Journal of Experimental Social Psychology 47 (2011) 1096–1106 Contents lists available at ScienceDirect Journal of Experimental Social Psychology j o u r n a l h o m e p a g e : w w w. e l s ev i e r. c o m / l o c a t e / j e s p People avoid situations that enable them to deceive others☆ Shaul Shalvi ⁎, Michel J.J. Handgraaf, Carsten K.W. De Dreu Department of Psychology, University of Amsterdam, The Netherlands a r t i c l e i n f o Article history: Received 3 September 2010 Revised 20 April 2011 Available online 30 April 2011 Keywords: Ultimatum game Deception Decision making Exit option Dishonesty Bargaining a b s t r a c t Information advantage enables people to benefit themselves by deceiving their counterparts. Using a modified ultimatum bargaining game with an exit option, we find that people are more likely to avoid settings enabling them to privately deceive their counterparts than settings which do not enable deception. This tendency is explained by people's reduced desire to become responsible for the other's outcomes when deception is possible. Results of three experiments show that people avoid entering a setting that enables deception by appearing fair while being unfair (Exp. 1–3). Experiment 2 showed that this tendency was reduced when interaction partners were displayed as competitive rather than cooperative. Experiment 3 showed a stronger tendency to avoid tempting situations that enable private deception than to approach situations in which one can privately benefit others. We conclude that when navigating through social space, people avoid situations enabling them to deceive others. © 2011 Elsevier Inc. All rights reserved. Since the advent of behavioral game theory over 50 years ago (e.g., Deutsch 1985; Schelling 1960; Thibaut & Kelley 1959; von Neumann & Morgenstern 1947), a great many studies in social psychology, sociology, and behavioral economics have studied human decision making in tightly modeled social exchange situations (for reviews see, e.g., Camerer & Fehr 2006; Komorita & Parks 1995; Pruitt & Kimmel 1977; Weber et al. 2004). Typically, interaction partners are assumed to be “in the situation” and their tendencies towards or away from cooperation are being analyzed. Far less research has been targeted at the questions how and why individuals end up in particular social exchange situations in the first place — what are the drivers towards or away from social interaction, and why do people avoid some social exchange interactions while entering others? These and related questions are the focus of the present studies. We assume that when deciding to enter or avoid social exchange situations, people engage mental operations, projecting and imagining themselves into future states (Gilbert et al. 1998; McClure et al. 2004). They compare and evaluate alternative states and possible scenarios (Roese 1997), consider whether they should take responsibility for the fate and outcomes of their prospective interdependent other (Handgraaf et al. 2008), and feel attracted to the positive emotions, and aversive to the negative feelings such future states may generate (Gilovich & Medvec 1995). ☆ This research was financially supported by grant NWO-400-07-701 to Carsten K.W. De Dreu. ⁎ Corresponding author at: Department of Psychology, University of Amsterdam, Roetersstraat 15, 1018 WB, The Netherlands. E-mail address: [email protected] (S. Shalvi). 0022-1031/$ – see front matter © 2011 Elsevier Inc. All rights reserved. doi:10.1016/j.jesp.2011.04.015 We propose that one fundamental cue that people use when deciding to enter or avoid social exchange situations, is whether the situation provides opportunities to serve personal interests in a private and anonymous manner (i.e., without others being aware of it). Possessing private information about the value of the goods provides one bargainer with an advantage over the counterpart. Such an information advantage allows the better informed person to secretly serve self-interests at the expense of their counterpart: this enables one to deceive another person by making offers that appear fair while in fact being unfair. Studies on Moral Hypocrisy (Batson et al., 1997; 1999) as well as neoclassical economic theory would predict that individuals would be attracted to all those situations in which they can appear fair while (secretly) serving personal self-interest. For example, individuals are attuned to the expectations of others. Dana et al. (2006) asked participants to choose whether and how they wanted to split $10 between themselves and another person, or instead take $9 as an exit option to avoid playing the game altogether (in which case the prospective partner would not be informed about the game). Across two studies, Dana et al. found that about one-third of the participants exited the $10 dictator game and opted to take $9 instead. Because choosing the exit option was personally costly (i.e., one could have played the game and kept the $10 to oneself) these results suggest that people are concerned with not violating others' expectations about the offers they might receive, and preferred to pay a small “fine” for this. An alternative perspective on the Dana et al. results proceeds on the basis of the assumption that people avoid situations that create tension between (privately) serving their self-interest and being both privately and publicly fair and considerate. Indeed, there is ample S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 evidence that decision makers take into account their own immediate and personal gains and losses as well as the outcomes of others (e.g., De Dreu et al. 2000; Handgraaf et al. 2008; Loewenstein et al. 1989; Messick & Sentis 1979; Van Beest & Van Dijk 2007). As a case in point, consider research using the ultimatum bargaining game, in which a proposer offers a division of a commodity (e.g., money), and a responder can accept or reject the proposed division. If the responder accepts, the commodity is divided as proposed; if the responder rejects, both parties receive nothing (Güth et al. 1982). Studies consistently show that people propose distributions that approximate fairness (i.e., a 50/50 split of the resource) and tend to reject distributions that substantially deviate from fairness (e.g., Handgraaf et al. 2003a,b; Oosterbeek et al. 2004). Clearly, proposers take into account responders' outcomes, and responders not only consider what they would get but also the outcome to be received by the proposer. Whether grounded in reputation concerns or in genuine concern for others, people value fairness and a self-image of being a morally appropriate, and socially considerate human being (Haidt 2007; Tabibnia et al. 2008; Tangney et al. 2007). Recent work further indicates that people are to some extent lieaversive even when lying advances their personal interests (Mazar et al. 2008; Mead et al. 2009; Shalvi et al. 2011; Shalvi, Dana, Handgraaf & De Dreu, 2011; Steinel & De Dreu 2004). Even under complete anonymity, when reputation concerns and external punishment are excluded, people restrict the extent to which they lie (Mazar et al. 2008), and lie only to the extent that reasonable selfjustifications are available (Shalvi et al. 2011). Along similar lines, people are less likely to deceive another person to benefit themselves the higher the negative consequences for the partner's outcome are (Gneezy 2005). This suggests that people balance the psychological cost of being dishonest against the financial gain the lie produces (see also Lundquist et al. 2009). Clearly people are sensitive to other's outcomes and such other-concerns provide input into people's social decision making even under conditions of complete anonymity. While clearly showing that other-concerns may lead people away from pursuing their self-interest, the question remains how such otherconcerns influence people's likelihood to engage in social interactions and exchange in the first place. To answer this question, we employed an asymmetric information version of the ultimatum bargaining game (Kagel et al. 1996). In this version of the game, participants as proposers could exploit their information advantage about the value of the goods they possessed (chips to be converted to money) and propose offers that appeared fair to their partner while being actually unfair in monetary terms. We gave participants the opportunity to play the game or to exit at a personal cost (similar to Dana et al. 2006). Accordingly, we test whether in settings in which partners lack knowledge about the value of the goods, people avoid or enter interactions that enable them to exploit the other by appearing but not being fair. As argued above, people may be relatively aversive of, rather than attracted to, situations that enable them to exploit their information advantage and deceive others into accepting offers that seem fair while in fact they are self-serving to the proposer. Providing further support to this reasoning, work on moral dilemmas found that when people are confronted with a morally challenging situation they are rather averse from taking action that would make them responsible for others' outcomes (Haidt 2007). For example, people consider saving the lives of five other people by killing one person differently as a function of whether or not they have to actively take an action that would make them feel directly responsible for the outcome. This is why people are more likely to switch a lever and direct a trolley into a track that would kill one person and prevent the death of five other people, but are less likely to push this one person off a bridge in order to save the lives of the five others. Pushing the person off the bridge makes people feel responsible for this one person's (ill) fate (see Greene & Haidt 2002 for a review), and this shows up in general negative effect, and feelings of guilt and shame in particular (e.g., 1097 Baumeister et al. 2007; Ritov & Baron 1995; Van Kleef et al. 2010; Zeelenberg et al. 1998). From this work it follows that one particular reason tempting social exchange situations may be avoided is because the responsibility over another's fate is aversive. Taken together, people's social decisions are influenced substantially by considerations of fairness and other-concern. People experience psychological costs when lying and deceiving others and, especially in morally tempting situations, they seek to avoid being or becoming responsible for others' outcomes. Accordingly, we predicted (H1) that compared to situations that do not enable people to deceive their partner, people avoid situations that enable them to exploit their information advantage and deceive their partner to accept an offer that may seem but is not fair. Second, we predicted (H2) that settings that enable people to exploit their information advantage reduces people's willingness to become responsible for their partner's outcome compared to settings which do not enable for such exploitation. Third, we predicted (H3) that people's decision to avoid situations enabling them to exploit other's information disadvantage is mediated by their reduced willingness to be(come) responsible for their partner's outcomes. These hypotheses were tested in Experiments 1–3; In Experiment 3 we also examined the extent to which moral emotions like guilt and shame relate to the aversion of becoming responsible for other's outcomes, and the decision to enter or avoid particular social exchange situations. If our reasoning holds, and people's reduced willingness to become responsible for the other's outcome is driving avoidance of situations that enable deception, one key moderator that may influence people's willingness to become responsible for another person's outcome are cues about who this other person is. In bargaining settings, one relevant cue is whether this individual is a cooperative or a competitive person. People generally feel more positively towards cooperative than competitive people (Vonk 1998), trust cooperative people more (Kelley & Stahelski 1970), and are more honest and less deceptive towards cooperative rather than competitive others (Rubin et al. 1994; Steinel & De Dreu 2004). Accordingly, facing a cooperative partner should make entering a tempting social setting particularly aversive. That is, when one considers engaging in a tempting social interaction – one that allow this person to deceive the counterpart to benefit the self – learning that this other person is a cooperative person may make it particularly aversive to take responsibility for this person's outcome by engaging in interaction. In contrast, facing a competitive partner should make entering the tempting social setting less aversive because people feel less positively about competitive others, and deceptive strategies are easier to legitimize (Steinel & De Dreu 2004). Put differently, balancing the desire to profit (financially) with the desire to behave honestly when deciding whether to engage in interaction, a competitive counterpart may evoke less aversion of becoming responsible for this person's outcome, even in tempting settings. Accordingly, Experiment 2 tested our final prediction (H4) that people avoid entering a tempting setting more than a less tempting setting especially when the counterpart is cooperative; when the counterpart is competitive, the tendency to avoid entering a tempting setting will be attenuated. Experiment 1 To test our hypotheses we modified ultimatum bargaining games to create a low and a high temptation game (LT and HT, respectively). We asked participants to enter the situation to make an offer or, alternatively, to take an exit value (see Dana et al. 2006). Participants, as proposers, had to allocate 30 chips. However, only the proposers were aware of the chip value, the responders were not. In the LT condition, each chip was worth 2 monetary units (MU; 1 MU = 0.10 € ≈ US$ 0.14) to the proposer and 2 MUs to the responder; in the HT condition however, each chip was worth 2 MUs to the proposer and 1 MU to the responder (Kagel et al. 1996). Under LT, a 15:15 split thus 1098 S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 implies an equal monetary outcome for proposer and responder (2 × 15 = 30 MUs to both), but under HT, an unequal outcome emerges (i.e., 15 × 2 MU = 30 MUs to proposer and 15 × 1 MUs = 15 MUs to responder). Since a 15:15 split is generally taken as fair and likely to be accepted by responders (Kagel et al., 1996), HT proposers have the option of serving self-interest by appearing (but not being) fair. Compared to LT, the HT situation is thus equally risky, more fitting to maximize self-interest, yet is also more morally challenging. 1 One of the dominant reference points in an UBG offer is the fair split of the chips. To explore whether the exit option's value influences entrance decisions, we manipulated the exit value that was proposed to participants to be one chip higher (vs. lower) than the equal chip split (15). Obviously, the exit's value would make a difference in extreme cases; a very low exit option will lead more people to enter any of the games, while a very high exit option will lead most people not to. However, in Experiment 1 we focused on a rather subtle manipulation of the exit option, assessing if people's entrance decision will be influenced by whether the exit enables them (or not) to secure what is commonly perceived as a fair (50%–50%) offer that is likely to be accepted, without engaging in the interaction. This subtle manipulation was included in this initial study chiefly to calibrate the exit option we offered participants as an alternative to entering the game and making an offer. Additionally, in Experiment 1 we took some measures to address several alternative explanations that might arise because of some differences between the HT and LT games. First, it is more difficult to calculate what a fair offer is in the HT game than in the LT situation (e.g., a 20:10 split in HT vs. a 15:15 split in LT). We measured the time taken to make the entrance decision: If calculation complexity plays a role, we should find that entrance decisions are made slower in the HT rather than the LT game. Second, people may decide to avoid the HT game more than the LT game because the former confronts them with a (distributionally) unjust setting more than the LT situation. We measured the extent to which participants felt that the situation enabled them to make a fair offer. If people avoid the HT game because they feel that it limits their ability to make a fair offer, we should find differences on this measure between the two settings. Task and procedure Participants were seated in front of computers in separate rooms and cubicles, preventing them from seeing or communicating with each other. Because doors were kept closed throughout the session participants did not know how many people were present in the lab at any given moment. Participants were asked to read instructions explaining the rules of the UBG. They read that they were assigned to the role of (potential) proposer, and that they would get the option to divide 30 chips, each worth 2 MU to them and, depending on experimental condition, 1 MU or 2 MU to the other person (in the HT vs. LT, respectively). They were told that if the responder accepted their offer, the chips would be divided as proposed. If the responder rejected the offer, neither participant would receive any money. Participants were further told that if they decided to make an offer, the responder would learn the total number of chips divided (i.e., 30) but would not learn the value each chip held for either proposer or responder. We informed all participants that every fifth dyad in the experiment would be paid according to their actual decisions.3 They were also told that they would remain anonymous to each other at all times. Hereafter, we gave participants the possibility to avoid the UBG by telling them that, instead of making an offer, they could also take a fixed amount of chips (14 vs. 16, depending on condition). If they choose not to make the offer, the responder would receive no information about the game, meaning that these others would never learn of the possibility of a division of chips taking place. The computer then prompted the participant make an entrance decision and, thereafter, to respond to a short questionnaire. This completed the experiment. Participants were debriefed and paid. Dependent variables The main dependent variable was whether participants choose to enter the interaction. To assess calculation complexity, we measured the time people needed to make their entrance decision. To assess the mediator, the aversion of becoming responsible of the other's outcomes we asked participants to what extent they were willing to “be responsible for the other person's outcome” (1 = not at all to 7 = very much). Finally, participants responded to several items assessing their understanding of the decision situation, and whether they felt that the situation enabled them to make a fair offer (1 = not at all to 7 = very much). Method Results Design and participants We used a 2 (temptation level: high vs. low) 2 × 2 (exit option: 16 vs. 14 chips) between subjects factorial design. Ninety-one students (75% females) participated as part of a course requirement. They received €7 for participation, and were randomly assigned to an experimental condition (n = 22–26 per condition). Gender had no effects in this experiment (or in any of the other studies) and is not addressed any further. 1 Note that these two games are identical on the level of risk one takes when making a given offer. Strategic risk-related decisions are based on (1) the profit the offer yields relative to the available exit value, and (2) the likelihood of the offer being accepted. Both LT and HT games were intentionally equal on these two factors. First, proposers' chip value was held constant at 2 MUs in both games. Thus, the profit a given (accepted) offer yields to the proposer is equal in both games. Second, because responders were unaware of chip values at all times, a fact known to proposers, the proposers' assessment of the likelihood of an offer being accepted is equal across conditions. 2 To verify that indeed the HT situation evokes higher levels of temptation compared with the LT situation we introduced to a difference sample of 60 students one of the two games. We asked them about the extent to which they felt that the situation described created a moral challenge (e.g., “I felt that my morality was tested”, “deciding whether to make an offer or not was morally challenging”, “the decision is morally difficult”; 10 items, α = .89). Confirming that our manipulation was successful, participant who evaluated the HT situation found it more morally challenging (M = 3.66, SD = 1.04) that those evaluating the LT situation (M = 3.06, SD = 1.12), t (58) = 2.10, p b .05. Manipulation checks Participants indicated that if an offer was accepted the chips would be divided as offered, and that if an offer was rejected both participants would receive nothing. They also indicated the value of the chips to themselves and the responders, and that these values would not be known to their partner. We excluded from all reported analyses those 13 participants who failed to answer any of these questions correctly. However, including these participants did not change the results or main conclusions. Entrance behavior A logistic regression was used to determine whether the proportion of participants entering the bargaining situation varied as a function of experimental condition. Results supported Hypothesis 1: The decision to make an offer (dummy coded to hold 1 for entering and 0 for avoiding) was affected by temptation condition, B = −1.58, 3 In order to pay participants according to their actual decisions, we asked all participants at the end of the experiment to indicate the lowest amount of chips they would accept as responders. For participants who chose to make an offer we compared their actual offer to the minimal acceptable amount set by the participant that was seated in their cubicle in the previous session. Participants who chose not to divide were paid according to the number of chips offered for not dividing (14 or 16 chips, depending on condition). Those participants, who were selected to receive pay, were paid an additional €3.5 on average. S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 Wald's χ 2 (1, N = 78) = 3.88, p b .05. Regardless of the exit option (14 or 16 chips) the percentage of participants who entered the social interaction was higher in the LT condition (86.5%), than in the HT condition (58.5%). This pattern was present both when 14 chips were offered as an exit option, χ 2 (1) = 3.67, p = .055 (marginal), and when 16 chips were offered as an exit option, χ 2 (1) = 4.16, p b .05. The effects for exit value (B = .78, Wald's χ 2 (1, N = 78), ns.) and the interaction between exit value and temptation level (B = .26, Wald's χ 2 (1, N = 78), ns.) were not significant. Outcome responsibility To test whether aversion of becoming responsible for the other's outcomes mediates the effects of temptation on the entrance decisions, a series of regression models were estimated using the procedures in Baron and Kenny (1986). We standardized the logistic regression coefficients to enable mediation analysis with binary dependent variables (MacKinnon & Dwyer 1993). We submitted to a regression analysis the temptation level, exit value and the interaction between them as predictors of the willingness to become responsible for the other's outcome. Supporting Hypothesis 2, we found only an effect for temptation predicting aversion of becoming responsible (β = −.71, t (77) = −3.35, p b .01). Participants in the HT condition reported lower desire to be in responsible for the other's outcomes (M = 3.90, SD = 1.51) than those in the LT condition (M = 4.94, SD = 1.20). A logistic regression analysis predicting the decision to enter from both responsibility and temptation further showed that while responsibility influenced the decision to enter (B = .79, SE = .32; Wald's χ² (1, N = 78) = 6.23, p b .025) the effect of temptation on entrance rates was significantly reduced (B = −1.06, SE = .61; Wald's χ² (1, N = 78) = 2.96, p = .09), Sobel Z = − 1.60, p = .05. In other words, in support of Hypothesis 3, the aversion of being responsible for the other's outcome fully mediated the relation between temptation level and the entrance decision (see Fig. 1). 4 Alternative explanations One possible interpretation to our results is that proposers avoided making an offer in the HT more than the LT setting because in the HT setting it is more difficult to calculate what a fair offer is (i.e., calculating a split of chips in 2:1 vs. 2:2 ratios). This alternative explanation would suggest that people would require more time to take the decision of whether to make an offer in the HT compared to the LT settings as they must engage more mental capacity in figuring out the situation. However, a 2 (temptation: high vs. low) × 2 (exit value: 14 vs. 16 chips) ANOVA with (log-transformed) decision time revealed no significant effects for temptation, F (1, 77) = 3.06, ns., exit value, F (1, 77) = .09, ns., or their interaction, F (1, 77) = 1.67, ns. On average, participants spent 6.01 s (SD = 5.91) on deciding whether to move into the bargaining game. 5 Another possibility is that the HT situation leads participants to feel more restricted in their ability to make a fair offer. This idea suggests that people avoid social situations that make them feel restricted in their ability to make a fair offer, due to the unjust payoff 4 We note that the focus of our investigation is on studying a situational factor, the level of temptation embedded in the structure of interdependency, and how it activates the willingness to take responsibility over other's fate in turn influencing the decision to entering interdependent interaction. As such, we do not study interdependent outcome preferences from an individual difference perspective (e.g., Social Value Orientation; De Dreu & Boles, 1998; De Dreu & Van Lange, 1995; Kuhlman & Marshello, 1975; Van Dijk et al., 2004; Van Lange, 1999) but rather from a situational perspective. It might be argued that especially individuals with a cooperative orientation are aversive of tempting situations, and thus in all three experiments we measured social value orientation (using the measurement and procedures described in De Dreu & Boles, 1998). In none of the experiments we found any effects of social value orientation, alone or in interaction with other experimental variables, suggesting that social value orientation does not differentially affect entrance behavior. 5 Reaction time for taking the decision of whether to enter or not was additionally measured in Experiments 2 and 3 and never produced any significant effects. 1099 structure. Again, results did not support this idea. A 2 (temptation: high vs. low) × 2 (exit value: 14 vs. 16 chips) ANOVA with the ability to make a fair offer as dependent variable revealed no significant effects for temptation (MHT = 5.13 vs. MLT = 5.62), F (1, 77) = 1.97, ns., exit value (Mlow = 5.27 vs. Mhigh = 5.48), F (1, 77) = .38, ns., or their interaction, F (1, 77) = 1.72, ns. Thus, participants did not feel that the HT game limited their ability to make a fair offer more than the LT game; in both conditions they understood that making a fair offer was possible. We additionally ran all mediation analyses detailed above while controlling for the extent to which participants felt that they could have made a fair offer. This did not change the results. Discussion and introduction to Experiment 2 Experiment 1 supported Hypothesis 1 that people avoid tempting social situations even when doing so comes at a cost to oneself. This general tendency was independent of the exit option manipulation, and was not driven by calculation complexity or one's feeling of being able to make a fair offer. Results also supported the outcome responsibility (H2) and the mediation (H3) predictions that, when confronted with tempting situations, people are less willing to become responsible for the other's outcomes, and therefore decide to avoid the interaction altogether. In Experiment 2, we provided proposers with information about the other person's cooperativeness or competitiveness and tested Hypothesis 4 that facing a cooperative rather than competitive partner makes tempting situations particularly aversive and promotes avoidance of such situations. We reasoned that since people's reduced willingness to become responsible for the other's outcome drives avoidance of situations that enable deception, cues about who this other person is should moderate the relation between temptation and avoidance. In bargaining settings the other's level of cooperativeness vs. competitiveness is highly relevant cue — people are generally less positive towards competitive people (Vonk, 1998), and are less aversive to the idea of deceiving them (Steinel & De Dreu, 2004). We thus provided participants with information about the potential counterpart's personality and assessed whether indeed, facing a competitive counterpart attenuates the tendency to avoid the socially tempting situations. Method Design and participants We used a 2 (temptation level: high vs. low) × 2 (responder's putative personality: cooperative vs. competitive) between-subjects design with 76 undergraduate students (71% females) as participants. Participants received €7 for participation, and were randomly assigned to conditions (n = 19 per cell). Procedure and task The procedure and task were identical to Experiment 1 except that we manipulated the responder's putative personality to be cooperative or competitive (Steinel & De Dreu, 2004; Van Kleef, De Dreu & Manstead, 2006). At the beginning of the experiment, participants completed a 20 item Personality Test allegedly measuring collaboration skills. The items addressed the extent to which one tends to cooperate in daily life (e.g., “In the bus, I vacate my seat for older people”; “I enjoy working with other people”; “Love and respect are more important than status and money”; “Winning is everything”; “I like situations in which it is me against someone else”). Participants were asked to indicate their agreement on 5-point Likert scales (1 = strongly disagree to 5 = strongly agree). Upon completion of the test, participants received the same instructions as in Experiment 1 (here we offered all participants 16 chips as exit option). Shortly before the actual decision making, participants were told that proposers would receive feedback about their responder's test 1100 S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 100 Tempting Setting -1.06(-1.47**) 90 .79** Enter Social Exchange Situation Entrance (%) -.71** Willingness to become Responsible for Other’s Outcome Game 80 HT LT 70 60 50 Fig. 1. Becoming responsible for the other's outcomes as a mediator of the setting's temptation level (game) on the decision to enter social exchange situations (Exp. 1). ** p b .01. Note: the direct effect of the setting's temptation level on the decision to enter is in parentheses. Cooperative Competitive Responder Responder Fig. 2. Entrance (percentage) as a function of the setting's temptation level (game) and responder's orientation (Exp. 2). results, whereas the responders would not (Steinel & De Dreu, 2004). In the cooperative partner condition, participants received a feedback sheet that suggested a rather cooperative profile for their partner. In the competitive partner condition, they received a feedback sheet suggesting a rather competitive profile. Specifically, on the partner's feedback sheet, participants saw all the answers the partner gave and a total score indicating a cooperative or a competitive orientation. Dependent variables In addition to the measures from Experiment 1, we checked the adequacy of the manipulation of other's personality by asking participants, at the very end of the experiment, to indicate the extent to which their partner was competitive or cooperative (1 = very competitive, to 7 = very cooperative). Results Manipulation checks Using the comprehension checks from Experiment 1, 14 participants who failed to correctly answer any of these questions were excluded from all reported analyses those. Again, however, including them did not change the reported results. The manipulation check for partner's personality was analyzed in a 2 (temptation: high versus low) × 2 (responder's orientation: cooperative vs. competitive) ANOVA. This analysis only showed a main effect for other's personality: Participants in the cooperative partner condition rated their partner as more cooperative and less competitive than those in the competitive partner condition, M = 6.48 versus M = 1.93, F (1, 61) = 289.25, p b .001. Neither the effect for temptation level nor the interaction term were significant, both F (1, 61) b 1, ns. Entrance behavior We used a logistic regression with temptation, responder's orientation and their interaction as independent variables, and entrance decision as criterion. Neither the main effect for temptation level, B = − 1.34, Wald's χ 2 (1, N = 62), ns., nor responder's personality, B = 1.27, Wald's χ 2 (1, N = 62), ns., were significant. As expected, however, supporting Hypothesis 4, the interaction term between temptation and responder's personality was significant, B = −2.62, Wald's χ 2 (1, N = 62), p b .05. Fig. 2 shows that with a cooperative partner, fewer participants entered into the HT than the LT game (64.3% versus 86.7%). But with a competitive partner, more participants chose to enter in the HT than LT game (87.5% versus 64.7%). Discussion and introduction to Experiment 3 Experiment 2 showed that participants entered the LT game more than the HT game, but only when confronted with a cooperative responder. Indeed, as predicted, confronted with a cooperative counterpart, people avoided engaging in tempting interactions with the outcome responsibility they entail. This corroborates our suspicion that, when navigating through social space, people avoid those settings that enable (and tempt) them to violate standards of fairness, morality, and social considerateness. Only when the other appears competitive, it becomes less averse to become responsible for the other's outcomes and indeed the tendency to avoid tempting settings was attenuated. In fact, participants were no longer avoiding the tempting setting but were rather attracted to them. This suggest that some cues may legitimize entering tempting (and potentially self benefiting) situations. When people balance between their competing desires to profit (financially) and maintain being and feeling honest, cues that may liberate them from the need to be honest may actually steer them towards, rather than away from, tempting settings. An interesting result in Experiment 2 was that the proportion of people entering interaction with a cooperative person resembled the data obtained in Experiment 1 in which no information about the other person was provided. This suggests that participants in our experiments either considered the other as cooperative by default or, and perhaps more likely, that the manipulation of interacting with a competitive other is stronger than the manipulation of interacting with a cooperative other. The latter possibility is more likely as past research suggests that information about other's competitiveness had more impact on people's impressions (De Bruin & Van Lange, 1999) as well as their behavioral choices (De Dreu & Van Kleef, 2004; De Dreu, Yzerbyt & Leyens, 1995) than information suggesting cooperativeness. Experiment 3 was designed to achieve three goals. First, in addition to the aversion of being responsible for the other's outcomes, the level of temptation present in the situation evokes moral emotions that may mediate decision making (De Hooge, Zeelenberg, & Breugelmans, 2007; Schweitzer & Gibson, 2008). Specifically, when individuals consider entering high (rather than low) temptation situations they may also anticipate greater feelings of guilt and shame. This in turn may lead them to avoid such social situations. Accordingly, in Experiment 3 we assessed anticipated negative moral emotions and expected the HT game to evoke anticipated moral emotions more than the LT game. We explored whether such moral emotions mediate entrance decisions over and above the impact of outcome responsibility avoidance. Thus far, we compared high with low temptation situations, and uncovered that people are averse of becoming responsible for the other's outcomes and thus of entering HT situations. What is unclear, however, is whether avoidance of the HT situation is driven by the motivation to do the other no harm (e.g., Baron, 1995) or, alternatively, that the approach of the LT situation is motivated by the ability to benefit the other. Accordingly, we created a third game called Generous. In Generous, the responder's chip value was higher (3 MU) S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 than the proposer's (2 MU). As a result, a fair split of the chips (15:15) would lead the responder to walk away with more (15 × 3 MU = 45 MU) than the proposer (2× 15= 30), thus enabling the proposer to appear fair and to be (privately) generous. If entrance behavior is driven primarily by a desire to benefit others, people might be eager to avoid the HT game and to enter the Generous game even more than the LT game. However, if entrance decisions are geared primarily towards avoiding being unfair and immoral, we would expect a stronger tendency to avoid the HT game than to enter both Generous and LT. We expected the latter to be the case, as research has shown that people are more reluctant to hurt others than eager to benefit others (Baron, 1995; Leliveld, Van Dijk, & Van Beest, 2008; Van Beest, Van Dijk, De Dreu & Wilke, 2005). A final and more exploratory objective in Experiment 3 was to assess the offers that are made by proposers who choose to enter the game. Interpreting offer behavior in voluntary settings requires a base line condition in which proposers are forced to enter (as is common practice in game-experimental research). We thus manipulated entrance to be either voluntary (as in Experiments 1 and 2) or forced. Past research on forced entrance conditions found that in asymmetric UBG conditions, in which only proposers knew the chips' value, proposers tended to be strategic and make offers that appeared fair in terms of chips, but were self-servingly unfair in terms of money (Boles, Corson & Murninghan, 2000; Pillutla & Murnighan, 1995; Pillutla & Murnighan, 2003; Van Dijk, et al., 2004; Van Dijk & Vermunt, 2000). We explored whether the strategic behavior observed under forced conditions replicates when people voluntarily enter the game. Method Design and participants We used a 3 (temptation level: high vs. low vs. generous) × 2 (entry conditions: voluntary vs. forced) between-subjects factorial design with 132 students (75% females) as participants. Participants received €7 for participation, and were randomly assigned to conditions (n = 25–31 per voluntary condition; n = 15–16 per forced condition). Procedure and task The procedure and task were identical to those of Experiment 1 with 16 chips as exit option. The only difference in the current experiment was that unlike the proposers in the voluntary entrance condition, those in the forced entrance condition did not receive the option of not making an offer. After reading the instructions of the game, they were instructed to provide an offer to the responder. In both conditions, participants then answered a short questionnaire, and were debriefed and dismissed. Dependent variables The main dependent variable was again the decision of whether to make an offer or not. Additionally, we asked the participants in the voluntary entrance condition who chose to make an offer, as well as those in the forced entrance condition, to indicate the number of chips (between 0 and 30) they offered the responder. In the post-task questionnaire we again assessed participants' willingness to become responsible for their counterpart's outcomes (3 items, α = .86) and added a series of questions on anticipated moral emotions. Specifically, participants were asked indicate to what extent they anticipated that their decision to make an offer would make them feel guilty, ashamed, embarrassed, and comfortable (reverse coded), (1 = very little; to 5 = very much). A factor analysis revealed that all four items loaded on a single factor explaining 45.4% of the variance, EV = 1.816, all variable loadings N.60, and ratings were averaged into one index of anticipated moral emotions (Cronbach's α = .62). Finally, as in Experiment 1, we asked participants for the extent to which they felt that “it was possible to make a fair offer”. 1101 Results Manipulation checks Analyses of the comprehension checks also used in Experiments 1 and 2 revealed that 21 participants failed to correctly answer any of these questions. These were excluded from all reported analyses. Including them did not change the results. Entrance behavior Our hypotheses pertaining to entrance behavior could only be tested in the voluntary conditions. Using a logistic regression we tested whether individuals avoided the HT game more than the other games by contrast coding temptation level (.667 for HT and −.333 for LT and G). Supporting Hypothesis 1, the percentage of participants who chose to enter the situation was lower in the HT game (54.2%) than in the LT and G games combined (77.2%), B = −1.08, Wald's χ 2 (1, N = 68), p = .05. People entered the HT game less than the LT game (54.2% versus 81.8%, p b .025); entrance to the HT game was somewhat lower than the G game (54.2% versus, 72.7% p b .10). This pattern is consistent with the idea that people are primarily motivated by avoiding situations that might tempt them to wrongdoing, and inconsistent with the idea that people enter the LT game more because it enables them to be fair (indeed, people entered the G game as much as the LT game, B = −.93, Wald's χ 2 (1, N = 68), ns.). Mediation analysis: being responsible or moral emotions? To test whether aversion of being responsible and/or anticipating moral emotions mediate the effects of temptation on entrance decisions, a series of regression models were estimated (Baron and Kenny, 1986) while standardizing the logistic regression coefficients as required when assessing mediation with binary dependent variables (Mackinnon & Dwyer, 1993). The predictor variable in the models was temptation level (contrasting the HT game with the other games), the mediators were aversion of being responsible and anticipated moral emotions (mediators were not correlated with one another, r (68)= −.05, ns.), and entrance decision was the dependent variable. Replicating the results of Experiment 1 and further supporting Hypothesis 2, a regression analysis revealed that temptation predicts aversion to being responsible (β = −.75, t (67) = −2.26, p b .05). Participants in the HT game reported lower willingness to be responsible for the other's outcome (MHT= 4.04, SDHT = 1.49) than those in the other games (MLT = 4.83, SDLT= 1.06; MG = 4.76, SDG = 1.37). Similarly, temptation level predicted anticipated moral emotions, (β = .20, t (67) = 2.25, p b .05). Participants in the HT game anticipated moral emotions to a greater extent (MHT= 2.32, SDHT = .48) than those in the other games (MLT = 1.91, SDLT = .40; MG = 1.92, SDG = .39). As shown in Fig. 3, a logistic regression predicting entrance decisions from temptation, responsibility aversion, and anticipated moral emotions, showed that responsibility aversion influenced entrance decisions (B = .72, SE = .24; Wald's χ² (1, N = 68) = 9.05, p b .01) and the effect of temptation on entrance decision was reduced to non-significance (B = −.72, SE = .64; Wald's χ² (1, N = 68) = 1.25, ns.), directional Sobel Z = − 1.80, p b .05. Anticipated moral emotions did not exert any additional effect (B = .29, SE = .81; Wald's χ² (1, N = 68) = .12, ns.). These results provide additional support for Hypothesis 3, suggesting that reduced desire for outcome responsibility mediates the relation between temptation level and the entrance decision and render an explanation in terms of anticipated moral emotions less likely. Offers We analyzed the chips offered by the proposers who volunteered into the game and chose to make an offer as well as those made by proposers in the forced play condition. We used an ANOVA with 3 (temptation: high vs. low vs. generous) × 2 (entry conditions: 1102 S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 -.75* Willingness to become Responsible for Other’s Outcome -.72 (-1.06*) Tempting Setting .20* .72** Enter Social Exchange Situation Moral .29 Emotions Fig. 3. Becoming responsible for the other's outcomes as a mediator of the setting's temptation level (game) on the decision to enter social exchange situations (Exp. 3). * p = .05, ** p b .01. Note: the direct effect of the setting's temptation level on the decision to enter is in parentheses. voluntary vs. forced) as the independent variables and number of chips offered as the dependent variable. Results show that neither the main effect for game nor the main effect for entry condition were significant, both F's (1, 89) b 1.30, ns. However, the interaction term was significant (F (1, 89) = 3.03, p b .05, η 2 = .07). As can be seen in Fig. 4, replicating previous findings (Boles, et al., 2000; Pillutla & Murnighan, 1995; Van Dijk, et al., 2004; Van Dijk & Vermunt, 2000), temptation had no effect in the forced-play conditions, F (1, 89) = .29, ns. Proposers made similar offers (which carry similar likelihood of acceptance) in HT (M = 12.60, SD = 4.12), LT (M = 13.38, SD = 2.80), and G (M = 13.50, SD = 5.03) games. In the voluntary entrance condition, however, proposers offered more chips to the responder in HT (M = 15.85, SD = 4.06), than in LT (M = 12.17, SD = 3.38) and G (M = 13.19, SD = 1.72), F (2, 89) = 3.98, p b .05. A Dunnett's post hoc analysis revealed that within the voluntary entrance condition, the amount of chips offered by the proposers in HT was higher than the amount offered by proposers in LT (D = 3.86, p b .01) and G (D = 2.66, p = .05). The offers made in G did not differ from those made in LT. We discuss these exploratory findings and their limitations in the discussion below. We further recoded the offers to four categories: lower than 14 chips, equal to 15 chips (seem fair), range between 16 and 19 chips, equal to 20 (fair in monetary terms in the HT condition; no offers were higher than 20 in our sample). We used these categories as they allowed us to further assess whether entering to the HT situation leads people to make more offers that are actually fair and not only 18 17 Game 16 Chips offered seem fair. Indeed, as can be seen in Table 1, while in the LT and G conditions, the distributions of the voluntary and forced conditions did not differ than one another (LT: χ² (3, N = 34) = 1.72, ns.; G: χ² (2, N = 28) = 4.6, ns.) in the HT condition the distributions of offers did, χ² (3, N = 28) = 8.49, p b .05. Specifically, proposers that volunteered into the HT condition were more likely (31%) to make offers that were fair in monetary terms (i.e., offer 20 chips) than offers that seemed fair (i.e., offer 15 chips; 15%), while proposers who were forced into the HT condition were more likely to make offers that seemed fair (47%) than offers that were actually fair (0%). Distributional unjustness as an alternative explanation As in Experiment 1, a One-Way ANOVA with (temptation: HT vs. LT vs. G) predicting the ability to make a fair offer as dependent variable revealed no significant effects for temptation (MHT = 5.17 vs. MLT = 5.63 vs. MG = 5.14), F (2, 67) = .79, ns. This means that participants did not perceive the HT situation to limit their ability to make a fair offer compared to the LT or G situations. As in Experiment 1, controlling for this variable in all reported analyses did not change any of the reported results. This further corroborates the evidence so far suggesting that entrance was driven by outcome responsibility considerations and not by proposers' perceived ability to make a fair offer. Discussion Experiment 3 provided new support for the hypothesis that people avoid tempting situations more than less tempting ones. It further showed that people are not more attracted to situations that enable them to be (secretly and anonymously) generous. Together, these findings suggest that people avoid tempting situations because of a desire not to act immorally and socially inconsiderate more than because of a desire to approach situations in which they can demonstrate generosity. Preventing doing harm seems more important than doing well to others (the do-no-harm principle; Baron, 1995). In addition to this new support, Experiment 3 showed that while tempting situations trigger anticipated moral emotions to a greater extent than less tempting situations, these moral emotions played no role in driving entrance decisions. Anticipating moral emotions thus appears to be a by-product rather than a key driver of the decision to create interdependence. In Experiment 3, we additionally explored offer behavior and found that those who volunteered to enter the high temptation game made more generous offers than those volunteering in the low temptation or generous games (or those in the forced entrance conditions). To clarify, when referring to generosity in this context, we mean that proposers kept fewer chips to themselves in one condition more than the other, thus decreasing own outcome to benefit the other who was unaware of the differential value of the chips. Keeping in mind the selection bias inherent to this secondary analysis, this suggests that those who volunteered into the high temptation game were not the small subset of shrewd and selfish HT 15 LT 14 G 13 12 Table 1 Percentage of proposers making an offer as a function the setting's temptation level (game) and exit option (Exp. 3). Game Entrance 11 HT 10 Voluntary offer Forced offer Fig. 4. Chips offered as a function of the setting's temptation level (game) and entry decision (Exp. 3). LT G Voluntary Forced Voluntary Forced Voluntary Forced Offers 14 or less (%) 15 (%) 16–19 (%) 20 or higher (%) 30.8 46.7 72.2 56.3 62.5 41.7 15.4 46.7 22.2 31.3 37.5 33.3 23.1 6.7 5.6 6.3 0 25.0 30.8 0 0 6.3 0 0 S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 individuals who exploit every possible opportunity to profit on the expense of others. Finally, the results of Experiment 3 further ruled out two alternative interpretations to our results. As in Experiment 1, we measured and ruled out the possibility that the HT situation might lead participants to feel that it reduces their ability to make a fair offer compared with the low temptation and generous settings. Put differently, this explanation suggests that people avoid social situations which make them feel that their ability to make a fair offer is limited. Participants in both Experiments 1 and 3 did not report experiencing such a feeling and controlling for the extent to which participants felt that they were able (or not) to make a fair offer never affected in any way the mediation analyses we reported. Additionally, the idea that people avoid the HT game more than the LT game because in the former it is more difficult to calculate what is fair or unfair, does not seem to drive any of the reported effects. This possibility is rendered unlikely by three sets of findings. First, differences in calculative complexity (that might potentially evoke feelings of ambivalence or uncertainty) would have produced differences in the time needed to take the avoidance versus entrance decision. We did, however, never find this. Second, in the generous game it is as difficult to calculate a fair offer as in the HT game (splitting chips in 2:3 and 2:1 ratios). A calculative complexity account thus implies that both the G and the HT games should be avoided equally and more than the LT game. Again, this is not what we found — the HT game was avoided more than both the G and the LT game. Third, in Experiment 2 participants entered rather than avoided the HT game more than the LT game when the counterpart was depicted as a competitive (but not cooperative) person. This pattern is in line with our prediction (H4) that people's entrance decisions into more or less tempting situation would vary as a function of lowering the ethical threshold required in the situation (as is the case when interacting with a competitive person). It is hard to imagine that complexity considerations were driving these effects as there is no reason to assume that when interacting with a competitive person people would be suddenly attracted (rather than averse) to complex settings. Together, results suggest that people do not avoid the HT situation because they feel that it limits their ability to make a fair offer or because of complexity considerations of any sort, but rather because they do not wish to take active responsibility for the other's outcomes. General discussion Humans are social animals — they interact with one another and cooperate to mutual benefit. Interacting with other individuals secures protection, fulfills basic affiliation needs, and provides opportunity to advance both individually and collectively (Aronson, 2008; Baumeister & Leary, 1995; Williams, 2001). Yet social interactions are also conflict-prone — individuals compete over scarce resources, they derogate each other's views and perspectives, and lash out when self-worth is compromised by others' disrespectful behavior (De Dreu, 2010; Miller, 2001). Accordingly, it stands to reason that people gravitate towards those social interactions that have the potential to fulfill basic needs for security, affiliation, and exploration. Equally reasonable is to assume that people avoid those social interactions that may create conflict and exploitation, and that may undermine rather than enhance one's feelings of self-worth. However, this latter possibility remained largely unexplored, as we know little about reasons people have to move away from, or towards, social situations. Here we found that people avoid social situations that provide the opportunity to privately and anonymously put one's partner in a disadvantageous position while still appearing fair and moral. Second, we found that these tendencies to avoid tempting situations are driven by people's decreased willingness to take responsibility for the 1103 other's outcomes. While people clearly care about satisfying others' expectations (Dana et al. 2006), our results suggest that people seek to avoid situations in which they may deceive another person more than situations that do not enable such deception, even when the other's expectations are exactly the same (due to this person's lack of knowledge about the value of the goods). The risk of deceiving the other and thus compromising one's self-image of being a socially considerate, morally appropriate person may cause people to decide to avoid the tempting situation altogether. Indeed, when contemplating the decision to enter or avoid, participants anticipated more guilt and shame when facing tempting situations. Third, and finally, we found that people have a stronger aversion of tempting situations than of situations that enable them to be generous — avoiding hurting others appears more important than seeking to benefit others. Theoretical implications Social psychology is about people living in groups, and interacting with others. A lot is known about how people behave in certain social situations. Far less theorizing and research focuses on what type of social situations people approach or avoid (see Small, Gelfand, Babcock & Gettman, 2007). However, a number of studies addressed parts of this broad issue. Interdependency theory (Thibaut & Kelley, 1959; Kelley & Thibaut, 1978; Rusbult & Van Lange, 2003; also see Lewin, 1947) proposes that people leave social situations when the social interaction yields less utility than the “comparison level of alternatives.” That is, when people expect to achieve greater utility in other (social) situations they become motivated to leave their current relationship — they may quit their job when more interesting employers become available, or end their relationship when a more attractive partner can be secured (see also Dawes et al., 1977). Similarly, negotiators become tougher or end communications when the negotiation appears to result in outcomes below the individual's “best alternative to negotiated agreement” (BATNA, see e.g., Bazerman, Curhan, Moore, & Valley, 2000). To these relatively disconnected areas of research, the present series of experiments contributes two insights. First, this earlier work considered people's motives to leave social situations and did not consider what drives people towards or away from entering particular social settings. Our experiments uncovered that people are relatively averse of social situations that enable them to privately and anonymously cheat their partner into a disadvantageous position. Although less strongly, our experiments also suggest that people are not particularly attracted to situations that allow them to be generous. In short, our work shows that people navigate through social space with a particular eye towards avoiding undesirable (tempting) settings (see related work on self-control, Trope & Fishbach, 2000; Fishbach & Trope, 2005). Second, previous work focused on selfish motives as driving people's decision to enter or leave social situations. It showed that people leave social situations when they can improve their personal outcomes elsewhere (Thibaut & Kelley, 1959) or avoid social situations that entail high risk of being exploited by others (Dawes et al., 1977). Our studies go one step further and show that people do not only leave the latter type of aversive situations, but may even avoid entering them altogether. In addition, avoiding or entering social situations is determined by the extent to which people are willing to take responsibility over other's fate and outcomes. Across three studies we found that in such tempting situations, people are less likely to engage in social interaction due to the outcome responsibility it entails. Because of their concerns for the other's fate, people gravitate towards those social interactions that do not tempt them into acting immorally and unfairly, even under conditions of complete anonymity. Experiment 3 showed that people avoid tempting situations more than that they are attracted to situations in which they may (secretly) benefit the other. This finding is in line with the idea that people are 1104 S. Shalvi et al. / Journal of Experimental Social Psychology 47 (2011) 1096–1106 more sensitive to (privately or publicly) harming others than benefiting them (do-no-harm principle; Baron, 1995). Recent work also supports this notion in the context of social decision making, including Ultimatum Bargaining (Leliveld et al., 2008) and coalition formation (Van Beest, Van Dijk, De Dreu & Wilke, 2005). For example, Leliveld et al. found that framing the offer in terms of taking money from the responder leads proposers to make more generous offers compared to the offers that are made when offers are framed as giving to the responder. It thus seems that when deciding if and how to interact with others, people are more sensitive to not harming others than to benefiting them. However, future research, especially in the context of maneuvering in and out of social situations, is needed to substantiate this proposition. A final albeit more descriptive contribution the current studies make relates to the differences in offers between voluntary entrance and forced entrance conditions in Experiment 3. Past research using experimental games predominantly used forced entrance conditions — participants volunteer for the experiment but are brought into the game and asked to make an offer, to respond to their partner's offer, to decide between a cooperative or non-cooperative decision alternative, and so on. Such work indicates that when people are given the opportunity to privately and anonymously exploit their partner and deceive him or her into a disadvantageous position, they are quite likely to do so (e.g., Boles, et al., 2000; Pillutla & Murnighan, 1995; Van Dijk et al., 2004; Van Dijk & Vermunt, 2000). Replicating these findings, participants in the forced condition of Experiment 3 indeed acted in a strategic manner, offering similar amounts of chips across the different games. Compared to such forced entrance conditions, and keeping in mind the inherent self-selection issue in the voluntary conditions, we found that individuals who volunteer into tempting situations were more honest and fair. This finding may cast new light on the idea that when push comes to shove, individuals act selfishly in their own interests and ignore or even derogate those of others. Although our findings do not dismiss that people can be egoistic and dishonest, they warn against overestimating the prevalence of immoral, unfair and selfinterested behavior. For settings into which people volunteer, such as marriages, labor exchanges, or economic trade negotiations, the rate of deception and competition may be lower than previously concluded from forced-entry type studies. We suggest that new work should engage in a more systematic analysis of negotiation and trade tendencies when participants volunteered into the situation. Study limitations In all three experiments reported here we assessed people's likelihood to engage in social interaction with another person who they may deceive (or not). We found repeated evidence that people seek to avoid those settings in which it was easy to serve one's selfinterest by making an offer that seemed fair while in fact being unfair. Based on moral psychological findings, we further tested the prediction and gained support for the idea that this pattern of behavior is driven by people's reduced desire to become responsible for the other's outcomes in tempting settings. This was found in Experiment 1 and replicated in Experiment 3. In both experiments however, the data about the people's willingness to be responsible for the other's outcomes was collected after the decision to enter or not (Experiment 1) and after the decision to enter or not and the offer that was made (Experiment 3). This raises the possibility that participants retrospectively interpreted their decision to enter or not in terms of their desire to be responsible to the other's outcomes. While it would have been ideal to counterbalance the order of presented variables (the decision to enter or not and the items assessing participants' willingness to be responsible for the other's outcomes) we believe that the results of Experiment 2 provide further support for our theory and not to this alternative interpretation. Specifically, results of Experiment 2 showed that people in tempting settings avoided a competitive partner less than in a non-tempting setting. This supported our expectation as past work identified that people are generally less positive towards competitive people (e.g., Steinel & De Dreu, 2004), which suggests that they would be less inclined to avoid responsibility over these other's outcomes. Theory supporting people's reduced desire for outcome responsibility in morally challenging settings together with the set of results obtained in all three experiments suggest that avoidance of outcome responsibility impacted the entrance decision and not the other way around. A second issue to consider is the level of anonymity participants in our experiments experienced as their decisions were recorded for analysis. It could be argued that in settings in which one's behavior is not monitored in any way, people would be more likely to enter a socially tempting setting than our results indicate. Indeed, situations in which anonymity considerations may dictate behavior could be studied experimentally by (1) employing paradigms that insure complete anonymity (i.e., decisions are collected only on an aggregate level; see Shalvi et al., 2011), (2) in settings in which participants are not aware that their behavior is being monitored, or (3) in settings that evoke complete anonymity towards others (experimenter and counterpart) but individual decisions are recorded (as in the current studies) a fact which is communicated to participants. While there is an advantage in analyzing data on an aggregate level at least in getting as close as possible to creating full anonymity conditions in lab settings, such settings prevent assessing the mediating process based on individuals' decisions. Not informing participants that their behavior is being monitored involved deceiving participants — which in the current setting seemed unnecessary. As we were interested not only in identifying people's tendency to avoid tempting settings but also in clarifying the mechanism for this behavior (avoidance of outcome responsibility) we opted for the third approach. This allowed studying the psychological mechanism while avoiding experimental deception. Concluding thoughts Others before us noted that people avoid social situations with a high risk of being exploited by others (e.g., Dawes, McTavish & Shaklee, 1977; Maner, et al. 2007; Orbell and Dawes, 1993) and thus prefer social situations with systems that sanction defective behavior (Gurerk, Irlenbusch & Rockenbach, 2006). These tendencies are generally taken as reflecting a desire to avoid being exploited by others. A perhaps less obvious yet equally fitting explanation is that people avoid these situations because they are at odds with what feels morally right and socially appropriate. 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