Creative Minds Crazy Catapult Challenge Pack Crazy Catapult Challenge Pack An activity pack bursting with ideas and inspirations for making a crazy catapult and organising a crazy catapult challenge. The Crazy Cataputs challenge supports the primary curriculum in the following areas: • Design Technology • Science (Sc1 and Sc4) • Numeracy (data collection) … as well as encouraging creative thinking, problem solving and enterprising skills Creative Minds Crazy Catapult Challenge Pack Contents Challenge rules Planning Experiments and Investigations Levers and Pivots Elastic Energy Pyramid Slingshot Catapult Structure and Stability Lever Catapult Places to visit Creative Designs Roman Costume Running a Crazy Catapult Challenge 2 Creative Minds Crazy Catapult Challenge Pack Challenge Rules The Romans are invading Yorkshire and are planning to attack the forts in the region. You are Roman Engineers and it is your task to design and build a catapult that will help the Roman army attack. You will then take part in a Roman Invasion Challenge to test the effectiveness of your catapult. There are 3 challenges for your catapult to compete in: Challenges 1. Most accurate catapult to hit a target at a distance of 5-7m 2. Fastest to destroy a fort wall made of match boxes 3. Craziest and most creative design as decided by our judge Rules • • • • All catapults must be free-standing. All catapults must be under 1 metre high. Marshmallows will be used as missiles and will be provided at the event, they must not be tampered with. Catapult must first pass a safety test by host museum. 3 Creative Minds Crazy Catapult Challenge Pack 4 Creative Minds Crazy Catapult Challenge Pack The Challenge Research (What is the challenge? What are the rules? Look at websites, books, visit museums) Design & plan (Plan and draw designs, select materials, tools and components) Make (Consider health and safety) Test (Does it do what its designed for?) Modify (Adapt and improve design) Test (Have the modifications improved the design? Does it need further changes?) Present (Decorate and Market finished product. Does it have a name, logo, colour scheme?) 5 Creative Minds Crazy Catapult Challenge Pack Experiments and Investigations To help you to design the most effective catapult and to investigate the main principles involved in catapult design, we have included some experiments - • • • Strength of catapult structure Accuracy Energy transfer When designing your catapult remember the challenges that it will have to compete in. The catapult will need to be accurate and fast firing. Think about the distance that the marshmallow will need to travel and design you catapult to an appropriate size. Remember you will need to transport your catapult to the firing range so make sure it is easy to move too. Websites The following websites have information on catapults or Romans and are a good source of inspiration. http://www.catapults.info http://www.knightforhire.com/catapult.htm http://members.iinet.net.au/~rmine/gctrebs.html http://www.bbc.co.uk/history/ancient/romans/tech_01.shtml http://web.grinnell.edu/techstudies/vick/index.html http://www.open2.net/diyscience/mangonel/ http://www.arch.wyjs.org.uk/AdvSrv/RomanWeb/Introduction.html 6 Creative Minds Crazy Catapult Challenge Pack Levers and Pivots Levers are made up of 3 parts; • A fulcrum – the point at which the lever pivots or turns • The load – the stuff you are trying to move • The force – the effort it takes to move the load A Lever allows you to move a large load using a small amount of effort. The further the effort (or force) is from the fulcrum, the easier a lever is to move. Therefore generally long levers work best and usually can turn a small effort into a much larger one. There are 3 classes or types of lever: Class 1 lever : This is where the fulcrum is between the effort and the load, e.g. a see saw. If you push down on one end (effort) it will raise the load on the other end. Class 2 lever : In this case the load is between the fulcrum and the effort, e.g. a wheelbarrow. You pull up on the handles (effort) to raise the load in the middle and the wheel (fulcrum) is at the end. Class 3 lever : The effort is between the fulcrum and the load, e.g. a fishing rod. One hand acts as the pivot (fulcrum), the other hand is placed in the middle of the rod and pulls (effort) and the fish (load) is hanging off the end. Fulcrum Challenge You will need: • icelolly stick • metre stick or measuring tape • CheeriOs or other cereal • pencil • pen Method • Place the icelolly stick across the pencil • Put a piece of cereal on the end of the stick that is touching the table. • Mark the point on the icelolly stick where it is balancing on the pencil (the fulcrum) with a number 1 • Flip the cereal by hitting the stick end that is in the air. • Record the distance that the cereal traveled. • Now move the fulcrum, mark with the number 2 and do the experiment again. • Keep repeating the experiment, can you see a pattern emerging? Extension Place a plastic cup some distance from the catapult, experiment adjusting the position of the fulcrum until you can accurately get your cereal into the cup. 7 Creative Minds Crazy Catapult Challenge Pack Elastic Energy In this experiment we are going to investigate the power of an elastic band You will need : • Elastic bands • Margarine tub • Weights or some sand • Stool or a chair • Tape measure • Ruler • Pencil • A4 Paper • Masking tape Method • Mark the A4 paper at 2cm intervals along the short sides of the paper. Draw lines across the paper so it looks like this. • Tape the paper to the floor. • Put the elastic band under the bottom of the front stool legs so that it is stretched across the 2 legs. • Place the stool so the stretched elastic band lines up with the edge of the paper. • Place some weights into the margarine tub (these are just to stop the margarine tub flying when you catapult it, you will only need about 100g). • Place the margarine tub against the elastic band. • Pull back the margarine tub against the elastic band until you reach the first marking on the paper, let go and watch it travel. • Measure the distance the tub traveled. Record the distance. • Repeat the experiment, this time pulling back to the second mark on the paper. • Keep repeating the experiment each time pulling the tub back to the next mark. • Plot a graph of your results. Things to think about • What happens if you use a thicker or thinner elastic band? • If you change the weight in the tub what will happen? • If you keep pulling the tub back to the same point does the tub travel the same distance each time? • What happens if you use more than one elastic band? 8 Creative Minds Crazy Catapult Challenge Pack Pyramid Catapult You will need : • 6 garden canes • plastic cup • elastic bands • marshmallows • pencil • blu tac or plasticine Method • Arrange 3 of the garden canes into a triangle with the ends over lapping, secure the ends using the elastic bands. Using the 3 remaining canes, attach a cane at each joint, then join these 3 canes together to give a free-standing pyramid shape • Using the blutac and pencil make a hole in the top of the plastic cup, then make 2 more holes in the cup so that you have 3 holes in the cup equally spread around the rim. • Pass elastic bands through the holes and tie them on. Attach the free ends of the elastic bands to the 3 corners of the pyramid so that the cup is suspended in the centre. • Fire the catapult by placing a marshmallow inside the cup then pulling it back and letting go. Things to think about • How far does your catapult fire? • How could you alter it so it fires further? • What other modifications could you make to the design to make it better? 9 Creative Minds Crazy Catapult Challenge Pack Structure Strength & Stability Your catapult will need to be free-standing, use this experiment to investigate how to make structures stable and strong. N.B. Cocktail sticks have sharp points! You will need : • Cocktail sticks • Marshmallows or jelly sweets Method Basic shape 1 – the cube - 12 sticks 8 sweets • Start with 4 cocktail sticks and 4 sweets. Poke the cocktail sticks into the sweets to make a square with a sweet at each corner. • Then poke another stick into the top of each sweet. Put a sweet on the top of the sticking up cocktail sticks. Connect the sweets with sticks to form a cube. Basic Shape 2 – the triangle based pyramid - 6 sticks, 4 sweets • Start with 3 sticks and 3 sweets, Poke the sticks into the sweets and join up to make a triangle. • Poke a stick into the top of each sweet then bend them towards the centre. Poke all three sticks into a sweet at the top to make a pyramid shape Basic Shape 3 – the square based pyramid - 8 sticks 5 sweets • • Start with 4 cocktail sticks and 4 sweets. Poke the cocktail sticks into the sweets to make a square with a sweet at each corner. Poke a stick into the top of each sweet then bend them towards the centre. Poke all four sticks into a sweet at the top to make a pyramid shape Now try to build: • The tallest structure • The structure that hold the most weight – use coins or 10g masses to measure • You could set a challenge with a limit on the number of sticks and sweets you can use. Things to think about • Which shapes have you the most stability? • What happens when you build a tall structure? • Is a tall structure better with a large or small base? • Are triangles better than squares? Why? 10 Creative Minds Crazy Catapult Challenge Pack Lever Catapult You will need: • Cardboard • Pencil • Plasticine or blutac • Rubber band (A thicker rubber band provides more tension) • Plastic spoon • Masking tape • Scissors • Marshmallows Method • Cut the cardboard into 2 pieces with the following approximate sizes: 15cm x 15cm (this is the base) 5cm x 15cm (this is the lever) • Fold the 5cm x 15cm piece of cardboard in half so you get a folded piece 5cm x 7.5cm. This is the lever. • Pierce holes (using the pencil and plasticine) in the centre of each side of the lever. • Pierce another small hole in the middle of the 15cm square cardboard base. • Cut the rubber band and knot one end. • Pull the rubber band up through the cardboard base and through both holes in the folded cardboard lever. The knotted end of the rubber band will be under the cardboard base. • Tape one side of the folded cardboard lever to the base. • Knot the other end of the rubber band tightly. The shorter the length of rubber band between the knots, the more tension you create in the folded cardboard lever. • Tape the plastic spoon to the upper side of the cardboard with the bowl of the spoon facing downwards towards the base. • Pull the spoon back, put the object to fling into the bowl of the spoon, pull it back right back and try catapulting. 11 Creative Minds Crazy Catapult Challenge Pack Places to Visit Below are listing Museums in the region that have activities on Romans or Roman objects in their collections. Why not visit one of them to gain inspiration and learn more about the Romans. Yorkshire Museum & Gardens, Museum Gardens, York, YO1 7FR Fire Away! The Force of Roman Catapults In this new workshop children learn about Roman throwing machines. They then discuss the forces involved in catapults and make their own in groups using a range of equipment, buying everything they need for their design from the Roman shop. The session ends in a competition to see which group’s catapult is most effective at attacking the Brigantes – take cover! 1 hour KS2 £1 per pupil Max of 30 pupils For bookings telephone: 01904 650 333 e-mail: [email protected] The Treasurer’s House, Minster Yard, York, YO1 7JL The Haunted Cellar Don't go down to the cellars alone! Legend has it that when workmen were repairing the cellars, they saw a frightening apparition of a group of Roman legionnaires marching past. The ghosts were only visible above the knees, as if their lower legs were cut off. Excavations later revealed that a Roman road ran beneath the cellar floor, just where the ghostly legionnaires were marching. Tel (01904) 624247 E-Mail (01904) 647372 Malton Museum, Old Town Hall, Market Place, Malton, N. Yorks, YO17 7LP Malton Museum is Ryedale's major archaeological museum and is located in the heart of Malton's Market Place. The renowned Roman Collections are imaginatively displayed. Explore the objects and evidence displayed from local excavations, marvel at the products of the potteries Norton and Crambeck and admire the elegance of the villa at Langton. Discover nearby Orchard Fields where the ramparts of the Roman Fort can be explored. Contact Mrs P Wiggle. Ask for details of the Roman Legacy special activities for primary schools. Teachers Resource Pack and a free planning visit available. Prebooking essential to avoid clashes with other groups Tel: (01653) 695 136. Ilkley Manor House Art Gallery & Museum, Castle Yard, Church Street, Ilkley LS29 9DT Roman Fort of Olicana The Manor House is one of the oldest buildings in Ilkley and stands in the Roman Fort of Olicana, which was abandoned in the late 4th/5th century AD. Although the fort fell into ruins it occupied an important site that also became the focus of Medieval Ilkley and it is to this period of history that the earliest parts of the Manor 12 Creative Minds Crazy Catapult Challenge Pack House have been dated. Situated in the grounds behind the Manor House is a small section of ruined walling that was once part of the Western defensive wall of the Roman Fort Olicana. In order to identify the position of the fort, four plaques have been put up to mark the approximate positions of the gateways into the fort. There are three interpretation boards on the site and a 15 minute video in the museum. Groups who would like information about education visits should contact Mary Bentham. tel. 01943-600066 fax. 01948-817079 Doncaster Museum and Art Gallery, Chequer Road, Doncaster DN1 2AE Romans and Celts in this Area A 2 hour long workshop which includes, discussion with costume (including Roman armour), guided tour of Roman Gallery with activity sheets provided, and archaeology handling session, led by a Museum Education Officer. Cost: Free to Doncaster Schools; others pay £50 plus VAT per class. Available All year round, but book early Contact: Alison Rodgers, Tel 01302 734288, Fax 01302 735409 [email protected] Wakefield Museum Wood Street, Wakefield, West Yorkshire, WF1 2EW Wakefield Museum has a display on Romans, which includes artefacts and information about the Roman site of Lagentium, modern day Castleford. Resources currently available include a 'Studying the Romans at Wakefield Museum' teacher's pack, and handling boxes which can be used on site with a selection of real and replica objects to explore. This includes a set of reproduction armour. All resources and visits are free. Tel: 01924 305351 The Colour Museum, 1 Providence Street, Bradford, BD1 2PW At the Colour Museum we offer a full day's activities involving a craft workshop making a Roman Centurion's Helmet and a museum visit which can include information on the use of colour in the Roman period. For more information, or to book a workshop: Telephone 01274 390955 e-mail [email protected] website www.sdc.org.uk Craven Museum and Gallery, Town Hall, High St. Skipton, BD23 1AH We offer a half day free visit for up to a class of children based around investigating archaeological material from Gargrave Roman Villa. The Romans: this session is based on the National Curriculum for Key Stage 2. It links with the QCA guidelines for unit 6a, Why have people invaded and settled in Britain in the past? A Roman case study. Children will have the opportunity to handle and study a small collection of locally found Roman material as part of a visit to the museum. Contact: Lorraine Greenald, Museum Officer Tel 01756 706407 13 Creative Minds Crazy Catapult Challenge Pack Crazy Creativity How are you going to make the most crazy and creative Catapult? Collect magazines and look at designs of clothes, modes of transport, buildings etc. • How are the designs creative or crazy? Find the most crazy and creative designs you can. • • • • Ask people what they think about them, what they like or dislike. Make sure you write down what they think! How could you display the data you’ve collected (a pie chart, a tally or a bar chart)? What are the most popular design features? Is there a popular colour or design style? Now think about design features that could be included in your catapult : • • • • • What colour will it be? What shape? How could you decorate it? Could it have a theme? How can you make sure the design doesn’t affect the catapults performance? 14 Creative Minds Crazy Catapult Challenge Pack Running a Catapult Challenge • • • Appoint Roman Generals to oversee the proceedings to ensure safety, measure times and accuracy of catapults and a Caesar who has the final say! Decide how pupils are going to vote on the craziest/most creative catapult (it could be a show of hands or a secret ballot). Set up a missile firing area, which is cordoned off to prevent accidents from flying marshmallows. You will need to create a target which the missiles have to hit and a wall which has to be knocked down (use empty drinks cans) • Make sure each team has a name • Make medals or rosettes for the winners and runners up. Creative Activities Activity 1 Ask a group of children to make medals for the winners using air-drying clay, metallic paint or foil and ribbons. Activity 2 Ask a group of children to designing certificates for participants using a design package on a computer Activity 3 Ask a group of children to report of the challenge as if they were a journalist for a local newspaper, television or radio station. 15 Creative Minds Crazy Catapult Challenge Pack The ‘Creative Minds’ project works with Museums Libraries and Archives across the Yorkshire and Humber Region, to provide young people with learning opportunities in Science, Technology, Engineering & Maths (S.T.E.M). This ground-breaking project is the first of it’s kind in the country and is managed by Yorkshire Museums Libraries and Archives Council. Creative Minds is funded by Yorkshire Forward the regional development agency for the Yorkshire & Humberside region. 16
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