Non Tumble scoresheets1617_FINAL.xlsx

Wisconsin Association of Cheer & Pom Coaches, Inc.
NON TUMBLE
Cheer & Dance
Judge:
Team:
Division:
Performance:
Comp Year:
CHEER
CROWD ENGAGEMENT
strong/consistent voice * good pace/flow * strong/consistent energy * genuine spirit
5
items easy to read * items effectively engage crowd * motions enhance crowd engagement
5
precise/proper placement * good technique (strong arms/straight wrists) * good synchronization
5
stunts enhance crowd engagement * crowd engagement maintained during stunts
5
sharp movements/skills * good synchronization * good spacing * clean/clear transitions
5
good pace * use of levels * formation changes * intricate movements * incorporation of footwork
a minimum of ONE 8-ct of continuous dance by majority of team is required
5
sharp/precise movements * good motion technique * good synchronization
strong control of tempo/rhythm * visual appeal
5
PROPER USE OF CROWD
LEADING MATERIAL
SIGNS, POMS,
MEGAPHONES, MOTIONS
CHEER MOTIONS
PROPER USE OF STUNTS
EXECUTION
DANCE
DIFFICULTY
EXECUTION
TOTAL
35
Wisconsin Association of Cheer & Pom Coaches, Inc.
NON TUMBLE
Jumps & Routine Choreography
Judge:
Team:
Division:
Performance:
Comp Year:
JUMPS
DIFFICULTY
based on JUMP Difficulty Rubric
5
based on JUMP Variety Rubric
5
perfect synchronization * toes pointed * arms uniform & correct placement * legs straight *back flat &
straight * chest up * legs rotated * prep perfected *great height * powerful * legs hyper-extended
5
Routine Formations: clear/easily seen * good spacing * variety * appropriate use of floor
5
Routine Transitions: clean movement * creative * good pace * minimal downtime * strong coordination
between visual elements
5
confident, natural, excited faces and smiles * engaging * energy maintained from beginning to end
5
VARIETY
EXECUTION
ROUTINE CHOREOGRAPHY
FORMATIONS
TRANSITIONS
SHOWMANSHIP
TOTAL
30
Team: ____________________________
Judge: _____
Division: __________________________
_____
Performance: _____ Comp Year: _____
JUMP DIFFICULTY
ELITE
ADVANCED
INTERMEDIATE
BASIC
NOVICE
5
4.5-4.9
4.0-4.4
3.5-3.9
3.0-3.4
2.5-2.9
2.0-2.4
1.5-1.9
1.0-1.4
0.5-0.9
0.1-0.4
0
5
4
3
2
1
0
JUMP DEFINITIONS
Triple Connected Intermediate Jumps
Double Connected Intermediate Jumps
Toe Touch, Front/Side Hurdler, Pike, Double 9, Double/Triple Connected Basic Jumps
Herkie, Double/Triple Connected Novice Jumps
Star, Tuck
JUMP DIFFICULTY
full = 100% | most ≥ 75% | majority > 50% | few ≤ 50%
Full Team Elite
Most Team Elite/Full Team Advanced
Majority Team Elite/Most Team Advanced
Few Team Elite/Majority Team Advanced/Full Team Intermediate
Few Team Advanced/Most Team Intermediate
Majority Team Intermediate/Full Team Basic
Few Team Intermediate/Most Team Basic
Majority Team Basic/Full Team Novice
Few Team Basic/Most Team Novice
Majority Team Novice
Few Team Novice
No Jumps
JUMP VARIETY
4 types of jumps, with at least one being an Double Intermediate Jump
4 types of jumps
3 types of jumps
2 types of jumps
1 type of jump
no jumps
Wisconsin Association of Cheer & Pom Coaches, Inc.
NON TUMBLE
STUNTS & PYRAMIDS
Judge:
Team:
Division:
Performance:
Comp Year:
GROUP STUNTS
DIFFICULTY
# and type of skill
performed
based on GROUP STUNTS Difficulty Rubric
5
based on GROUP STUNTS Difficulty Rubric
5
strong top person technique (locked legs, correct motion placement/technique, tight core, correct
positions) * strong base technique (locked arms, use of legs, tight core) * good control
good height on cradles/baskets * good synchronization * good spacing * good variety
10
based on PYRAMID Difficulty Rubric
10
strong top person technique (locked legs, correct motion placement/technique, tight core, correct
positions) * strong base technique (locked arms, use of legs, tight core)
good control * good synchronization *clean transitions * good spacing * good variety
10
DIFFICULTY
Quantity (% of team)
EXECUTION
based on what is performed
PYRAMIDS
DIFFICULTY
EXECUTION
based on what is performed
TOTAL
40
Judge: __________
__________
Team:
Division:
Performance:
Comp Year:
GROUP STUNT/PYRAMID DIFFICULTY
DEFINITION
INVERSION STYLE
RELEASE STYLE
TWISTING STYLE
DISMOUNT STYLE
OTHER STUNTS
BASKETS
Below prep i.e. thigh
stand, shoulder sit
None
NOVICE
None
Inversion to/from
ground to below
prep level
None
Release below prep
level
½ twisting transition
to below prep
Step down
½ to ground level
Bump Down
BASIC
¼ twisting into prep Straight cradle from
or extended
extension
At prep level
½ twisting into prep Straight cradle from
or extended stunt
prep
Shoulder stand
Pencil pop/drop
PYRAMIDS
Braced NOVICE Stunt Skills
Braced two leg extended stunts
and/or
single leg stunts at prep level
Straight ride toss
Braced BASIC
Stunt Skills
Extensions
¼ twisting from prep
or extension
INTERMEDIATE
Inversion below
prep level to below
prep
Release to prep level
Straight cradle from
Full up to prep level extended single leg
stunt
¼ up to single leg
Full down
stunt
from prep
Chair
Ball arch
Single base hands
Pretty girl arch
¼ twisting dismount
from extended
single leg
Libs
Braced INTERMEDIATE
Stunt Skills
(for teams 12 and over)
Braced flip to
below prep level/cradle
ADVANCED
Inversion at prep Switch up to extended
level to below prep
single leg lib
Full up
to extended twolegged stunt
Handstand at
shoulder level
Low to high
Inversion from prep
level to prep
Switch up to body
position not
previously defined
(i.e. heel stretch)
Full up to extended
single leg stunt
Inversions that pass
through an
extended position
Body position to body
position
(ex: low to highstretch to stretch)
1¼ + to extended
stunt
Full down from
extension
Extended single base
hands
One trick basket not
previously defined
(i.e. toe touch, pike)
Braced ADVANCED Stunt Skills
Braced release to extended
Libs with body
position
Full twist
(for teams over 12)
Braced flip to prep level
Two or more trick
basket
(i.e. kick full)
Braced ELITE
Stunt Skills
ELITE
Full down from
Extended single base
extended single leg
libs
stunt
(for teams over 12)
Braced flip to extended level
Braced flip with a 1/2 twist
Kick full twisting
dismount
GROUP STUNT- NO. AND TYPE OF SKILL PERFORMED
5
4 elite skills
4
4 advanced skills
3
4 intermediate skills
2
4 basic skills
1
4 novice skills
GROUP STUNT - QUANTITY (% of team)
full = 100% | most ≥ 75% | majority > 50% | few ≤ 50%
5
Full Team Elite
4.5-4.9
Most Team Elite/Full Team Advanced
4.0-4.4
Majority Team Elite/Most Team Advanced
3.5-3.9
Few Team Elite/Majority Team Advanced/Full Team Intermediate
3.0-3.4
Few Team Advanced/Most Team Intermediate
2.5-2.9
Majority Team Intermediate/Full Team Basic
2.0-2.4
Few Team Intermediate/Most Team Basic
1.5-1.9
Majority Team Basic/Full Team Novice
1.0-1.4
Few Team Basic/Most Team Novice
0.5-0.9
Majority Team Novice
0.1-0.4
Few Team Novice
PYRAMID DIFFICULTY
8.0-10.0
6.0-7.9
4.0-5.9
2.0-3.9
0.1-1.9
0
Elite with transitions, multiple pyramids
Advanced with transitions, multiple pyramids
Intermediate with transitions, multiple pyramids
Basic with at least one transition
Novice with no or one transition
No connected elements