ICE HOCKEY DAY RECRUITMENT ON-ICE SESSION 1 2 RECRUITMENT ICE HOCKEY DAY ON-ICE SESSION Expectations of the On-ice Session 1. 2. 3. 4. To ensure that every participant has a great time and enjoys themselves To introduce the skills of ice hockey To encourage the participants to come back To attract participants to sign up to play ice hockey Goals of the session The goal of the on-ice session is to provide a fun ice program that introduces ice hockey to first time participants. The on-ice session should give participants the opportunity to learn new skills in a safe environment. Pucks should be used for as much of the on-ice session as possible; this will help the participants learn in one of the exciting skills in ice hockey and hopefully attracting them to join the game. There are a number of ways to enable the participants to have the best time possible during their Ice Hockey Day. Greet participants by name Create an fun, welcoming atmosphere Provide positive reinforcement to all participants and staff Provide a safe and fun environment for all activities Introduce them to as many enjoyable activities as possible Short, clear explanations and demonstrations Finish each session with Cross-ice hockey games 3 RECRUITMENT This operation manual contains the principles for the on-ice session and practical information on how to run one the during a “Ice Hockey Day”. Included is a suggested on-ice session plan to follow. The skills and drills shown are from the IIHF’s Learn to Play Program Practice Manuals, which can be referred to for the explanation of the key teaching points and information to introduce beginning players to the basic skills of ice hockey. Other plans can be created by using other LTP practices and modifying them as required. ON-ICE ORGANIZATION RECRUITMENT Remember; use the ice that is available to you whether the whole ice surface or ½ ice and put a separator or barrier to stop pucks going into the other zones or stations. 2m 2m ACTIVITY ZONE Put cones 2 meters from the boards as a safety zone for children to stop. This setup allows you to do a lot of drills in an organized manner, safely, even during public sessions. 4 Grouping of Players The participants should be separated into groups to allow smaller manageable numbers. It is best to group the players prior to going onto the ice as this will ensure that ice time isn’t wasted and the session can start right away. Make certain the groups are divided equally. This will keep the timing of the drills and number of repetitions similar in all stations Players Skill Level - If you have a large cross-section of abilities on the ice then you can use skill as the grouping criteria: Participants with previous hockey experience Participants with skating experience Participants with some skating experience New participants Pre-Ice Procedure Explain the general safety rules in the dressing room and review the on-ice instructions. Introduce the players to their instructor, so that they know who to follow onto the ice. Small area and Station work Working in small stations during the ice session allows for maximum activity as more children get a chance to do the drills, more often. By dividing the ice there is minimal distraction between groups. The rotation between the stations should be done so that the groups do not have to cross paths. All players will benefit as they can concentrate on improve their skills at their own rate. On-ice Equipment Sticks Lightweight Pucks Cones Football/Soccer balls 5 RECRUITMENT Friendships and other requests should be considered when determining the groupings too. Players might feel more comfortable and happy when grouped with their friends. ON-ICE INSTRUCTOR ROLES Head Coach/ Instructor This is the person responsible for the planning and operation of the ice session. On the ice they are “in charge” of the all the activities, especially safety, the timing activities and signalling the change of stations. RECRUITMENT Instructors and Helpers Instructors are responsible for the efficient operation of their stations. This includes disciple, well explained activities, reinforcing the key teaching points, providing the participants with feedback and most of all fun!! The larger the number of instructors the more support and positive feedback for the participants All on-ice instructors should demonstrate leadership, interact with participants to provide 1-on-1 encouragement and provide a safe environment On-ice Session Plan The Ice Hockey Day on-ice session should be designed as a quick introduction to several ice hockey skills. The drills may need to be explained in more depth and you will find this information with the teaching points that are listed in the IIHF Learn to Play Program Practice Manual.On the next pages of this manual are some examples of on-ice sessions. The can used as is or as a guide to design a session. All on-ice sessions should begin with a warm up teaching the some on the basics in skating Ice Hockey Day: On-ice Session Plan Warm Up: 5 -7 minutes Ready Position-Basic Stance 1. Have players stand in the basic stance 2. Check balance and adjust their stance 3. Have players stand on one only foot 4. Players jump off ice then land in basic stance Getting up off the ice 1. Have players start on their knees. 2. Keep the head and chest up, with both hands on the stick. 3. Player gets up into the Ready Position Slide the leg nearest to the end of the stick forward, so the skate is on the ice Push down on the thigh with the stick and move upper body upwards Bring other leg forward so skate in on the ice 6 SAMPLE PRACTICES 3 Stations Stations: 8 Minutes per Station RECRUITMENT Station 1: Cross-ice Game 1. Split players into 2 teams 2. Play a a game cross ice 3. If there are more the 1 group of 3 players per team have shift changes every 60 seconds Station 2: tags around the middle circle 1. All players stand or kneel on the circle 2. One player outside the circle is “it” 3. Player touches (tags) one of the players on 4. 5. 6. 7. the circle Both players race around the circle First player back to the open space wins Second player is “it” Repeat. Station 3: relay (2 groups) 1. 2. 3. 4. 5. 6. Set-up an obstacle course Split players into 2 teams First player for each team starts on the whistle Player skates around the course When completed the player tags the next player for them to begin Winner is the team that has all members completing the course first 7 Station 1 Station 2 O X O X O 4 Stations X X X X Stations: 8 Minutes per Station RECRUITMENT Station 1: Skating 4. 5. 6. 7. 8. Players walk across ice Lift knees to touch stick held waist- high Perform Half moons Do a T-push Play Freeze-tag O O O O Station 2: Stickhandling/Shooting 8. Stickhandle through obstacle course 9. Finish with a shot on net. Station 3: Stickhandling Station 3 7. Players skate in the end zone with a puck 8. On the whistle players enter the circle 9. They continue to stickhandle inside the circle 10. Players leave the circle on next whistle. O O X X O Station 4: Passing 1. 2. 3. 4. X Two lines opposite each other Make proper pass Skate to the end of the opposite line Be good receivers. Station 4 X 8 X O X 6 Stations Stations: 8 minutes x 4 Stations RECRUITMENT Game 1 «The knock’em’down » : Material : Pucks, Cones The players shoot at the cones. The aim is to throw hard and precise enough, not only to touch the cones, but also to push them over the line. All players can shoot at the same time. The game ends when all the cones have gone over the line. To make it more challenging, you can make several teams, or set a time limit. Game 2 « The magical cone » : Material : cones, different couloured pucks Cones are place on the ice, some of them have a puck hidden under them, and some don’t. The aim is to bring back a maximum of cones, pushing them, but only the ones hiding a puck (the puck has to stay under the cone and be brought back with it). All the players start at the same time. It is possible to make several teams and use different couloured pucks. Game 3 « The express-train »: Material : Chairs, cones. Relay race in which one player pushes (or pulls) another, sitting on a chair, in a slalom. It’s possible to make two courses, so that two teams can race at the same time. Game without sticks. Game 4 « The removers » : Material : pucks, hoops, nets. Pucks and hoops are placed in an area. The aim is to bring as many pucks as possible into the goal; st pushing them with your feet (for the 1 round), and nd with your hands (for the 2 round), while avoiding obstacles like hoops and cones. All players start at the same time. 2 teams possible, with two different nets. Game without sticks Game 5 « The fisherman » : Material: sticks, saucers, hoops, cones, ropes The aim is to bring back all the saucers with your stick (stick blade in the saucer’s hole). Still possible to make several teams and also add obstacles Game 6 « The sledge» : Material: cones Relay race to a cone, like pulling a sledge (one player in front holds one end of both sticks and pulls the other who is behind, holding the other end of the two sticks. Can be made into a race by dividing the group into 2, and making two identical courses. 9
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