complex than ever attempted before. This involved shooting on a virtual stage with a new camera system, along with the development a full pipeline of tools effectively launching a new approach to filmmaking called virtual production. Last year, Joe led the Weta Digital team back into Middle-earth to bring to life the first film of Peter Jackson’s much anticipated trilogy The Hobbit:An Unexpected Journey. 37 Eric Saindon VFX Supervisor A native of Maine in the United States, Eric Saindon arrived at Weta Digital in 1999 to work on the Lord of the Rings trilogy. Eric was the Creatures/Character Setup Supervisor for Lord of the Rings: The Fellowship of the Ring and worked extensively on the creation of Gollum for Lord of the Rings: The Two Towers. In 2002, Eric became CG Supervisor for “Pelennor Fields”, the largest sequence of Lord of the Rings: The Return of the King. Following Lord of the Rings, Eric worked as a lead CG Supervisor on I, Robot. For Peter Jackson’s blockbuster remake of King Kong, Eric became Digital FX Supervisor, and has since worked as a visual effects supervisor on X-Men: The Last Stand and Fantastic 4: Rise of the Silver Surfer. Eric began work on Avatar at the start of 2007 on the preproduction pipeline development for jungle and biolume as well as overseeing the creation of digital assets and continued on to oversee 745 shots. Following on from the Avatar DVD, Eric started early pre38 production on The Hobbit. He worked with the previz team and art department to help breakdown and layout the different environments in The Hobbit. When production started in March 2011 Eric became the onset visual effects supervisor for the Hobbit trilogy. Eric Saindon came to Weta Digital from Santa Barbara Studios where he was a modelling supervisor and lead technical director on such movies as Star Trek: Insurrection and The Little Vampire. Chris White VFX Supervisor Chris White originally came to Weta Digital from Industrial Light & Magic. At ILM, he focused on creating innovative effects and tools — including the dynamics software used to create the tornadoes in Twister, as well as creating podracer crashes, exploding asteroids, and battling dinosaurs for the Star Wars prequels and Jurassic Park series. Chris joined Weta Digital in 2002. Starting with The Lord of the Rings: The Return of the King, he worked on look development for creatures including Shelob, Oliphants, and the Haradim. He created the complex destruction of the Black Gates for the conclusion of the Lord of the Rings trilogy. Dave Clayton For King Kong, Chris helped develop the CityBot software that helped recreate 1930s New York, procedurally building over 100,000 3D buildings to match the actual 1933 skyline. As well as developing software and techniques for building a digital New York, Chris supervised the VFX for several sequences in the film. Dave Clayton’s degree in Communication Design was his introduction to 3D animation. He quickly became passionate about the art form and in 1999 began animating for films, music videos, and advertisements. Next, Chris worked as a Visual Effects Supervisor on Avatar, as well as Peter Jackson’s The Lovely Bones and Neill Blomkamp’s District 9. His work as a Visual Effects Supervisor on Rise of the Planet of the Apes was nominated for both a Bafta and an Academy Award (in the Visual Effects category). He has recently completed work as a Visual Effects Supervisor on The Hobbit: An Unexpected Journey. www.wetafx.co.nz Animation Supervisor In 2002, Dave and his university friend Andrew Silke took a hiatus from work to follow their dream of creating an independent animated short film. The result was the award winning Cane-Toad: What Happened to Baz. Dave’s career at Weta Digital began in 2003 when he was hired for as an animator on Return of the King. His talent for creating realistic movement led to him taking on more responsibility — first as a Senior Animator on I, Robot, then a Sequence Lead on King Kong. His first Animation Supervisor role came in 2006 on Eragon, where he and his team created the climactic end sequence. Dave then started the initial animation studies for Avatar, which began his three-year involvement in the project. His Animation Supervisor role on Avatar gave him the experience necessary to lead the animators back into Middle-Earth and bring to life the digital characters of The Hobbit: An Unexpected Journey. 39 Friday & Saturday // February 1 & 2, 2013 // 8:30 AM – 5:30 PM // Vancity Theatre // 1181 Seymour Street // FREE · REGISTER ONLINE Job Fair Digital Domain 41 EA Canada 41 Gener8 (Saturday only) 42 Image Engine (Friday only) 42 MPC Vancouver 43 Pixar Canada 43 Prime Focus 44 Rhythm & Hues Studios 44 Zoic Studios 45 DIGITAL DOMAIN EA CANADA Founded in 1993, digital production company Digital Domain has delivered innovative visuals for more than 90 movies including Titanic, Pirates of the Caribbean: At World’s End, the Transformers trilogy and TRON: Legacy. Its artists have earned multiple Academy Awards®. A creative force in advertising, Digital Domain has brought its artistry to hundreds of commercial, videogame and music video productions. The company has been at the forefront of innovation for nearly two decades and is expanding its role into the co-production of feature films, the creative development of advertising and the creation of virtual performers. From facilities in California and Vancouver, BC, Canada, including its own state-of-the-art virtual production studio, Digital Domain continues its innovative work in visual entertainment and advertising. Electronic Arts (EA) is a global company with offices and development studios across the world, including the EA campus in Burnaby — home to EA Canada studios, as well as their subsidiary company The Capture Lab, EA’s worldwide motion capture studio. EA delivers games, content and online services for internet-connected consoles, personal computers, mobile phones, tablets and social networks. The company is a leader in digital interactive entertainment, with more than 250 million registered players and operating in 75 countries. With different worldwide locations, EA is proud to be a large company that provides their staff with more opportunities to exercise their talents. EA is currently focused on moving some of their valuable franchises to new platforms and business models, such as the free-to-play versions of “FIFA” and “Need for Speed” and the FIFA Facebook game: “FIFA Superstars”. www.digitaldomain.com www.jobs.ea.com 40 41 Friday & Saturday // February 1 & 2, 2013 // 8:30 AM – 5:30 PM // Vancity Theatre // 1181 Seymour Street // FREE · REGISTER ONLINE Friday & Saturday // February 1 & 2, 2013 // 8:30 AM – 5:30 PM // Vancity Theatre // 1181 Seymour Street // FREE · REGISTER ONLINE GENER8 (Saturday only) IMAGE ENGINE (Friday only) MPC VANCOUVER PIXAR CANADA Gener8 is a technology company providing solutions to entertainment industry giants like Sony Pictures, Warner Bros, and Twentieth Century Fox. Our start in stereoscopic 3D conversion catapulted us to the top of the market within 18 months. Using our unique G83D™ system, today we are the only studio in the world capable of delivering stereo conversion for an entire feature-length film that can meet or beat natively shot 3D. Image Engine provides world-class visual effects for feature films. With over 15 years in the industry, several award wins and an impressive list of feature film credits including the recent District 9, The Twilight Saga: Eclipse / Breaking Dawn Part 1, The Thing, Immortals, Battleship, and Zero Dark Thirty it is leading the growing feature film visual effects industry in Canada. Currently in production are: Neill Blomkamp’s upcoming feature Elysium (Sony Pictures Entertainment and Media Rights Capital, 2013), R.I.P.D. (Universal Pictures, 2013), The Fast and the Furious 6 (Universal Pictures, 2013 ) and Lone Survivor (Universal Pictures, 2013). Image Engine is a privately owned and run company, based in Vancouver, BC. MPC is a global visual effects and postproduction company working in the Film, Advertising and Creative industries. At MPC, we collaborate with the international movie industry by bringing the vision and ambitions of the world’s most creative filmmakers to stunning life. Increasingly that means being involved at every stage of the creative process; from collaborating on initial concept art, rigging and animating characters to delivering the final compositing and offering advice on stereo workflow. Pixar Canada is a wholly-owned subsidiary of Pixar Animation Studios, the creator of some of the world’s most beloved computer animated films, such as Toy Story, A Bug’s Life, Toy Story 2, Monsters, Inc., Finding Nemo, The Incredibles, Cars, Ratatouille, WALL•E, Up, Toy Story 3, Cars 2 and most recently, Brave. Clearly established as a market leader in 3D conversion, our latest product is Cumul8™, a unique cloud-based asset management system that helps filmmakers manage the flow of digital assets between myriad VFX vendors. Our vision is to help filmmakers realize their dreams. Today, Gener8 is driving the digital revolution in the entertainment industry. Our work includes top tier feature films like The Amazing Spider-Man, Harry Potter & the Deathly Hallows: Part 2, and Ghost Rider: Spirit of Vengeance. www.gener8.com www.image-engine.com We work in London, Vancouver, California and Bangalore and as such have diverse creative inspiration. Our business is all about our people, and the work we do is only ever as good as the talent we employ so we make sure our team includes the very best in their creative and technology fields. Some of our recent international feature film credits include Life of Pi, Prometheus, Skyfall, X-Men: First Class, Pirates of the Caribbean: On Stranger Tides, Sherlock Holmes 2 and of course many more... We are currently hard at work on projects including; Maleficent, Man of Steel, World War Z, The Lone Ranger, 47 Ronin, The Seventh Son and Jack the Giant Slayer. Based in Vancouver, BC, the studio objective, to make animated Shorts and TV Specials based on well known and loved Pixar characters. The Vancouver production crew includes the Layout, Sets & Characters, Animation, FX, Lighting, and Rendering departments, supported by in-house Production Engineering, Systems, HR, Facilities, and Finance departments. The studio’s completed projects include: • Air Mater, released with the Cars 2 DVD • Small Fry, released with The Muppets in theatres • Time Travel Mater currently playing at Cars Land at Disneyland • Partysaurus Rex released with Finding Nemo 3D in theatres www.pixarcanada.com www.moving-picture.com 42 43 Friday & Saturday // February 1 & 2, 2013 // 8:30 AM – 5:30 PM // Vancity Theatre // 1181 Seymour Street // FREE · REGISTER ONLINE PRIME FOCUS RHYTHM & HUES STUDIOS ZOIC STUDIOS We are a global creative and technology services company, delivering innovative and pioneering 3D conversion, visual effects and animation services to major entertainment and media companies from Hollywood to Bollywood and beyond. Rhythm & Hues is a global production powerhouse dedicated to creation of visual effects and animation for Hollywood movies. Among its 145 screen credits are The Golden Compass and Babe, Academy Award winners for Achievement in Visual Effects, (2008 and 1995 respectively). R&H has also received four Scientific and Technical Awards from the Academy of Motion Picture Arts and Sciences. Headquartered in El Segundo, California, with additional facilities in India, Malaysia, Canada and Taiwan, R&H offers filmmakers a dynamic creative resource with a vast array of technology and talent. Projects currently in production include: R.I.P.D, The Seventh Son, Percy Jackson & the Sea of Monsters, 300: Rise of an Empire, The Hunger Games: Catching Fire, Winters Tale, Grown Ups 2 and Black Sky. In addition to its service business, R&H has established East Grand Films, a film investment fund to co-finance and co-produce major Hollywood properties for the global market. Zoic Studios is a visual effects company based in Culver City, California, with a sister office in Vancouver, B.C., Canada, which creates computer-generated special effects for film, television, commercials and video games. www.rhythm.com Recent credits include: Twilight Saga, Breaking Dawn 2, Once Upon a Time, Arrow and DreamWorks’ Falling Skies. A global team of 3,500 artists, technicians and producers with diverse experience and backgrounds, we work together to deliver world-class visual entertainment services from the key centres of creative content production — London, Los Angeles, Mumbai, New York and Vancouver. We’ve had the honour of helping to bring some of the best-known Hollywood feature film releases to spectacular life, including: Men in Black 3, Star Wars: Episode One — The Phantom Menace 3D, Total Recall, Frankenweenie, Harry Potter & the Deathly Hallows: Part 2, Wrath of the Titans, TRON: Legacy, Narnia: The Voyage of the Dawn Treader, Immortals, Transformers: Dark of the Moon and Avatar. www.primefocusworld.com “Visual Evolution” is their mission: to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for everything they work on. Zoic’s accomplished artists and producers understand story, process, technique and relationships. Their team has a proven track record of success in a range of media including episodic, film, commercials and gaming. Masters in the fields of 3D, Compositing, and Production Management, their elite reputation attracts additional talent and encourages a strong work ethic. Zoic’s relationships with its clients are deep and long lasting. The company is known for results-driven excellence in all endeavors. www.zoicstudios.com 44 45 Festival We Jan. 30 6:30 PM Wagner’s Dream 49 We Jan. 30 8:45 PM Mars et Avril 49 Th Jan. 31 8:30 PM The Thing (1982) 51 Th Jan. 31 10:30 PM The Thing (2011) 51 Fr Feb. 1 7:30 PM 2001: A Space Odyssey 53 Fr Feb. 1 11:00 PM The Exorcist 53 Su Feb. 3 1:00 PM Die Nibelungen 55 Su Feb. 3 7:00 PM The Extraordinary Adventures of Adèle Blanc-Sec 55 Su Feb. 3 9:00 PM Micmacs 56 47 Wednesday // January 30, 2013 // Vancity Theatre // 1181 Seymour Street // Admission: $11 (incl. taxes) Wagner’s Dream “Mars et Avril” // Canada // 2012 // Dir.: Martin Villeneuve // 90 min. All pictures, images, films and other copyrighted works are the property of their respective owners. USA // 2012 // 115 min. // Dir.: Susan Frömke // BRD Language: English & French Complete with soprano spillage, dangling Rhinemaidens, frayed tempers and frozen computers, Susan Frömke’s fly-on-the-wall study of a glitch-filled, controversial opera production has more suspense and drama than any ten reality shows. In taking on Wagner’s titanic Ring Cycle, superstar Canadian theatre director Robert Lepage should have known what he was getting into. The logistical requirements alone — 16 hours of musical drama, four stories over four nights, dragons, Rhinemaidens, tenors, carpenters, etc. — are staggering. But directors of Wagner’s cycle must also come to terms with re-interpreting for contemporary audiences a work tainted by the composer’s anti-Semitism and powerful associations with Hitler and Nazism. New stagings of the work are expected to take all of this on board and more, and radical re-interpretation has become the norm. Lepage’s bold solution is to design a special stage — nicknamed (without affection) “the machine” — with interlocking wooden elements that shift to create new spaces, from the bottom of the Rhine to the ruins of Valhalla. This structure, which recalls at different times the world’s biggest game of Jenga and a Rubik’s cube, is elegant in action but terrifying to work with — watching the statuesque soprano Deborah Voigt wipe out and somehow bounce back is only the most impressive moment of doughty professionalism in this revealing (if sometimes nervewracking) film. Wagner ain’t for wimps. Mars et Avril Canada // 2012 // 90 min. // Dir.: Martin Villeneuve // DCP Language: French with English subtitles Produced by Robert Lepage (who also costars — from the head up — as cosmologist and inventor Eugene Spaak), this stunning Quebec sci-fi is an eye-popping debut feature from graphic novelist and Cirque du Soleil alumnus Martin Villeneuve. Set in a futuristic Montreal, with man on the eve of setting foot on Mars, the film is a love triangle involving a beautiful photographer, Avril (Caroline Dhavernas), a musician, Jacob (Jacques Languirand), and his friend Arthur (Paul Ahmarani) whose original instruments are inspired by the female form. Proof that scifi doesn’t have to be about clone wars, Mars et Avril is more concerned with music, love, and philosophy than rocket guns. But it also packs a sly wit — as well as extraordinary production design by the Belgian artist François Schuiten (The Golden Compass; Mr. Nobody). With music by Benoit Charest (The Triplets of Belleville). 49 “The Thing” // Canada, USA // 2011 // Dir.: Matthijs van Heijningen Jr. // 103 min. All pictures, images, films and other copyrighted works are the property of their respective owners. Thursday // January 31, 2013 // Vancity Theatre // 1181 Seymour Street // Admission: $11 (incl. taxes) The Thing The Thing USA // 1982 // 109 min. // Dir.: John Carpenter // DCP Canada, USA // 2011 // 103 min. // Dir.: Matthijs van Heijningen Jr. // 35MM Filmed in Stewart, British Columbia, John Carpenter’s film is the second adaptation of John W. Campbell’s novella “Who Goes There?”, previously filmed by Howard Hawks and Christian Newby in 1951 as The Thing From Another World. Although critics were predictably sniffy about this prequel to John Carpenter’s film, it’s worth remembering the critical reaction in 1982 was equally hostile, with most reviews looking back nostalgically to the 1951 Howard Hawks production The Thing From Another World. It took about a decade before Carpenter’s shocker was accepted as a landmark in modern horror. Set in American Antarctic research station, the film follows the discovery of a similar Norwegian site, the scene of some recent unexplained horrors that claimed the lives of everyone on the base. Records show that the Norwegians recently came across a UFO buried in the ice... Legendary for the shocking creature fx created by Rob Bottin, the 1982 Thing is now widely perceived as a classic in its own right, one of the scariest films ever made. Ingeniously devised to dovetail with events at the remote Norwegian Antarctic base, the latest ‘Thing’ begins with the discovery of a flying saucer under the ice. American paleontologist Kate Lloyd (Mary Elizabeth Winstead) arrives to investigate and is shown the alien body that has been retrieved from the scene... A corpse that defrosts with a vengeance. Showcasing top of the line visual effects by Image Engine, the Vancouver company best known for District 9, The Thing is a tense, horrifying movie that pays respect to the past while embracing the brave new wave in FX work. 51 “2001: A Space Odyssey” // UK, USA // 1968 // Dir.: Stanley Kubrick // 141 min. All pictures, images, films and other copyrighted works are the property of their respective owners. Friday // February 1, 2013 // Vancity Theatre // 1181 Seymour Street // Admission: $11 (incl. taxes) 2001: A Space Odyssey The Exorcist Uk, USA // 1968 // 141 min. // Dir.: Stanley Kubrick // DCP USA // 1973 // 122 min. // Dir.: William Friedkin // dcp Based on Arthur C. Clarke’s short story “The Sentinel”, 2001: A Space Odyssey redefined the sci-fi genre. With its radical structure (a single cut elides 4 million years), scant dialogue and oblique narrative this was the first movie to emulate the philosophical seriousness of writers like Clarke and Philip K. Dick, and the first to see that special effects could become an integral component in the art form. 40 years ago, William Friedkin’s The Exorcist redefined screen terror with its slow but atmospheric build up mounting to a sustained crescendo of graphic, visceral horror. Audiences had never seen special effects like these before, and reacted with panic and revulsion — as if Satan himself was at loose in this film. The film’s pacing is deeply unfashionable (except in the art-house) but seen on the big screen it still holds up as a spellbindingly immersive experience. Made at the height of excitement around the space age — just a year before the first Moon landing — the movie combines a typically cold Kubrickian rationalism with a genuine sense of awe, mystery, and (often overlooked), beauty. Thirteen-year-old Linda Blair is Regan, the movie-star daughter who is possessed by a demon, and whose body becomes a spiritual battleground. Even today, 40 years on, if you have never seen this movie before you have never seen anything that can match it for sheer unadulterated horror. 53 Sunday // February 3, 2013 // Vancity Theatre // 1181 Seymour Street // Admission: $11 (incl. taxes) Die Nibelungen “The Extraordinary Adventures of Adèle Blanc-Sec” // France // 2010 // Dir: Luc Besson // 107 min. All pictures, images, films and other copyrighted works are the property of their respective owners. Germany // 1924 // 300 min. // Dir.: Fritz Lang // BRD The two-part, five-hour Die Nibelungen is a courageous and hallucinatory work, a film in which every single shot might alone endure as an exemplar of visual art. Its extraordinary set-pieces, archetypal themes, and unrestrained ambition have proven an inspiration for nearly every fantasy cycle that has emerged on-screen since — from Star Wars to Lord of the Rings. In Part One, Siegfried, the film’s eponymous hero acquires the power of invincibility after slaying a dragon and bathing in the creature’s blood. Later, an alliance through marriage between the hero and the royal clan of the Nibelungen turns treacherous, with Siegfried’s sole weakness exploited. In Part Two, Kriemhild’s Revenge Siegfried’s widow travels to the remote land of the Huns to wed the monstrous Attila, and thereby enlist his forces in an act of vengeance that culminates in massacre, conflagration, and, under the auspices of Lang, one of the most exhilarating and terrifying end-sequences in all of cinema. result is a film of startling expressionistic power, and a summit of Fritz Lang’s artistry to rank beside Metropolis. The Extraordinary Adventures of Adèle Blanc-Sec France // 2010 // 122 min. // Dir.: Luc Besson // dcp Language: French with English subtitles Paris, 1911: When a pterodactyl hatches in a museum and begins terrorising the town, clueless detective Caponi (Lellouche) seeks the connection between the prehistoric menace, a mad old professor (Nercessian) conducting resurrection experiments and intrepid reporter Adèle Blanc-Sec (Bourgoin), whose pursuit of ancient artefacts is a desperate personal mission... A whimsical, madcap action adventure romp in the spirit of Indiana Jones from the director of The Fifth Element, Nikita and Léon: The Professional. Adapted from the myth that served as the basis for Wagner’s Ring cycle (though not an adaptation of the operas themselves), Lang’s picture employs its own counterpoint through a systematic, viral series of deranged geometrical patterns and the arresting, kabuki-like quality of the actors’ performances. The 55 Micmacs France // 2009 // 105 min. // Dir.: Jean-Pierre Jeunet // 35mm Language: French with English subtitles Jean-Pierre Jeunet, the wizard who gave us Amelie and Delicatessen conjures another buoyant medley of slapstick, whimsy and satire in this infinitely inventive contemporary fantasy. Dany Boon (from Welcome to the Sticks) is Bazil, a video store clerk who takes a bullet to the head in a freak drive-by shooting mishap. He survives, but the doctors decide to leave the bullet in there, meaning that he could die at any moment. Released from hospital, he’s jobless and penniless, but his luck changes when he falls in with Slammer (Jean-Pierre Mareille) who introduces him to an industrious group of salvage artists making their home in scrap heap beneath a Parisian underpath. It’s a bohemian shelter where tables walk and you never know what contraption you might bump into next. The slightly damaged Bazil is another piece of junk to be reclaimed and put to renewed purpose. I N TE R NAT IONA L FI LM FE ST IVA L July 2013 Montreal www.fantasiafestival.com 56 5 Credits Your Volunteers: Sly Provencher · President Larry Bafia · Vice-President Dacosta! · Treasurer & Art Direction Craig Natsuhara · Secretary Dennis Hoffman · FX Conference Chair Sauching Ng · Production Carlye Archibeque · Media Relations Mike Davison · Tech & Web Development Tony Tsai · Photography Hamish Millar · Business Development Jonathan Kassian · Business Development Tomoko Bayley · Outreach Japan Brian Iankovs · Volunteer Jason Pauls · Volunteer Alex Reinach + Alison Lake + Amber Ng + Andrea Rosa + Ben Simonds + Deana Louie + Dhruv Arora + Giulio Tarsitani + Jaime Torres + Jason Guan + Jennifer Gustafson + Joao Bogossian + Liane Li + Linh Pham + Michael Gresham + Nathan Sam + Shagan Kaur + Shibu Matthew + Simon Butler + Spen Din + Tom Tang + Trudy Truong + Yegor Swarovski C A Huge Thank-You... To all of our sponsors, all the participating individuals, studios, distributors and attendees, this would not be achievable without you! M Y CM MY CY CMY K Volunteer Coordinators Barb Dawson · Dylan Hunter · Al Macleod Job Fair Coordinators Anne Slama · Sarah Hill · Monique Williams 54 58 5 The 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques sparkcg.ca [email protected]
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