Education Pack Supporting material for — 3D Printing: The Good, The Bad and The Beautiful 28 January – 23 April 2017 1 The National Centre for Craft & Design Navigation Wharf, Sleaford, Lincolnshire, NG34 7TW This research pack is intended as a private resource, to be used for internal educational purposes only. As such, the images included within this pack are for internal use only and may not be copied, distributed or used for any other purposes without appropriate permissions being sought. This pack was commissioned by The National Centre for Craft & Design and was researched and written by Emma Verity, Arts and Education Consultant. The National Centre for Craft and Design is operated by Leisure in the Community Trust and managed by North Kesteven District Council. NCCD is a National Portfolio Organisation of Arts Council England. School visits to NCCD are free. Design by: http://du.st Cover photo: Lynne MacLachlan 05Introduction 0710 Reasons to Visit The National Centre for Craft & Design 09 Background to the Exhibition 12 19 Visual Learning Model: Exploring the Exhibition 21 For all learning enquiries please contact: [email protected] +44 (0) 1529 308710 www.nationalcraftanddesign.org.uk 3D Printing Education Packages Key Concepts 25 Curriculum Areas 35Appendix The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 01. Introduction About The National Centre for Craft & Design Established in 2003, The National Centre for Craft & Design (NCCD) is the largest venue in England entirely dedicated to the exhibition, celebration and promotion of international and national craft and design. We aim to stimulate greater understanding of contemporary craft and design, providing enriching arts and cultural experiences for everyone, through a dynamic programme of high quality exhibitions, participation and retail. Education at NCCD NCCD offers students and educators the opportunity to explore the demands of the national curriculum in a safe, stimulating and vibrant environment enabling a multifaceted kaleidoscopic approach to learning — educating through observing, creating, reflection and review. Our exhibition programme lends itself perfectly to curriculum specifications which state that students should have the opportunity to use creativity and imagination and to apply knowledge from other disciplines including Mathematics, Science, Art and Design. This resource pack is informed by National Curriculum requirements and Ofsted subject guidance. It is full of ideas to inspire a creative learning experience at NCCD and is designed to be used by teachers, educators, curators and exhibition staff when planning a group or independent visit. We have also created three education packages that offer exciting opportunities for children, young people and teachers to work with national and international artists through our exhibitions. Admission to NCCD is free. All floors and spaces in the centre are fully accessible to wheelchair users. A lunch room can be booked, or our Riverside café can provide healthy lunch options at an additional cost. Weather permitting; groups also have the option to picnic on Eastgate Green adjacent to the centre. Our workshop has capacity for 25 people. For larger group visits, students will be split into groups. 4 Photo: Michael Eden The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 5 02. 10 Reasons to Visit The National Centre for Craft & Design: 1. You will be confident in your knowledge that you are meeting the needs of the creative child in your school. 6. You may be facilitating the next greatest British designer, inventor, engineer, artist, mathematician or medic. 2. By visiting your local exhibition centre ‘The National Centre for Craft & Design’, you will be encouraging active participation from your students whilst fulfilling many of the requirements of Arts Award and Artsmark. 7. You will be facilitating your students with opportunity to view and participate with international, national and local artists, fulfilling many of the criteria from subject specifications. 3. Through accessing the learning resources provided and stimulated by the exhibition, you will be facilitating your students’ learning progression over time, through encouraging active learning between lessons. 4. Active participation creates healthy, independent learners with resilience and pride in achievement. 5. The exhibition and related cross curricular teaching and learning ideas available from the centre, encourages curiosity and real engagement with learning. 8. You will be opening your students’ eyes to a possible career in the creative industries — the fastest growing sector in the economy at present. 9. You could be providing very cost effective training for your staff to increase their skill base and generate practical creative ideas for classroom use. 10. As an educationalist, you may be interested to know that Ofsted’s recent findings indicate a significant correlation between a school’s arts provision and their overall grading as ‘Good’ or ‘Outstanding’. Photo: Unfold The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 7 03. Background to the Exhibition 3D Printing: The Good, The Bad and The Beautiful is a show created in partnership with the University of Lincoln and NCCD’s first innovative and tactile exhibition exploring 3D printing technology. As the title suggests, the show will provide an in-depth exploration of the benefits and negative consequences of 3D printing. It will encourage audiences to discover 3D technology and the production process that opens up new creative possibilities enabling the maker movement. Exhibiting Artists: • Michael Eden • Lionel T Dean • Danit Peleg • Lynne MacLachlan • Matthew Plummer Fernandez • Design studio Emerging Objects (ceramics) • Byron Colman • Crick Smith • Unfold (design studio) • Grace Du Prez • N-E-R-V-O-U-S System (design studio) • University of Lincoln Design-athon • Dorry Hsu • Bart Hess • Richard Arm • Adidas • Siemens • The Magic Candy Factory • Jason Wilshire-Mills • The Collection Museum, Lincoln Photos: Matthew Plummer-Fernandez 8 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 9 So What is 3D Printing and How Can it Benefit Students? This revolutionary manufacturing technology summons objects into existence. 3D printing is also known as additive manufacturing and is a process of rapidly manufacturing products layer by layer. Using digital modelling software, customisable designs for objects can be produced by dividing the design into cross sections and ‘printing’ the separate layers on top of each other. Findings from DfE Pilot Study: • There is considerable potential for 3D printing to be used within a range of STEM subjects. Links can be made between mathematics, design and physics: “With the printer carrying out the ‘production’ of objects, more time can be spent considering the science and mathematics involved in design.” • Pupils with poor concentration were able to see tangible results more quickly and as a result, they kept interest in the lesson. Several pupils commented that they could make shapes and components on a 3D printer that they couldn’t make with the technology they had in class. The ability to explore more complex designs and ideas means pupils remain more interested. • Teachers open to new ways of teaching, including pupil-led experimentation, found a reduction in anxiety about the volume of the curriculum to be ‘covered’. A recent review of research found that independent learning can result in improved academic learning and other, wider benefits. • The 3D printer is ideally suited to project work, where learning arises naturally as part of an investigation or construction project. • In DT it is common for pupils to be given a design brief and be expected to make personal choices about the design, which they then test out for themselves. Where physics and maths teachers engaged with use of the printers successfully, it promoted thinking, reasoning and understanding of their subject. • Design & Technology and Engineering: Older pupils familiar with the design cycle (plan, design, make and evaluate) are able to exploit the use of the 3D printer to shorten the “make” phase as the printer is quicker at producing items. This means it is possible to spend more time on “design” and “evaluate” and to produce better quality products. • With the opportunity to share ideas for using the 3D printers with colleagues, teachers also benefited from demonstrations of the printer set up and software used by experienced presenters. In a 3D printer, layers of polymer beads are printed one on top of the other. Heat melts the polymer beads so that they form a solid structure. A powder is used to fill spaces where no polymer is required and is removed later. 3D printing encourages students to think about design, prototypes and evaluation in the real world. A powerful tool to have at a teacher’s disposal, it can help inspire creativity with technology savvy pupils. Studies have demonstrated that schools which embrace 3D printing see GCSE results and option choices dramatically increasing. Photos: N-E-R-V-O-U-S System 10 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 11 04. 3D Printing Education Packages We have created three packages to help teachers and learners have a high quality learning experience at NCCD. Workshop Options: STRATA: A Workshop in Layers 3Doodling with Grace Du Prez Join artist/curator Michael Shaw for a fun and informative workshop, exploring how materials can be layered to create dynamic sculptural forms that reflect the ‘layer by layer’ nature of 3D printing. Pupils will initially create multi-layered cut out relief-drawings, which can also produce dynamic shadows. Fabricated sculptures will then be built up from concentric shapes of sheet foam in alternating colours. Modelling follows through the lamination and manipulation of two colours of air drying clay. The workshop concludes with an opportunity to touch and hold some of Michael’s 3D printed sculptures and a slide lecture exploring several fantastic layered objects from Architecture, Art and Design. Grace Du Prez, designer-maker and Mixed Media Textiles graduate from The Royal College of Art (2010) has used a 3Doodler for 3 years to produce unique and innovative objects, jewellery and millinery. In this workshop students can learn all about creating designs using the 3D printing pens. 15 students maximum, 5yrs+ 3D Printing Gallery Tour & Talk with Jonathan Hutchinson Choose one option: • Explore pattern design • Design your own object: a ‘vessel’, rollercoaster, skyscraper, bridge, board game, sunglasses, vehicle or a self-portrait • Suggest your own theme 16 students maximum, 12yrs + Join the Gallery team for a tour and draw session in the exhibition before meeting University of Lincoln graduate and designer of the exhibit ‘Calliper Kid’, Jonathan Hutchinson, for an inspiring and interactive talk on 3D printing in Product Design. £350 Gold Choose one option: • £100, max 25 students. 2 hours: 1 hour tour & draw, 1 hour talk. Suitable for Primary school students. 4 hour workshop + optional Tour & Draw session led by a member of NCCD’s artistic team. • £150, max 25 students. 3 hours: 2 hour tour & draw, 1 hour talk. Suitable for KS3+. Silver £250 2 hour workshop + optional Tour & Draw session led by a member of NCCD’s artistic team. Bronze £2 per pupil 1.5 hours session, and groups of 30 pupils maximum Tour & Draw session with a member of NCCD’s artistic team. This is suitable for all ages and abilities and perfect for Primary school pupils. We can also deliver additional gallery activities at £5 per pupil. Photos: Jonathan Hutchinson and Grace Du Prez. 12 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 13 Special Events for Teachers and Higher Education Students Multi-Sensory Curating: The Future of Non-permanent Exhibitions Tue 7 Feb, 4.30–6pm Teachers, Academics and Educators are invited to join the exhibition curators, Professor Anne Chick and Bryony Windsor, for a free tour and talk of the exhibition to explore the themes of 3D Printing and look at how you can take these into the classroom. Special Events for Everyone Jewellery Making Workshop Sat 4 Mar, 1–4pm £49pp, materials and 3D printed pen provided, 14yrs+ Live 3D Printing Demonstration Sat 8 Apr, 1–4pm Free, everyone welcome 3D Printing Pen Millinery Workshop Sun 9 Apr, 10am–4pm £80pp, materials and 3D printed pen provided, 14yrs+ Free, please book Professor Anne Chick In Conversation with Lionel T Dean Tue 7 Mar, 6–7.30pm Pop in for a complimentary glass of wine and enjoy a late night shopping evening in our craft and design shop. Suggested donation of £5, everyone welcome Michael Eden: The Hand and The Glove — Gallery Tour and Q&A 3D Printing in Design: Young People’s Workshop Mon 10 Apr, 10am–4pm £20pp, snacks & drinks included, materials and 3D printed pen provided, 12–25yrs 3D MakerBot Returns for Feb Half Term and Easter Sat 11 Feb–Sun 19 Feb & Sat 1 Apr–Sun 16 Apr 2017 Free, everyone welcome Mon 10 Apr, 11am–1pm £20pp, booking essential Photos: N-E-R-V-O-U-S System 14 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 15 Artsmark Excellent reasons to get involved at the NCCD — we meet the criteria! • Artsmark helps to chart pupils’ progress in the arts by drawing upon the Claxton, Lucas and Spencer’s model of Creative Learning Progression (2012). Evidence of impact can be identified via uptake of the NCCD regular teachmeet events and training opportunities to improve skills and knowledge for students and teachers. • The Learning programmes at NCCD is written with cross curricular learning opportunities in mind and meets the learning objectives across the Key Stages. • NCCD gives the ‘wow-factor’ of art with our stimulating opportunities available through the vibrant education and public learning programmes. • The team at NCCD engages young people, placing then at the heart of programming. • Talk with the learning team at NCCD to help you create your ambition and vision for Artsmark in your school and let us help support you on your journey. • NCCD is exciting, inspiring and engaging and will help you to maximize the number of ‘ways-in’ for learners of different abilities and learning styles. • NCCD provides authentic opportunities offering real-world challenges to learners with the range of learning opportunities available. • Like you, like Artsmark, NCCD strives for excellence and innovation! Achieve your Arts Award with the help of NCCD! Bronze Certificate Level 1 Take Part: Attend a workshop to create 3D sculptures using 3D pens. Arts Review: Attend an exhibition talk and tour or be an audience member at Grace Du Prez’s performance and demonstration event. Arts Inspiration: Experience ground-breaking primary research into the work of 3D design. Use the audio and visual guides to research the artists’ works. Arts Skill Share: Back at school deliver a presentation of the exhibition. Silver Certificate Level 2 Arts Challenge: Challenge yourself to become knowledgeable of the world of 3D Design by visiting the exhibition or attending the workshop events. Review: Talk to the gallery team and record a range of views on the exhibition Arts Research: Observe Grace Du Prez demonstrate her skills and find out about her journey to success; talk to the gallery team to discover the diverse routes they took into working in the world of the arts. Arts leadership Back at school talk to your careers advisor, plan and organise an information workshop to deliver to your peer group. Gold Certificate Level 3 Arts Practice: Extend your arts practice by gaining experience of the world of 3D design, gain inspiration to develop something new. The Wider Arts Sector: Talk to NCCD about volunteering in this unique space dedicated to contemporary innovative craft and design. Research and Review Choose from our programme of high quality talks to find out about artists and their career paths. Form a view: Make the case for challenging an arts organisation to become more inclusive by meeting the needs of all learners and visitors. Talk to the team about how they are breaking the mould as a visual arts centre by adapting the environment of the exhibition to engage the visually impaired visitor. Project Leadership: Back at school create an inclusive arts project which can be enjoyed by an audience with diverse needs. Photo: Danit Peleg 16 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 17 05. Visual Learning Model — Exploring the Exhibition Curriculum Content/ Key Skills • Via meta-learning: learners become able to reflect on and articulate their own learning, during and after the event. • Curriculum links/Key Skills: Cross-curricular literacy; speaking and listening. • Observational Skills: observing, describing and interpreting visual information. • Analytical Skills: experience in contemplating various data and weighing perceptions, facts and opinions in order to make informed judgements. • ALL Key Stages • Learners take the role of a reporter and interview the artist/gallery assistant with key questions. Answers can be filmed or recorded for future report writing or notes for own design ideas. • Design Detectives: learners can be tasked with individual key questions to explore. The group come together and compare findings. • Deductive Reasoning: gathering clues, building evidence and framing conclusions. Pupils could make drawings in sketchbooks of part of the exhibition which they are drawn to. Observe how the learners group themselves. Groups can then talk about and note down what they like in the exhibition. • • Creative Expression: expressing objective response to artworks, which involves reasoning, yet is open-ended. Encourage a range of vocabulary — nouns, adjectives, verbs, adverbs to describe the exhibition. KS2/3: • Individual and Group Communication Skills: articulating ideas and opinions; learning to listen and respond to others. • • • Photo: Geoffrey Mann Suggested Activity Ideas • Historical Knowledge: acquisition of factual knowledge about art; how to use art as a primary source of information. Look at the exhibition in terms of what it is telling us — its content, message (i.e. what could it stand for or symbolise), title, theme and type/genre. • Collaboration: shared knowledge is generated through building of trust which comes from effective communication and working together in a supportive atmosphere enabling confident voices. Consider what can be understood through looking at the formal qualities of the work, i.e. colour, shape, marks, surface, scale, space, materials, process, composition. • Context: challenge the notion that reading a work in terms of the artist’s biography or an assumption of what the artist’s intentions. This is not the only way of gaining meaning. It is relevant to look at a work in the wider context of when and where it was made and to consider how the present climate informs our reading of a work. (It is also important to take into account the gallery and the information presented within it). • Encourage students to look hard to form their initial ideas. • Question their first responses. • Develop their personal interpretations with external knowledge and contextual concepts. Responsibility: learners are involved in the initiation, direction, control and evaluation of their own learning. The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 19 • Reflect on the learners’ own experiences and articulate their concerns which surround the exhibition in relation to their prior understanding of design. • Reveal the work’s complexity and enable each learner to have a richer experience of it. • Invite learners to share their reactions; encourage learners to acknowledge and express their felt response. • What is it about? • What can I see? ‘I can see…’ challenge the learners to see more and more detail to develop the powers of observation. • What is the work’s relationship to the wider world? Encourage speaking the language of art; Consider the relationship of art to the viewer; give space to discuss response to art Q+A to artist and by artist. • ‘I think…’ learners share their ideas about the exhibition; expressing opinions — the why and how? • ‘I wonder….’ The 5 w’s ,‘where…’, ‘how…’, ‘who…’, ‘why…’ ‘what?’ encourage further research. KS4/5/Undergraduate: • Interpretation can be undertaken from a number of theoretical positions rather than being determined by the art historical canon (feminism, postcolonialism, formalism, the political and social, semiotics and iconography). 06. Key Concepts Inclusivity: The Creation of New Forms: The exhibition aims to explore and test how 3D printing can be used to make an exhibition in a visual arts venue more accessible to a visually impaired audience. Some of the exhibits will be interactive with light and sound and others can be touched. Lionel T Dean, the creator of Future Factories, has an aim ‘to overcome the split between the technological and the aesthetic; between artistic creativity and machine production — integrating beauty, technical knowledge, and industry’. Movement and Freedom — Where Fine Art Meets Technology: Danit Peleg’s innovative design process has led her work to be enjoyed at the Paralympic opening ceremony in Rio in 2016. Using inspiration form Botticelli’s painting ‘The Birth of Venus’, Peleg designed a dress using 3D printing for double amputee and Paralympic medallist Amy Purdy. The dance segment in the ceremony explored the relationship between humans and technology where Amy dances the samba with the KUKA robot. Peleg uses the 3D process to create flexible dresses which move beautifully. For more on the process and her very first design and collection read the case study further on in the learning pack. Dean explores the possibilities for flexibility in the manufacture of artefacts inherent in digitally driven production techniques. His project inverts the current processes of mass production with that of individualised production. Random variable factors are introduced (scale, proportion, surface texture, pattern) by the computer which will stimulate a lack of uniformity. Each design will be ‘maintained in a constant state of metamorphosis’ by the computer software. The idea is for the craftsperson to be guided by a design intent and to achieve different aesthetics based on a central theme. A section of the gallery will display an installation of 3D printed lights by Lionel T Dean. The installation will allow visitors to experience how lighting may affect the experience of a visually impaired visitor. Visual impairment has many degrees, some visitors with visual impairment may be photosensitive and will thus experience difficulties with glare and bright light, whilst others may require bright light to enable them to see more clearly. The installation explores how we can be sensitive to the light levels in a room and how we can make adjustments as necessary depending on the visitor. Photos: Lionel T Dean (left), Adidas (above) 20 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 21 Animation and Design: Inspired by 1950’s Japanese science fiction, Dean’s ‘T-Rex versus The Gorilla’ animation sees them fight over a precious stone which the creatures use as a weapon in their encounters. The creatures sit on top of the finger with the tail of the T Rex forming the loop of the ring. The underside of the ring carries a QR code which when scanned, reveals the movie played back to you on your mobile device. The set of five jewellery designs has each ring representing a different point in a magna animation fight sequence between the monster characters. A traditional hand drawn animation, the clip references manga animation, 1950’s science fiction and 8-bit video games. The rings have been sculptured from the appropriate frames and have been cast in silver from 3D printed waxes with the gorilla rhodium plated to distinguish the characters. The film is a collaboration between Product Artist Lionel T Dean and Digital Sculptor Philip van der Alt from BunnyCorp. In the exhibition, bespoke and luxury craft and design has been inspired by various ideas from natural fractals and patterns to technology. Dean and N-E-R-V-O-U-S System explore lighting whilst Michael Eden brings together traditional ceramic craft skills and digital technology to create unique craft objects. The Breakthrough 3D Printed Art Objects: GCODE is the language in which people tell computerised machine tools how to make something. GCODE Clay is a series of objects 3D printed in various clays — porcelain, bmix, terracotta and recycled clay. The work of the digital designer is clearly present as such detail could not be achieved by hand. Texture, pattern and surface make the objects tactile as well as gathering light and shadow in a beautiful way. Pushing beyond the boundaries, the 3D printing process creates new expressions in clay through a series of controlled errors. Unlike 3D printed ceramics, where the artefacts are defined by the striations on the surface, here a series of controlled errors (defined by the plasticity of the material, gravity and the machine behaviour) enable the surface material to take on the appearance of textiles with the clay being woven, threaded or curled as it droops away from the surface. With patterns emerging and disappearing in the variations of the experiments explored, this unpredictability could be said to be the fundamental aspiration of object making. 22 Design studio Unfold created The Peddler, a system adopted from their previous designs for a ceramic water filtration system for developing countries. The Peddler is made up of a series of objects for diluting and dispersing perfume and has led to a collaboration with the French perfumer designer Barnabé Fillion. “If you look at the rest of our work,” Verbruggen says, “understanding the process and then reinventing the process, that’s what leads to the development of new objects and new forms. For us, form is always something that should come from process and understanding of the process. Not the other way around.” Dries Verbruggen, Unfold Michael Eden questions the value of 3D printed objects as artworks. Having previously worked in ceramics, Eden now explores making ceramics using a 3D printer and reveals the highly intricate and complex outcomes that would have been impossible to achieve using traditional methods. Conservation: The role of 3D printing in restoration and the conservation of the Earth’s resources, through a move from mass to individual consumption, is explored in the work of Byron Coleman who uses 3D printed elements to reconfigure and restore furniture, as seen by the designs for chairs and tables. Fractal patterns are used to construct elaborate joinery and components creating unique pieces of furniture design. The team at Crick Smith have replicated historical artefacts including ‘Terracotta Warriors’. The tactile replicas allow access for interaction from all people (visually impaired) as artefacts are too fragile and precious to normally interact with. And, Michael Eden has been inspired by ancient vases and transformed them into modern pieces. By conserving the historical context of ancient ceramics Eden continues to keep it relevant. Photo: Unfold The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 23 07. Curriculum Design Technology Suggested Activities: KS2/3/4 • Unleash your creativity — what would you design? Look at the exhibits where objects are added to using 3D printed elements, such as lighting. • Explore and consider how materials can be used in 3D printing: Background Information Thanks to the ability to build a product from the bottom up, 3D printers can print shapes that cannot be viably manufactured any other way. For example, people with missing limbs can have custom prosthetics 3D printed to their personal style, shape and capability. Another example is from Airbus, a firm using 3D printers to make airplane parts lighter which allows the plane to use less fuel without sacrificing strength and safety. »» Cheap machines for the toy market. »» Serving geek education and SME markets using higher quality machines with recyclable materials. »» Higher quality materials already available i.e. titanium, steel, silver and gold plus a range of plastics i.e nylon and photopolymer materials. Aluminium would never be used for health and safety reasons. Discuss the suitability of these materials. »» Explore the idea of future materials with functional applications such as 3D printed electronics with the development of materials with thermal and electrical conductivity. »» Consider how materials will continue to be improved for durability quality of surface finish and strength. »» Research Dorry Hsu’s use of a haptic arm and computer programmes, how does this use of technology impact her crafting of jewellery? »» Dorry Hsu also uses boiling water and dye to gradually incorporate lots of different hues and colours when developing her designs. Experiment with how to make dyes and methods of dying. 10 Mad Things 3D Printers Have Done: 1. Made a lampshade created out of the path of a moth’s flight. 2. Made a burrito customized to the perfect ratio of beans, guacamole and sour cream. 3. Made possibly the fastest sprint shoes ever made, weighing just 96 grams. 4. Made a hybrid car that runs on gas and ethanol —was given the burp-sounding name “Urbee”, made entirely using thermoplastics. 5. Printed medication — a pharmaceutical printer allows you to dispense your own chemicals and pills to store them in. 6. Built a house made of plastic- maybe a future solution to the housing crisis? 7. Used human cells as ink- the use of bio ink in the creation of new human organs. 8. Spun blood vessels out of sugar. 9. Duplicated a kidney reducing the risk of organ rejection during a transplant. 10. Cloned a mummy. Photos: Dorry Hsu 24 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 25 Suggested Activities and Discussion Points: KS4/5 • • Consider the critical evaluation of new and emerging technologies, in contemporary and potential future scenarios, from different perspectives, such as ethics and the environment and how it informs design decisions. Explore how alternative processes can be used to manufacture products to different scales of production. • Understand and use specialist techniques and processes to shape, fabricate, construct and assemble high quality prototypes and/or products, including techniques such as wastage/subtraction; addition; moulding (deforming and reforming) and combination as appropriate. Suggested Activities and Discussion Points: KS4/5/Undergraduate • • If the user makes an aesthetic judgment on a form, the precise configuration of which has been generated by a piece of software, then who has ‘designed’ it? Reflect on the design/production paradigm as the one being put forward by ‘Future Factories’. What complex issues does it raise about the role of the designer? ‘Who owns the copyright? What is copyright? The generative system? The genetic code for a final form? The computer form? The computer image? The artwork on a gallery wall?’ • Students can think how 3D printing allows large companies to respond quickly to market demands or the latest craze. Research large toy companies such as Makielab and Disney. • Using the inspiration behind Lionel T Dean’s film, hand-draw an animation inspired by your favourite film and artworks. 26 Re-thinking Project Briefs, Audience and Market Research — Mass customisation or individual production? »» Discuss the impact on industry, enterprise, sustainability, people, culture, society and the environment of new and emerging technologies, production techniques and systems. • • • If current market research is based on a set of common denominators, how will the current practice of market research change? »» How will brand ethos change to celebrate the user needs of individuals to communicate individuality rather than lifestyle or brand values? »» Reflect on the idea of material culture: a consideration of people and the emotional relationship they have with objects rather than markets per se and the choices people make about those objects. Further Research • Freedom of Creation make furniture using nylon and carbon fibre. • Marianne Forrest prints watches in titanium. • Emerging Objects have used various clays such as porcelain, bmix, terracotta and recycled clay to create objects with textile-like exteriors as the clay is woven, threaded and curled. • Lionel T Dean uses nylon plastic for the lighting objects. • Jonathan Keep’s printed ceramics. • Tom Lomax plaster material printed in colour for his printed sculpture drawings and products ranging from letter stands, business card holders and phone stands for Father’s day’s gifts. • Art ‘Shimmering in the exhibition landscape is a network of geometric reflective pools of molten wax. Their mirrored surface is broken by a body, suspended from a robotic harness, plunging into the liquid. A crust of wax crystallises around its curves and folds, growing architectural forms, layer by layer, like a 3D printer drawing directly onto the skin. Slowly the body emerges, encased in a dripping wet readymade prosthetic. It is a physical glitch, a manifestation of corrupt data in motion, a digital artefact. They hang from hooks like a collection of strange beasts and frozen avatars. Body prints, imperfect and distorted and always utterly unique.’ Suggested Activities: KS2/3/4 • Ask pupils to look at the design inspiration pictures and write down what they think the design has been inspired by and why they think that. Suggest adding colour to their design to improve the level of communication of their designs. Annotations/label may also be added. Fine Art Suggested Activities and Discussion Points: KS3/4/5 • • Dorry Hsu uses clear resin and the process of stereolithography (SLA). • Danit Peleg was inspired by Sandro Botticelli’s painting ‘The Birth of Venus’ to design a dress for Amy Purdy to wear during her dance at the Paralympics Opening Ceremony in Rio 2016. A double amputee, Amy is a Paralympic medallist with the help of technology. Peleg used the diamond shapes and the nude colouring present in the painting as inspiration for her design. Read about the process Peleg used to formulate her design. Which painting would you use to design an item of clothing? Michael Eden graduated with an MA Fine Art (Painting) and has since delved into materials and processes through ceramics and 3D Printing. Over the years, Eden has also developed a keen interest in digital technology consequently leading to an exciting research project at the Royal College of Art to identify ways of combining craft and digital technology. Eden also reuses iconic and historical objects to show how 3D printing can go beyond conventional industrial ceramic techniques. Look at Eden’s ‘Wedgewoodn’t Tureen’ and further research other traditional ceramic works from the Industrial revolution or similar periods to redesign a piece of ceramic. (http://barthess.nl/digitalartifacts.html) Explore how you would use a piece from the exhibition to inspire a piece of performance art. • Consider the following: »» Innovative work is where technology is used as a means to an end: Karin Sanders (1997/2001) ‘People 1:10’. Discuss. »» Is where the process is used to the artist’s own end overridden by the resultant product demonstrating the inherent qualities of the process: Rachel Whiteread’s ‘Secondhand’ (2004). »» Is the conceptual context of the work more important than the traditional craft processes, which allow the artist full control over the process utilizing physical hands on experiences to gauge the quality of the work? The featured film by Bart Hess shows how he uses performance art combined with an ‘active’ material to construct sculptural fashion objects. The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 27 Textiles Background Information The perfect fit. Having a one-of-a-kind garment tailored just for you is the height of fashion luxury. It fits you just right and you know that piece of clothing was made for you alone. It can feel like it’s a part of you. Mass customisation and the research at the London College of Fashion: Sandy Black and her colleague Penelope. Their research was part of a project called ‘Considerate Design’, which was all about designing clothes in a way that paid more attention to the people wearing them, and to the Earth. They thought that if they could find a way to make an item of clothing more special to the person wearing it, they would take better care of it and wear it for longer. Geography/ Environmentalism/ Conservation English/PSHE/Citizenship Suggested Activities and Discussion Points: KS3/4 • • The process begins by scanning a body with a 3D scanner. Then the body measurements and the customer’s style preferences are translated into a 2D computer design which can be used in an industrial knitting machine. The machine can produce a knitted jumper that comes out in one piece, practically ready to wear. »» Considerate Design used scans to design bags for people with back problems. After taking the scans and transferring them to real-life plaster moulds, designers shape the leather bags so that they conform exactly to the shape of the wearer’s back. That way the weight of the bag is transferred evenly to the hips and the wearer doesn’t suffer their usual back pain. »» Suggested Activities and Discussion Points: KS3/4 • If clothing were less disposable we wouldn’t have to buy so much of it to replace the stuff we have thrown away. Ultimately, we would consume less. • If that jumper is yours, reflecting your own personal taste and fitting your own unique dimensions to a T, is it likely to help reduce the impact that fashion has on the planet? • How our clothes can be made to fit the Earth’s resources much more comfortably as well. • How are knitting patterns like computer programs? • How far do you agree with Peleg’s statement ‘I believe that technology will help democratise fashion and give designers more independence in the creation process.’ • 28 Peleg’s theory is that everyone will be able to travel without luggage and 3D print their clothes in the hotel room. Design what you would print and think about what materials you would choose. »» »» 3D printing means significantly less waste. Traditional forms of machining often leave up to 90% of a slab of metal on the machine shop floor; but additive manufacturing generates far less waste in the first place, and also makes it easier to reuse anything that is left over. The machines are also the ultimate expression of “just-in-time” manufacturing: a company can manufacture a needed part instantly, on the spot, rather than depend on the old system that required parts to be manufactured in mass quantities, stored in massive warehouses, and shipped to far-flung locations. Helping to further lower the resource footprint on products, some researchers are working on attaching recycling machines to allow manufacturers and hobbyists to reduce their ordering of raw injection materials which they have to order from somewhere else. When 3D printers are ready to saturate the home-use market, they may provide an almost fully selfcontained system. When 3D printed items break or need replacement, home users could simply recycle them into the machine and enable a cradle-tocradle system. The primary costs are in the machine itself and in the consumables or injection materials. 3D printers are able to manufacture items from various plastics and metals as well as glass, wood, food and even living cells. Most of the cheaper machines are limited to plastic, but many will function with more than one type of plastic. Dangerous objects: Weapons like knives or clubs can be printed in any shape and practicable material: assuming the design works, any 3D printer that can handle metal or polymers can privately print out the necessary part for a functional, license-free gun. 3D printing could make it easier to create them, and thus we’ll have many, many more of them in circulation. Eventually there may be an arsenal of untraceable guns in the hands of people who would not be able to legally buy them. In addition, America’s gun violence will be easy to export—right over the Internet—to other countries which have stricter gun ownership regulations. »» 3D printing even has the potential to completely undermine the war on drugs. Researchers at the University of Glasgow have developed a system that would print the necessary lab equipment to create pharmaceuticals. Consider the points that whilst this kind of technology has the potential to democratize the pharmaceutical industry, it might also enable people to print illegal narcotics from home in a way that’s far safer and less detectable a garage-based meth lab. It also means that the drugs people buy could become more dangerous than they are now. »» Consider the ethics of Bioprinting: people are already implanting magnets in their wrists and RFIDs in their arms so what about a second set of eyes placed on the sides of their heads to give them full 360-degree vision or any other futuristic application of body parts you can think of! Ridiculous? Yet look the dozens of women and celebrities who are already beautiful but who would prefer to look like mannequins with abnormally plump lips, buttoned noses, and shiny skin. »» As robotics and automation increase over the years, consider how more people may try to get an edge in the job market with specific augmentations that will enable them to perform certain unique tasks. For example, If the human body can adjust to a third or fourth arm, data entry professionals could become more efficient by drinking water with their third hand while the other two continue typing. On the other hand, research has demonstrated that the brain is capable of developing motor memory — any movement which requires practice — with a prosthetic device. The brain may indeed be capable of adapting to a new appendage and scientists are more concerned with enabling those people with disabilities than augmenting anyone without disabilities. Suggested Activities and Discussion Points: KS3/4/5 Discuss the environmental benefits of 3D printing considering the following points: »» »» With hi-res 3D scans giving all sorts of industries a facelift, there are implications for entertainment, health, fitness and apparel that can really make a difference in how people interact with the physical world. If most of how we will interact in a few years will be in 3D, whether online, VR or real life, discuss and consider the implications for the following: »» Open information; internet freedom and empowerment of the individual. »» The issues around the survival of the associated industries; the potential threat of counterfeit money; the manufacture of weapons. • 1931 Aldous Huxley wrote ‘A Brave New World’. Write a creative piece where you predict what society will become in light of the new technological advances. • The world of 3D printing is often beyond people’s imagination and grasp of understanding. Create an advertising campaign to promote products from your designs and write an information leaflet which explains the wonders of 3D printing to a general audience. • The Bad: what are the downsides of 3D technology? Debate the following idea either in the spoken or written form: »» John Smart points out in his ‘Fourth Law of Technology ‘that the first generation of a technology is often dehumanizing, but with the case of 3D printing, is the extreme opposite true? Explore the idea that humans will apply any new technology to their worst impulses. »» The Internet liberated people to say things online that they would not say in public. Now, all those same people isolated in their homes can make trouble through the creation of 3D objects any size, shape, and colour. Consider how the Internet has served the causes of racism, sexism, etc. »» Intellectual property on manufactured goods: Paramount Studios recently sent a cease-anddesist letter to someone who posted designs for a toy Paramount is marketing based on one of their movies. Consider how hard it will be to stop anyone from posting downloadable designs on the Internet for home 3D printers to create. »» Financial concerns: indications that criminals are hoping to enter the black market enabled by 3D printing. In Texas, a small band of thieves used a 3D printer to make an ATM card scanner which they installed in ATMs around their city. They then stole about $400,000 before being caught. The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 29 »» Plagiarism: Look at exhibitor Matthew PlummerFernadez (website) portfolio and discuss the negative consequences that 3D printing can have on copyrights. »» Dorry Hsu’s avant-garde jewellery looks into the aesthetic and attraction of fears as well as the concept of masks. When looking at cultures around the world, people wear masks are different reasons such as to scare away evil spirits. The masks are often decorated with frightening images of what the wearer’s fear are. Are these masks acceptable in society? Write down your fears, think about whether they are fictional or non-fictional? Are your fears impacted by society issues/global issues? »» • Consider what original ideas can you come up with? • Debate — 3D bio-printing research could eventually lead to the printing of organs ready for implantation. That might mean no more waiting lists for organs and no more age restrictions on said organs. The organ donation system might become linked to class and social economic status with the lower classes accessing the donation system whilst wealthier citizens take advantage of all kinds of new transhumanist life-extension techniques, replacing body parts as they wear out due to age. BUT what if 3D bio-printing converged with some of the stranger aspects of transhumanism? The cyborg visions of using digital technology to enhance our bodies could become reality as people use bio-printed body parts. Mathematics Suggested Activities and Discussion Points: KS3/4/5 • • Looking at the exhibits, explore symmetry and patterns through mathematic sets such as a fractal. Design a repeating pattern like a fractal or sketch the patterns in the exhibition. Investigate 3D Pythagoras theorem and trigonometry »» Use the 3D printer to demonstrate a 3D graph for various algebraic equations as well as producing examples of regular shapes (Dodecahedron). Science Suggested Activities and Discussion Points: KS3/4/5 • 3D printing is allowing rapid production of replacement body parts. The design can be adapted to give a precise fit to the individual patient. »» Metals can also be used in place of polymers. »» In the future The European Space Agency is devising a 3D-printed lunar base for astronauts on the Moon. They set up a tubular structure; a 3D printer then covers it with layers of lunar soil. A salt solution binds the particles together to form a rock hard solid. Look at Dorry Hsu’s project ‘Aesthetic of Fears’. Dorry uses 3D printing and handmade colour dye to create surreal, other-worldly jewellery and objects representing her own fears. The designs appear inspired by insects, internal and external body parts and science-fiction. Create your own piece of jewellery inspired by an element of the body/organs or insects/nature, incorporate what your own fears are to the design/s. Consider how a 3D printed object can be ergonomically designed to fit the body exactly. • Look closely at exhibits inspired by science. Use a microscope to draw patterns from cells. • N-E-R-V-O-U-S System use natural phenomena to write computer programmes based on processes and patterns found in nature. • Refer to Michael Eden’s ‘Bloom’ pieces which are made by Addictive Layer Manufacturing from high quality nylon material covered with a soft mineral coating. The radiating structures have an organic appearance and are reminiscent of plant forms. Study forms in the natural world to identify what Eden may have been inspired by. • Research — Richard Arm’s Master thesis entitled ‘Synthesizing The Human Heart With Polymeric Elastomers- Applications In Human Anatomy Education’. There are revolutionary ideas and projects for 3D printing already existing in the world of Science. Discuss: »» 30 • 3D printing always leaves traces of patterns. What shapes do you see? »» Also researchers at Wake Forest University are using the technology to print new skin directly onto a burn wound. They scan a burn victim’s wound into a computer, which in turn creates a 3D image with the exact size and shape of the wound. The printer then prints new layers of cells—using skin instead of ink—directly onto the lesion. Developed for US troops in Afghanistan, the whole process only takes an hour. Physics Computing Suggested Activities and Discussion Points: KS3/4/5 Suggested Activities and Discussion Points: KS3/4/5 • Find the positions of centres of mass of standard uniform plane laminas, including rectangle, triangle, circle and semicircle. • • Produce a set of laminae to support the teaching of centres of mass in mechanics instruction. • Consider chair stability — the forces weighing down during chair occupancy and equilibrium within chair production. Apply mathematics, such as trigonometry to calculate back angles, plot coordinates in the software to ensure designs maintain balance once printed by the 3D printer. • Byron Coleman can be referred to for inspiration on how a designer uses physics and mathematics, look into what has Byron had to factor in to create his furniture? • Perform a costing exercise to evaluate value for money. • Project work to incorporate 3D technologies: robotics, solar and hydrogen powered cars and rockets. • Look at Grace Du Prez’s 3D printed car for Nissan for inspiration: https://www.youtube.com/ watch?v=OAh7W1XpCUE The notion of computer generation of random form is not in itself original. The capability of computers to add an element of random selection to any mathematical function has been long appreciated. Research: »» The collaboration between the artist William Latham and the mathematician and computer graphics expert Stephen Todd. »» What is the abstract form named ‘form synth’? »» Research Latham as a ‘digital Darwin’ with the development of the ‘Mutator’ software. Explore the power of natural selection with the development of Todd’s method with Richard Dawkins’ ‘Biomorph’ system. »» Research the use of a haptic arm and other technology and programmes used by designers. What are the advantages and disadvantages of using technology? »» Discuss whether you feel that this process provides a genuinely new way of working, in that is has led to the creation of forms that would not have been created by other methods. »» Technology and craft — who is developing this relationship? Look at how Eden has used coding websites and technology to influence his ceramic works. »» Look into N-E-R-V-O-U-S Systems use of an app to allow users to customise their own designs for garments. Can you create an app idea/design which would further this element of making? The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 31 History Archeology Suggested Activities and Discussion Points: KS4/5/Under Graduate Suggested Activities and Further Research: KS4/5 Suggested Activities: KS2/3 • Research how 3D printing is being used in the world of conservation. • Syria’s director of antiquities has promised that Palmyra must not “rise again’ and turned into a fake replica of its former glory. Instead, what remains of this ancient city after its destruction by Isis — should be tactfully, sensitively and honestly preserved. Explore the contrast between the way Pompeii was excavated by sensitive scholars who preserved its paintings without excessively touching them up, or “completing” the Roman houses, with the work of British archaeologist Arthur Evans’ over-restoration of Knossos in Crete. • The Isis attack on Palmyra was not a counterfactual fantasy. It really occurred. This 21st-century tragedy is part of Palmyra’s history now. This too, for the sake of truth and as a warning to the future, must be preserved.’ (Jonathan Jones, The Guardian). Discuss. • • Find out about the technologies of the past and therefore people’s practical skills and resourcefulness. • Quantify the evidence helping us to draw conclusions about the rarity or abundance of different types of finds, building materials etc. and therefore about relative value and availability. • Learn about the everyday lives of society’s ordinary people. Research the following names and processes: »» Mid-19th Century to 1970s Topographic and photo sculpture: Joseph Beaman University of Texas: Wileme photo sculpture Blanther ‘s patent. »» Walter Woodbury (1865) photo relief process. »» George Cartlidge (early 1900s) photoceramic relief tiles. »» Ponton’s discovery of light sensitive chrome slats +William Fox Talbo patented process of combining gelatine with Potassium Dichromate. »» Walter Ford (1930s) creation of a physical relief photographic image into a permanent material. »» George Macdonald Reid (1950s) use of army surplus maps-making machinery in production of portrait busts. »» Otto Munz (1956) link between photography and current technology. »» Richard Hamilton (1976) first extant examples of physical digitally printed artwork. »» First machine Stereolithography SLA (1986). »» Peter Terezakis (1992) ‘ Burning Man’. »» Anthony Gormley’s ( 2008) Core CNC milling »» Iris Van Herpen (2007)3D garments ‘ Hybrid Holism’ and Neri Oxman (2012) ‘ Imaginary Beings’; Mythologies of the Not Yet’. »» ‘Freedom of Creation’; Marianne Forrest; Jonathon Keep; Tom Lomax. »» Benjamin Cheverton’s 1884 sculpture copying machine -there is a copy in the London Science museum. »» The Collection & Museum (Lincoln) and University of Lincoln replicated a sculpture of a bull and 3D printed a replica. »» Michael Shaw, sculptor, uses museum artefacts and discoveries to 3D print imitations, creating a more accessible object for all audiences to handle. »» Michael Eden revives traditional industrial ceramics and their historical contexts. Suggested Activities and Discussion Points: KS3/4 • Looking at Crick Smith’s ‘Terracotta Warriors’, the team have replicated historic artefacts, architectural details and modelling the historic interior. The tactile replicas improve access for all visitors including the visually impaired as historical artefacts are usually too precious and fragile to interact with. Research the archaeological heritage about The Terracotta Army and China’s military. Further Cross Curricular Activities • Technology: Looking at artefacts. Compare different technologies throughout time. How do they compare with the present? Why do some designs change while others remain the same? Does this relate to function? Were the technologies of one necessarily any ‘better’ than the other, or were they simply fulfilling different needs and desires? • Science: Looking at types and uses of materials in finds and buildings. What materials were used and why? Consider the survivability of different materials when buried in the ground and in different soil conditions. Explore different conservation methods for artefacts. • Maths: Measure and draw finds, introducing scale. Investigate tessellation and create mosaics. • English: Talking and writing about virtually any project experience! Talk or write about a visit to a ‘dig’ and talking to an archaeologist. Discuss and list the main features of a find (colour, material etc.) and describe how it may have been used. Build a story around the ‘life’ of a single find (where and how it was used, how it became buried, how it was discovered and what happened to it? Imagine a future scenario where societies are re-built using 3D technologywhat are the pros and cons of this? Photo: Lynne MacLachlan 32 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 33 08. Appendix • Paul Atkinson. & Lionel T Dean: ‘Future Factories: Teaching Techné’, 2003 • Book: The Real Thing Essays on making in the real world, Tanya Harrod, Hyphen Press London, 2015 • http://www.futurefactories.com/ • • http://www.iconeye.com/design/news/item/10195the-peddler-by-unfold-and-barnabe-fillion Book: Digital Handmade Craftmanship and the New Industrial Revolution, Lucy Johnston, Thames & Hudson, 2015 • Phoebe Jackson-Edwards for Mailonline: Published: 12:50, 30 July 2015 | Updated: 14:24, 30 July 2015 • www.michael-eden.com • http://n-e-r-v-o-u-s.com/projects • https://www.ntu.ac.uk/staff-profiles/art-design/ richard-arm • lynnemaclachlan.co.uk • www.plummerfernandez.com • www.emergingobjects.com • Jonathon Jones On Art: ‘Palmyra must not be fixed. History would never forgive us’: the Guardian 11th April 2016 • Michelle Lhooq : 10 Insane Things You Didn’t Know 3D Printers Could Do; thecreatorsproject.vice.com Jul 26 2012 • Stephen Hoskins ‘3D Printing for Artists Designers and Makers’ pub Bloomsbury 2013 Bibliography • www.cricksmith.co.uk • unfold.be • http://danitpeleg.com/3d-printing-fashion-process • www.graceduprez.co.uk • http://danitpeleg.com/paralympics-dress-amy-purdy • dorryhsu.co.uk • https://www.ted.com/talks/danit_peleg_forget_ shopping_soon_you_ll_download_your_new_clothes • http://cargocollective.com/Dorry_hsu/ Aesthetic-of-Fears • John. M.Smart: Some Potential ‘Laws’ of Complex Systems 2002-2015 Photo: Michael Eden • Book: Postdigital Artisans Craftmanship with a New Aesthetic in Fashion, Art, Design and Architecture, Jonathan Openshaw, FRAME 1 Edition, 2015 34 The National Centre for Craft & Design | Education Pack — 3D Printing: The Good, The Bad and the Beautiful 35 www.nationalcraftanddesign.org.uk National Craft and Design nationalcraftanddesign @nationalcraft #nccd The National Centre for Craft and Design Navigation Wharf, Carre Street, Sleaford, Lincolnshire, NG34 7TW
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