In-flight Entertainment Market

In-flight Entertainment Market 2018
Industry Survey, Growth, Competitive Landscape
and Forecasts to 2023
PREPARED BY
Market Research Future
(Part of Wantstats Research & Media Pvt. Ltd.)
In-flight Entertainment Market 2018
In-flight Entertainment Market 2018: Industry Survey, Growth, Competitive
Landscape and Forecasts to 2023
In-flight entertainment refers to entertainment that is targeted at potential consumers, onboard an aircraft, to enhance their flying experience. It entails
entertainment in the form of movies, e-books, videos, games, and others. With technological advancements in satellite as well as air-to-ground networks,
onboard connectivity is gaining significance in aircraft, and nowadays, it has become a necessity rather than a luxury. Increase in the number of aircraft
deliveries and growing passenger traffic are some of the macro factors driving the in-flight entertainment market.
In-flight entertainment systems or onboard entertainment systems are meant to serve the in travel entertainment of airline passengers and includes
services such as flight TV, in flight music, games and others. The global in-flight entertainment market is anticipated to grow at a CAGR of 13.07 %
during the forecast period of 2016 to 2023.
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In-flight Entertainment Market 2018
“Taste the market data and market information presented through more than 50 market data tables and figures spread in 100
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Market Research Report - Global Forecast 2023”
Over the past decade, the airline industry has been tremendously influenced by copious changes in technology. Airline technology now cannot only
transport travelers from one destination to another but can also provide an entertaining travel experience, tailored to meet the requirements of passengers.
In the recent years, there has been an increase in the use of personal devices for availing in-flight entertainment service, and according to IATA Global
Passenger Survey, nearly half of the North Asian passengers prefer to use their own devices for viewing digital content rather than the embedded
equipment. When comparing with the seat-back in-flight entertainment display systems, personal devices are considered more beneficial by both
passengers and airlines.
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In-flight Entertainment Market 2018
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In-flight Entertainment Market 2018
Application & Major Players in this Research:
In-flight Entertainment Market Prominent Players:
FDS Avionics Corp. (U.S.),
Global Eagle Entertainment Inc. (U.S.),
Gogo Inc. (U.S.),
Honeywell International Inc. (U.S.),
Inmarsat Plc (U.K),
Lufthansa Systems (Germany),
Panasonic Avionics Corporation (U.S.),
Rockwell Collins, Inc. (U.S.) SITAONAIR (Switzerland), Thales Group (France), Viasat Inc. (U.S.), and Zodiac Aerospace
(France).
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In-flight Entertainment Market 2018
In-flight Entertainment Market Competitive Analysis
Commenting on the report, an analyst from Market Research Future (MRFR)’s team said:
North America region accounted for the largest market share of 32.99 % in 2016, and which is anticipated to grow at
a CAGR of 13.05 % owing to presence of the largest air travel industry and largest number of flights of the U.S. The
presence of global players such as Global Eagle, Panasonic Avionics Corporation, and Gogo, coupled with the faster
uptake of new technologies and entertainment forms are the prime determinants of the U.S. market.
Europe accounts for the second largest share of the market led by France, Germany and U.K. According to estimates
approximately 10,000 aircraft would be in service in the region by 2035. The Asia Pacific region is expected to generate
fastest growth led by Japan, China and India. The Middle East and Africa market is led by the Gulf economies of
Saudi Arabia, UAE, Kuwait, and Qatar. The investment of the government in airline industry to stimulate the service
sector led growth and the huge cash pile owing to petrochemical exports are the determinants of the Gulf market.
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Global In-Flight Entertainment Market Research Report: Information by Platform (Narrow-Body Aircraft, Wide-Body Aircraft and Business Jets), Product Type (Hardware and Connectivity & Communication), Technology (Air-to-Ground Technology and Satellite Technology), Service Type (Video Display Systems, Data Connectivity, Flight Tracker and others) and Region (North America, Europe, Asia-Pacific, the Middle East & Africa and Latin America) - Forecast till 2025