Intentional vs. indiscriminate use of technology in learning Session objectives • INSERT Who is Wingstop? • Wingstop launched the ultimate Buffalo-style chicken wings in 1994 and has been flying high ever since! • Our proprietary recipes, outstanding food and superior customer service created a demand that could only be satisfied by the Wingstop Franchise program • Today we have 500 restaurants open and continue to add new stores across the United States and Mexico • Wingstop is Entrepreneur Magazine’s #1 ranked wing franchise with over 2 Billon wings sold! Wingstop’s Brand Partner Certification Program • A robust, effective and efficient certification program is a critical component to attracting and effectively onboarding new Brand Partners and General Managers • Wingstop’s current Certification Program consists of a 27 day facilitated and on-the-job experience that is conducted onsite in Dallas • The primary goal of this program is to ensure all franchises are operated in an identical fashion according to the already proven system and brand experience that Wingstop has created and is known for The need to implement a blended learning approach Wingstop’s training team realized that in order to effectively support the company’s growth, the certification program needed to be redesigned in a way that would increase the throughput (number of participants) while maintaining and/or increasing the program’s effectiveness beyond just the initial training. In the fall of 2011, a learning team began the process of designing and developing a blended learning and technology training platform. The primary goals of this new approach Highlight Wingstop’s commitment to brand partner development Increase the efficiency of the program Ensure that all Brand Partners and their Crew Members are operating Wingstop stores in an identical fashion and according to the already proven system and brand that Wingstop has created Create a blended learning approach – incorporating technology and on-the-job experiences– that will Increase the visibility, usability, tracking and impact of the training offered by Wingstop Corporate Two phased approach Phase 1 – Discovery 1. Design a Macro Blended Learning Architecture that defines: – Prerequisite self-paced eLearning experiences that ensure all Brand Partners have the same baseline knowledge prior to attending the facilitated training – Classroom & on-the-job training experiences – identify the portions of the current program that need to be delivered face-to-face 2. Research and identify a technology platform for administering and delivering eLearning based on Wingstop reporting and tracking needs 3. A plan for leveraging the learning assets beyond the initial certification program Phase 2 – Development 1. Design, development and implement the technology solutions specified during the Discovery Phase Phase 1: Discovery Designing the blended solution architecture Defining the blending learning approach (Ensuring BOTH efficient & effective training delivery) The Delivery Method Decision MatrixSM is a model that facilitates the process of determining appropriate delivery methods for particular performance needs and is used to help determine the appropriate delivery method “blend.” Identify the depth of knowledge required The matrix correlates two continua of ideas related to the transfer of knowledge and skills. On the vertical axis, the Depth of Knowledge continuum. The descriptions of what is meant by these terms is as follows… Identify the depth of knowledge required Awareness - Learners will have the factual and conceptual framework that provides insight into the importance of content and how it could be applied in the real world Identify the depth of knowledge required Understanding - Learners will have a limited ability to perform with cases that are simpler than what will be encountered in the real world. The learner can explain why they’re doing what they’re doing, identify good examples of performance, and begin to approximate the performance. Identify the depth of knowledge required Skill - Learners will have the ability to perform competently under a variety of conditions to the level expected for exemplary performance in the real world. Identify the feedback required The horizontal axis anchors the feedback continuum. This continuum ranges at the low end from “No real time contextual feedback” to “Complete real time contextual feedback” at the high end (right side). Within this continuum, delivery methods are placed according to their ability to provide real time contextual feedback. The underlying principle behind this model is this: In order for people to perform in the real world, they must be given opportunities to practice and receive feedback on their performance during training. The Blended Learning Solution (Awareness/Understanding Level eLearning) Three “Basic Training” eLearning Modules and associated exams were specified for development – based on content and the depth of knowledge required for Brand Partner Performance. These modules are taken by the Brand Partners prior to attending the Certification Program – a score on each exam of 90% is required. The Blended Learning Solution (Building skill: Facilitator-led & on-the-job learning) Wingstop’s goal was not to transfer the entire Certification Program to eLearning - The goal was to increase efficiency & effectiveness. To ensure this goal was achieved, the onsite experiences focus on skill application and reinforcement of the content presented in the eLearning modules. In addition to leveraging a technology platform to track both exam scores as well as on-the-job training feedback. Ace Training Program completed at Wingstop’s Training Center Completed Within The Wingstop Learning Management System Performance Evaluation and Feedback Positions Exams • Field Instructors complete online performance checklists and enter feedback on Business Partner performance For each Job Role (Per the A.C.E Workbook) • Specific process TBD per LMS Menu Exam Final Exam Phase 2: Solution Design & Development Models for effective design 5i DesignTM Great performance-based solutions are engaging, intuitive and delivery immediate results. Such solutions require what SDI calls “5i Design” Integral – creating experiences that are complete, fundamental and essential to delivering the performance and business results required. Instructional – linking the correct instructional strategy with the desired behavior. Information – presenting content in such a way that it “sticks”. Interactive – producing an experience that is highly engaging for the learner. Interface – creating a strong visual appeal that captures the attention of the learner. The Instructional SpineTM The standard training process – Research, Design and Development – alone doesn’t tell you what effective instruction looks like... what you’re supposed to be doing... and the criteria for training outcomes. The Instructional SpineTM determines the strategic importance of skills and ensures that these skills are being taught effectively by deriving the performance and training needs from a desired business result. Furthermore, following this process ensures that: • All the components are aligned and in sync • Means deliver on the ends Common pitfalls 1. Sacrificing efficiency for effectiveness With technology capability expanding every day many companies fall into the this pitfall by integrating technology into learning without considering the depth of knowledge and feedback required to ensure optimal end-user performance. Would you feel comfortable handing the keys over to your 16 year old after they read a book on proper driving techniques and rules without and practice and feedback first? 1 Common pitfalls 2. Sacrificing user experience with a “one size fits all” approach End-users spending valuable time out of the field, sitting in a classroom, learning facts and content that could be effectively delivered through a self-paced method. 2 Q&A
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