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Asia Pacific Movies and Entertainment Market Growth

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Asia Pacific movies & entertainment market is estimated to value $46.4 billion by 2025
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Asia Pacific Movies and Entertainment Market Size, Share,
Growth, Industry Analysis, Competitive Strategies and Forescast
to 2025 | Hexa Research
“Asia Pacific movies and entertainment market size was estimated to
account for a market value of USD 26.0 billion in 2017 and is
expected to grow further over the forecast peirod”
25 September 2018 The Asia Pacific Movies & Entertainment Market is expected to reach USD 46.4 billion by 2025 owing to the
rising disposable income of middle class consumers. Increasing employment of youth has resulted in rising
demand for entertainment sector. Moreover, the increasing demand for local content have given rise for high
investment in local movies. This is attributed to the increased initiatives from the government. Furthermore,
the increasing investments in infrastructures such as malls, airports and multiplexes is expected to aid in
industry growth.
The advancement in technologies is expected to drive this market significantly over the forecast period.
Technology advancements has improved effects, and graphics in movies, augmenting the market growth. The
well-established players are adopting strategy of converting comic-super hero adventure, robots and
animation into a movie to lure the customers. For instance, the Marvel, Pixar and Lucas produced movies
based on Marvel or Disney comic characters such as Iron man, spider man, hulk and etc. The increasing
inclination towards digital production and distribution is also anticipated to drive the movies &
entertainment industry in future period. The increase in online video streaming is expected to aid in the
growth of music industry which in turn is expected to result in growth of overall entertainment sector.
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Increasing penetration of media devices is further expected to result in growth of this sector. For instance, in
Japan, penetration for PC’s were around 79%, 32% for tablets and 95% for smart phones in 2016. The young
generation today is looking for quality at lowest possible cost and the telecom industry is fulfilling this need
by providing online streaming services. Thus, countries are undergoing adoption for technologi cal
advancements such as 4K and 8K broadcast. For instance, 4K broadcasts are under process that will use BS
and communication satellite in 2018. Thus, such government reforms and investments in infrastructure
providing high speed services is expected to increase the market of entertainment industry.
Key players are adopting various business strategies to help increase the sale of cinema tickets. Such as the
blockbuster movies are planned to benefit from the premium formats while the smaller from the onlin e
platforms such as Netflix and Amazon. Thus, innovative business strategies are expected to augment the
movie and entertainment market over the forecast period.
Hexa Research has segmented the Asia Pacific movies & entertainment market report based on ty pe and
country:
Segmentation by type, 2015 - 2025 (USD Billion)
• Movies
• Music
Segmentation by country, 2015 - 2025 (USD Billion)
• China
• Japan
• Rest of Asia Pacific
Key players analyzed:
• Viacom 18 Motion Pictures
• Sony Pictures Studios
• Toho Co., Ltd.
• Amazon
• Netflix
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Table of Contents of Asia Pacific Movies and Entertainment Market:
Chapter 1. Executive Summary
Chapter 2. Methodology and Scope
2.1. Research methodology
2.2. Assumptions
2.3. List of data sources
Chapter 3. Introduction
3.1. Research scope & market segmentation
Chapter 4. Asia Pacific Movies & Entertainment Market Trends: Drivers & Opportunities
4.1. Key industry trends
4.1.1. Market drivers
4.1.2. Market restraints
4.2. Value chain analysis
4.3. Porter's Five Forces analysis
Chapter 5. Asia Pacific Movies & Entertainment Market Trends, By type
5.1. Asia Pacific movies & entertainment market movement, by type, 2017 & 2025
5.1.1. Movies
5.1.1.1. Market estimates and forecast, 2015 - 2025 (USD Billion)
5.1.2. Music
5.1.2.1. Market estimates and forecast, 2015 - 2025 (USD Billion)
Chapter 6. Asia Pacific Movies & Entertainment Market Trends, By Country
6.1. Asia Pacific movies & entertainment market movement, by distribution channel, 2017 & 2025
6.1.1. China
6.1.1.1. Market estimates and forecast, 2015 - 2025 (USD Billion)
6.1.1.2. Market estimates and forecast, by type, 2015 - 2025 (USD Billion)
6.1.2. Japan
6.1.2.1. Market estimates and forecast, 2015 - 2025 (USD Billion)
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6.1.2.2. Market estimates and forecast, by type, 2015 - 2025 (USD Billion)
6.1.3. Rest of Asia Pacific
6.1.3.1. Market estimates and forecast, 2015 - 2025 (USD Billion)
6.1.3.2. Market estimates and forecast, by type, 2015 - 2025 (USD Billion)
Chapter 7. Competitive Landscape
7.1. Competitive landscape analysis, 2017
7.2. Strategic framework
7.3. Company profiles
7.3.1. Viacom 18 Motion Pictures
7.3.1.1. Company Overview
7.3.1.2. Product Benchmarking
7.3.1.3. Financial Performance
7.3.1.4. Recent Initiatives
7.3.2. Sony Pictures Studios
7.3.2.1. Company Overview
7.3.2.2. Product Benchmarking
7.3.2.3. Financial Performance
7.3.2.4. Recent Initiatives
7.3.3. Toho Co., Ltd.
7.3.3.1. Company Overview
7.3.3.2. Product Benchmarking
7.3.3.3. Financial Performance
7.3.3.4. Recent Initiatives
7.3.4. Amazon
7.3.4.1. Company Overview
7.3.4.2. Product Benchmarking
7.3.4.3. Financial Performance
7.3.4.4. Recent Initiatives
7.3.5. Netflix
7.3.5.1. Company Overview
7.3.5.2. Product Benchmarking
7.3.5.3. Financial Performance
7.3.5.4. Recent Initiatives
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