Using Game Mechanics to Drive Digital Transformation Embracing Trust, Transparency and Teamwork Did you Know? 55% of companies feel that employee resistance to change hampers digital transformation Companies with engaged employees display 57% more effort 87% less attrition Disengaged Employees = More Resistance to Change Gamification helped a US insurance giant save $ 18 million a year and increased worker satisfaction Methods to Engage Employees Using Gamification Principles Use game-like settings Recognize accomplishments Provide a fun and interesting environment Offer real-time feedback Start with clear rules of engagement People trained on virtual games had: 9% higher retention rates 11% higher 14% higher factual knowledge levels skill-based knowledge levels Business Impact of Gamification Accelerates Change Management Boosts Process Efficiency Drives Employee Engagement Enterprise Gamification Promotes Innovation Facilitates Employee Training and Learning Gamified processes at LiveOps Inc.’s call centers reduced call times by 15% and improved sales by 12% Success factors for Designing a Gamification Strategy Identify a clear goal Define the user group upfront Strike a balance between extrinsic and intrinsic motivators Constantly challenge employees Proactively manage game completion Adopt an iterative approach to gamification Gamification and digital transformation are a winning combination and firms cannot afford to ignore it. Sources: 1. “Digital Transformation: A Roadmap for Billion-Dollar Organization”, Capgemini Consulting and MIT Center for Digital Business, 2011 2. “The Role of Employee Engagement in the Return to Growth”, Businessweek 3. Gamification Facts & Figures: www.enterprise-gamification.com 4. “Gamification 101: The Psychology of Motivation”, Lithosphere, Science of Social Blog, March 2011 5. “Video Games Can Be Highly Effective Training Tools, Study Shows: Employees Learn More, Forget Less, Master More Skills”, Science Daily, October 2010 6. Bala Iyer, “Understanding Gamification: From Commercial to Social”, Feb 2012 Reach out: Interested in reading the full report? Visit http://www.capgemini-consulting.com/enterprise-gamification-study Follow us on Twitter @capgeminiconsul or email [email protected]
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