Golf Learning Guide for Parents and Educators Overview Next time you’re playing catch with your kids or watching a game on TV , ask them to think about the different balls used to play different sports. What do they look like? Why don’t baseballs, soccer balls, footballs, and tennis balls have indentations like a golf ball? While you may not realize it, the 300–450 dimples that dot the surface of a golf ball actually help it travel farther than a ball with a smooth surface. Love this science of golf fun fact? We’ve got plenty more to share. Here you’ll find games and factoids to help your middle-school student connect the dots between science and golf. To get started, print out a copy of the Golf Science Facts for each person who wants to play. The Golf Science Facts highlight key information about different science principles, as well as how they might help a golfer improve their game. Refer to the Golf Science Facts as you play each game. Ready to challenge your child to a game of Caddie’s Choice, Guess My Principle or Nine Hole Mix-Up? Take a swing and get ready to learn about the science and math that make golfers successful on the greens. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 1 Golf Learning Guide for Parents and Educators Golf Science facts Refer to the diagrams and principles here to play the games included in this guide. Diagram Action Scientific Principle full swing Lever Arm A lever arm is a simple machine. A stiff bar that pivots or turns on a fixed point. It is used to transmit force. How many lever arms work together in a golf swing? A golf swing can be thought of as two levers. One lever is made up of the combined work of a golfer’s shoulder, arms and hands. The second lever consists of the club rotating on an axis through the golfer’s hands. motion of a golf ball Projectile Motion Projectile motion is the motion of a moving object that has been given an initial velocity. The object then moves through the air following a path, or parabolic trajectory. The path is caused by the effect of gravity on the object as it travels vertically to its peak and then descends to the ground. Why does a golfer need to understand how projectile motion works? When a golf ball (the projectile) is hit by a golf club, the club gives the ball an initial velocity. The initial velocity can be thought of as having both horizontal and vertical components (an x, y axis). The ball will move along that x, y axis in an arc, in a parabolic trajectory that is caused by the effect of gravity on the ball. full swing Momentum transfer Momentum transfer is the amount of momentum one particle gives to another. How can momentum transfer impact a golfer’s tee shot? A golfer’s downswing creates momentum. The momentum achieved in that swing provides an energy momentum transfer to the the head of the golf club, creating club-head velocity. The energy from the swing is given to the club head. A well-timed transfer of energy or momentum will create maximum club-head velocity when the ball is hit. This can result in long drives or tee shots. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 2 Golf Learning Guide for Parents and Educators Golf Science facts Refer to the diagrams and principles here to play the games included in this guide. Diagram Action Scientific Principle full swing Friction (club head) Friction is the result of one surface or object rubbing against another. Why does it help a golfer to add friction to the face of a golf club? When you look at the head of a golf club you may notice the grooves cut into the face of the club. Those grooves add friction to the head of the club. When the ball is hit by the club face, friction will help transfer momentum to the ball and also create backspin. Backspin creates lift allowing the ball to stay in the air several seconds longer, adding yards to a drive. putting Kinematics (putting) Kinematics describes the motion of objects. If you understand kinematics can it make you a more accurate putter? Unlike a drive, where a golfer wants to swing for power and distance, putting requires accuracy over a relatively short distance. Putting is an impact movement. This means a golfer will apply a force to a ball that is not moving. While the putting stroke may look fairly simple, to hit the ball accurately with the correct power, a golfer may be thinking about his aim, the club-head velocity when he hits the ball, the position of the club in relation to his body and the point of contact between the ball and the club. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 3 Golf Learning Guide for Parents and Educators Golf Science facts Refer to the diagrams and principles here to play the games included in this guide. Diagram Action Scientific Principle full swing Moment of Inertia Moment of Inertia is a property in physics that shows how difficult or easy it may be to set an object in motion around an axis of rotation. Would a golfer prefer to have a higher or lower Moment of Inertia when they are driving a golf ball? Every golfer who wants to hit their drive with power and accuracy needs to understand that Moment of Inertia applies to a drive because a golf swing is a rotating motion. The higher the Moment of Inertia of an object (the ball), the more force you will have to apply, via the downswing, to set the ball in a rotational motion. Golfers who keep the Moment of Inertia of their swing as low as possible, making it easier to start their swing, will have a faster downswing and longer drives. flight of golf ball Aerodynamics Aerodynamics is a branch of physics that deals with forces acting on objects passing through air or other gaseous fluids. What aerodynamic principles have had an impact on golf ball design? Did you ever wonder why a golf ball is covered in “dimples”? The dimpled pattern creates aerodynamic lift allowing the ball to have less drag and remain in the air much longer. The current design of a golf ball also has a compressed core. This maximizes the energy transfer from the club to the ball, producing increased spin and balls that will roll farther. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 4 Golf Learning Guide for Parents and Educators Golf Science facts Refer to the diagrams and principles here to play the games included in this guide. Diagram Action Scientific Principle full swing Ground reaction forces In physics, more specifically biomechanics, ground reaction forces are the equal and opposite forces exerted by the ground on a body that is touching it. Can simply standing on the ground help a golfer power their swing? The ground is the link in a kinetic chain of energy transfer. We’ve studied Newton’s Third Law of Motion in other sports, so we know that if a golfer pushes their legs into the ground during a swing, the ground will push back with an equal force. That transferred force is the ground force reaction. That force continues up the kinetic chain into the golfers body and thereby into their swing. An efficient transfer of ground reaction forces to the kinetic chain will help a golfer create power in their club head speed by using their bodies. all golf movements Stability Stability allows a body to keep some parts still while other parts are in motion. How can a golfer’s center of gravity make them a better player? Can you think of another sport where stability is important to a player’s success? It might surprise you to know that in football, offensive lineman anticipate being pushed and so they lower their center of gravity to keep themselves stable, allowing them to do the job of protecting the quarterback. Surprisingly, the same holds true for a golfer. A golf swing demands that a golfer keep some parts of their body still while other parts are working to create enough momentum to drive a ball 300 yards. It will make that task easier if the golfer can maintain a posture that keeps the center of gravity near the middle of their body. Stability helps a golfer maintain control of the mass of their body while they are moving. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 5 Golf Learning Guide for Parents and Educators Game #1: caddie’s choice Materials Two sheets of paper divided with dashed lines, to create a set of Golf Scientific Principle Cards (9 cards in total). One sheet of paper with 9 questions that represent the “front 9” holes of a golf course. The answer key. Set Up Cut out the Golf Scientific Principle Cards (9 cards in total). Make one set of 9 cards for each person who wants to play. Place the paper with the questions in the center of the table so all players can take a turn asking a question from the sheet. Place the answer key upside down (encourage players not to look ahead when they are checking the answer for the question they ask). To PLAY Between two and four players are each given a complete set of the Golf Scientific Principle cards, below. There are 9 cards in total. Players are told that they are going to pretend that they are caddies (the person who carries a golfer’s clubs at a golf match). On each hole of a 9 hole course, the golfer is going to ask his or her caddie to help them decide what action they should take on the golf course. One at a time, players take turns reading one of the “golfer’s” questions from the “front 9” question sheet. The first reader begins with the first hole. For example, the first player reads, “In order to reach the green, I need to hit my ball in an arc over a tree and a pond. What scientific principle will help me achieve this? After the question is read, each child looks through their cards (encourage them to refer to the Golf Science Facts sheet for help) and chooses the card/principle that they think applies (in this case it would be Projectile Motion). They place that card face down in front of them. When all players have made their choice and have placed the selected card in front of them, they all turn the cards over at once. Players can use the answer key to confirm how many people got the correct answer. Before play moves on to the next question, encourage players to discuss why they made the choice they did. One point is awarded for each correct answer. The player with the most points at the end of the 9 questions wins! STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 6 Golf Learning Guide for Parents and Educators caddie’s choice Questions FIRST HOLE In order to reach the green, I need to hit my ball in an arc over a tree and a pond. Which scientific principle will help me achieve this? SECOND HOLE I have my ball on the tee. It is a long way to the green. I want to hit a shot with a faster downswing so I’ll hit a longer drive. I know my golf swing is a rotating motion, but which scientific principle will help me reach the green? THIRD HOLE I think that my golf ball has more lift and less drag, allowing it to spin and roll farther. What scientific principle makes that happen? FOURTH HOLE I’m on the green and need to make a precise shot over a short distance. Which scientific principle will help me find a stroke that is more accurate on the green? FIFTH HOLE I need a simple machine that will allow me to transmit force on a golf ball. What scientific principle will help me achieve this? SIXTH HOLE When I swing the club, my legs push down onto the ground. Then, the ground pushes me back in an equal and opposite reaction. The ground and I are connected in a kinetic chain of energy transfer. Which scientific principle explains this? SEVENTH HOLE There are grooves cut into the face of my club, which are designed to transfer momentum to the ball and create backspin. Do you know which scientific principle makes that happen? EIGHTH HOLE When I swing a golf club I realize how hard it is to hold some parts of my body still while other parts are moving. I try to keep my center of gravity near the middle of my body, but it’s tough to do. Which scientific principle should I study to help keep my lower body locked, while my upper body moves? NINTH HOLE I want to try to hit the longest drive I’ve ever hit. I think that I need to create a lot of club-head velocity. I have to find a way to move the energy from the swing to the club head. Which scientific principle would help me do that? STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 7 Golf Learning Guide for Parents and Educators caddie’s choice principle cards Friction Kinematics Moment of inertia (club head) (putting) Ground reaction forces Projectile motion Stability Momentum Aerodynamics Lever arm transfer STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 8 Golf Learning Guide for Parents and Educators caddie’s choice answers FIRST HOLE Projectile motion SECOND HOLE Moment of Inertia THIRD HOLE Aerodynamics FOURTH HOLE Kinematics (putting) FIFTH HOLE Lever arm SIXTH HOLE Ground reaction forces SEVENTH HOLE Friction (club head) EIGHTH HOLE Stability NINTH HOLE Momentum transfer STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 9 Golf Learning Guide for Parents and Educators Game #2: guess my principle Materials One sheet of paper with dashed lines that will be cut into strips. Each strip will contain the name of a scientific principle that appears in the Golf Science Facts. These strips will be folded and placed in a small bowl or paper bag. Players will also need their copy of the Golf Science Facts. Set Up Cut out the strips of paper using the dashed lines as a guide. Fold them and place them in a small bag or bowl. Then, make sure players have their copy of the Golf Science Facts available. To PLAY Ask players to sit in a circle. Then pass the bowl or bag around the circle and ask each player to remove one strip of paper. Do not show the other players the scientific principle that you chose. Then, after all players have chosen a principle from the bag, take a moment to read about the principle you chose from the Golf Science Facts. Once you are sure you have an understanding of how that principle connects to golf, the game can continue. Tell the players that they are going to pretend to be the scientific principle they chose. They are going to be asked yes and no questions about their principle and so they should answer “yes” or “no” according to the information they have reviewed in the Golf Science Facts sheet. Check back at any time during the game if you need to double check your thinking. Starting with one player and continuing clockwise around the table, the first player selects a player and asks them a “yes” or “no” question. Questions should be designed to give you enough information to guess what principle the other players are. For example: Player 1 may ask player 4, “Do you have rotational motion?” If player 4 answers “yes,” player 1 might guess that player 4 is the Moment of Inertia. If player 1 is correct, they score one point and player 4 must sit out the balance of this game. Players go around the table in a clockwise direction taking turns asking questions, but when it is their turn, they can ask their “yes” or “no” question to any player at the table. Once a player has guessed which principle you are, you are out of the game. There is no penalty or points awarded for an incorrect guess. When one game has concluded, players should be encouraged to throw their strips back into the bag and play another round of “Guess My Principle.” STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 10 Golf Learning Guide for Parents and Educators Game #2: guess my principle Lever Arm Projectile Motion Momentum Transfer Friction Kinematics Moment of Inertia Aerodynamics Ground Reaction Forces Stability STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 11 Golf Learning Guide for Parents and Educators Game #3: nine hole mix-up Materials 9 paper cups. One sheet of paper with dashed lines that will be cut into strips. Each strip will contain a summary of the scientific principle that appears in the Golf Science Facts. These strips will be folded and placed in the paper cups by the players. Players will also need their copy of the Golf Science Facts. Set Up Cut out the strips of paper using the dashed lines as a guide. Fold them and place them in the paper cups per the rules under the “To Play” section. Place 9 paper cups in a row on a table where all players can see them. Each paper cup should be labeled with a separate scientific principle. Then, make sure players have their copy of the Golf Science Facts available. To PLAY Two to nine players may play at one time. One player is selected to be the first “golfer”. This player hides their eyes or leaves the room so the other players can work together to prepare all nine holes (i.e. cups) for the game to begin. Each cup, or hole, represents a golf principle discussed on the Golf Science Facts sheet. The strips of paper represent the summary of each principle. The remaining players who are not the “golfer” for this turn work together to place those individual summary slips in each cup. They can choose to put the correct, matching slip in the cup or they can purposely place the wrong summary slip in the wrong cup. When there is a slip of paper in each cup, the “golfer” can return to the room. One by one the “golfer” takes each slip of paper out of the cup and without looking at the Golf Science Facts, determines whether or not that slip of paper matches the scientific principle represented by each cup. The “golfer” gets one point for each correct answer. Each of the other players takes a turn at being the “golfer” while the other players mix up the nine holes for them. Once every player has had a turn as the golfer, the player with the most points wins. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 12 Golf Learning Guide for Parents and Educators Game #3: nine hole mix-up principle summaries A golf swing can be thought of as two levers, one being made of the golfer’s shoulders, arms and hands and the other being the club rotating on an axis. The motion of a ball moving along a parabolic trajectory after being hit–moving towards a peak and then falling back down due to the effect of gravity. A well-timed transfer of energy or momentum from a golf club to the ball’s head, creating maximum velocity. The result of two surfaces rubbing against one another, helping to transfer momentum and create backspin, and lift, allowing a ball to stay in the air longer. This can add yards to a drive. All of the characteristics of motion that a golfer considers in play — her aim, the clubhead velocity when she hits the ball, the position of the club in relation to her body and the point of contact between the ball and the club. Golfers who want to have a faster downswing and longer drives will need to study the property in physics that shows how easy it can be to set an object in motion around an axis of rotation. Design properties of a ball, like having dimples, which create lift and minimize drag. By exerting the force of a golfer’s body on the ground, during a downswing, the ground will then generate a force back into the golfer’s body, passing energy through a kinetic chain, or ultimately, into the swing. It will help a golfer maintain control of their body mass while they are moving if they keep their center of gravity near the middle of their body. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 13 Golf Learning Guide for Parents and Educators nine hole mix-up answers LEVER ARM A golf swing can be thought of as two levers: one is the golfer’s shoulders, arms and hands and the other is the club rotating on an axis. PROJECTILE MOTION The motion of a ball moving along a parabolic trajectory after being hit – moving upwards towards a peak and then falling back down due to the effect of gravity. MOMENTUM TRANSFER A well-timed transfer of energy or momentum from a golf club to the ball, creating maximum velocity. FRICTION The result of two surfaces rubbing against one another, helping to transfer momentum and create backspin, and lift, allowing a ball to stay in the air longer. This can add yards to a drive. KINEMATICS All of the characteristics of motion that a golfer considers in play -- her aim, the club-head velocity when she hits the ball, the position of the club in relation to her body and the point of contact between the ball and the club. MOMENT OF INERTIA Golfers who want to have a faster downswing and longer drives will need to study the property in physics that shows how easy it can be to set an object in motion around an axis of rotation. AERODYNAMICS Design properties of a ball, like having dimples, which create lift and minimize drag. GROUND REACTION FORCES By exerting the force of a golfer’s body on the ground, during a downswing, the ground will then generate a force back into the golfer’s body, passing energy through a kinetic chain, or ultimately, into the swing. STABILITY It will help a golfer maintain control of their body mass while they are moving if they keep their center of gravity near the middle of their body. STEM in Sports is brought to you by Time Warner Cable’s Connect a Million Minds 14
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