Technology– curriculum information

 Technology – curriculum information
Year 7
Learning outcomes
GRAPHICS - Students will design and make a small carton box to hold a gift item
using graphic design and branding skills. Students will study existing packaging
design, produce mood boards to show design influences and undertake technical
net drawing skills using CAD to produce high quality outcomes.
By the end of the topic students should know the principles of graphic design, 2D
drawing skills and how to use CAD effectively (2D Design, Adobe Illustrator,
Photoshop).
TEXTILES - Students will develop an understanding of textiles, starting with
learning basic hand sewing skills as well as hand embroidery; students will use this
knowledge (combined with block printing) to create visually exciting art.
Topics taught
GRAPHICS
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Graphic drawing skills
2D sketching
Crating technique
CAD drawing and Illustration
Rendering techniques
Net drawing skills
CAM operation (laser cutter and OPAS plotter)
TEXTILES
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Basic hand sewing
Embroidery
Pattern cutting
Block printing
Year 8
Learning outcomes
GRAPHICS - Students will produce a bespoke bath bomb using CAD and CAM to
design and make a custom mould. Students will predominantly use the vacuum
former and modelling materials to model and develop ideas, plus CAD to create
unique motifs and branding to customize their design. By the end of the topic
students should know how to cut and form modelling materials to make suitable
moulds, plus, how to operate the vacuum former safely.
FOOD - Students will be asked to investigate, trial and make a selection of dishes
following a design brief. Students will be expected to use a range of savoury
ingredients including seasonal and non-convenience products. Students will be
expected to demonstrate competence when using equipment.
TEXTILES - Students will develop an understanding of textiles, starting with
learning basic hand sewing skills as well as hand embroidery, printing and tie dying.
Students will use this knowledge and creativity to upcycle a garment.
Topics taught
GRAPHICS
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The design process (design brief – evaluation)
CAD drawing skills (2D design)
CAM operation (vacuum former)
FOOD
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Investigation
Design processes
Trialing
Making and evaluation
TEXTILES
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Basic hand sewing
Embroidery
Pattern cutting
Sustainability
Tie dying
Year 9
Learning outcomes
FOOD - Students will be taught a range of practical, food science and theoretical
lessons. Students will understand the processes and understanding behind the
functional properties of food ingredients. Students will look at the components that
create a balanced and nutritional meal.
TEXTILES - This year students will develop a medley of skills in numerous small
project based learning tasks including tie- dying a t-shirt, sublimation printing and
embellishing garment fronts.
PRODUCT DESIGN – Students will prepare for KS4 Product design. They will be
given a template for coursework which they will use to research, design, plan, make
and evaluate.
Topics taught
FOOD
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Knife skills
Prepare combine and shape
Tenderise and marinate
Select and adjust a cooking process
Water based methods using the hob
Dry heat and fat based methods using the hob
TEXTILES
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Drawing
Printing techniques
Hand embroidery
Machine sewing
CAD/CAM
PRODUCT DESIGN
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Drawing
Customer profile
Specification
Design development
Materials
Finishing
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Manufacturing processes
Machine sewing
CAD/CAM
Year 10
Learning outcomes
FOOD - Students will be expected to select and investigate a range of food related
topics. Students will use research skills and tasks to answer the question outlined in
the task. Students will prepare and cook a number of dishes relating to the tasks
and decide on a suitable menu from these dishes.
TEXTILES - Students will develop a great understanding through research, design
and make using different tools and equipment as well as relying heavily on the use
CAD/CAM. Students will create a 20 page portfolio showing this journey as well as
make a final product.
PRODUCT DESIGN - Students will be taught an array of topics through project
based learning tasks. By the end of the year, students are expected to be able to:
develop and use design briefs to write up a specification for a product; consider
issues that affect their research, designing and planning; be flexible and adaptable
in responding to changing circumstances and new opportunities; generate develop,
model and communicate design proposals; design for manufacturing in quantity
and plan work schedules effectively and independently.
Topics taught
FOOD
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Research skills
Food preparation and cookery skills
Budget and managing finance.
Nutritional analysis
TEXTILES
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Target marking
Research
Printing
Materials
Drawing
Sustainability
Testing and CAD/CAM
PRODUCT DESIGN
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Drawing skills
Product analysis
Sustainability and legislative issues
Designers
Commercial manufacturing processes
Materials and components
Tools and equipment
Making
ICT, CAD and CAM
Systems and processes
Year 11
Learning outcomes
FOOD - Students will complete a selection of past papers and revision techniques.
TEXTILES - Students will develop a great understanding through research, design
and make using different tools and equipment as well as relying heavily on the use
CAD/CAM. Students will create a 20-page portfolio showing this journey as well as
make a final product.
PRODUCT DESIGN - Students will be provided with their design brief set by the
exam board and the students will be required to, using a 15 page template:
research, design, plan and make independently under controlled conditions. Topics
throughout the previous year will be covered throughout. Students are allowed 30
hours to complete their assessment. Students will prepare for their exam through
revision lessons, on the topics covered on the specification.
Topics taught
FOOD
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The industry
Job roles and responsibilities
Hygiene and safety
Methods of cookery and preparation techniques
The environment
Legislation
First aid
Terminology
Food commodities and seasons
Menu planning
Costing and portion control
Safe use of specialist equipment
Communication and record keeping
Food packaging
TEXTILES
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Target marking
Research
Printing
Materials
Drawing
Sustainability
Testing and CAD/CAM
PRODUCT DESIGN
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Product analysis
Sustainability and legislative issues
Designers
Commercial manufacturing processes
Materials and components
Tools and equipment
Making
ICT, CAD and CAM
Systems and processes.