In-flight Entertainment Market 2018 Industry Survey, Growth, Competitive Landscape and Forecasts to 2023 PREPARED BY Market Research Future (Part of Wantstats Research & Media Pvt. Ltd.) In-flight Entertainment Market 2018 In-flight Entertainment Market 2018: Industry Survey, Growth, Competitive Landscape and Forecasts to 2023 In-flight entertainment refers to entertainment that is targeted at potential consumers, onboard an aircraft, to enhance their flying experience. It entails entertainment in the form of movies, e-books, videos, games, and others. With technological advancements in satellite as well as air-to-ground networks, onboard connectivity is gaining significance in aircraft, and nowadays, it has become a necessity rather than a luxury. Increase in the number of aircraft deliveries and growing passenger traffic are some of the macro factors driving the in-flight entertainment market. In-flight entertainment systems or onboard entertainment systems are meant to serve the in travel entertainment of airline passengers and includes services such as flight TV, in flight music, games and others. The global in-flight entertainment market is anticipated to grow at a CAGR of 13.07 % during the forecast period of 2016 to 2023. 2 www.marketresearchfuture.com In-flight Entertainment Market 2018 “Taste the market data and market information presented through more than 50 market data tables and figures spread in 100 numbers of pages of the project report. Avail the in-depth table of content TOC & market synopsis on “In-flight Entertainment Market Research Report - Global Forecast 2023” Over the past decade, the airline industry has been tremendously influenced by copious changes in technology. Airline technology now cannot only transport travelers from one destination to another but can also provide an entertaining travel experience, tailored to meet the requirements of passengers. In the recent years, there has been an increase in the use of personal devices for availing in-flight entertainment service, and according to IATA Global Passenger Survey, nearly half of the North Asian passengers prefer to use their own devices for viewing digital content rather than the embedded equipment. When comparing with the seat-back in-flight entertainment display systems, personal devices are considered more beneficial by both passengers and airlines. 3 www.marketresearchfuture.com In-flight Entertainment Market 2018 Industry/ Innovation/ Related News: Browse Report @ https://www.marketresearchfuture.com/reports/in-flight-entertainment-market-5808 4 www.marketresearchfuture.com In-flight Entertainment Market 2018 Application & Major Players in this Research: In-flight Entertainment Market Prominent Players: FDS Avionics Corp. (U.S.), Global Eagle Entertainment Inc. (U.S.), Gogo Inc. (U.S.), Honeywell International Inc. (U.S.), Inmarsat Plc (U.K), Lufthansa Systems (Germany), Panasonic Avionics Corporation (U.S.), Rockwell Collins, Inc. (U.S.) SITAONAIR (Switzerland), Thales Group (France), Viasat Inc. (U.S.), and Zodiac Aerospace (France). . Request a Sample Report @ https://www.marketresearchfuture.com/sample_request/5808 5 www.marketresearchfuture.com In-flight Entertainment Market 2018 In-flight Entertainment Market Competitive Analysis Commenting on the report, an analyst from Market Research Future (MRFR)’s team said: North America region accounted for the largest market share of 32.99 % in 2016, and which is anticipated to grow at a CAGR of 13.05 % owing to presence of the largest air travel industry and largest number of flights of the U.S. The presence of global players such as Global Eagle, Panasonic Avionics Corporation, and Gogo, coupled with the faster uptake of new technologies and entertainment forms are the prime determinants of the U.S. market. Europe accounts for the second largest share of the market led by France, Germany and U.K. According to estimates approximately 10,000 aircraft would be in service in the region by 2035. The Asia Pacific region is expected to generate fastest growth led by Japan, China and India. The Middle East and Africa market is led by the Gulf economies of Saudi Arabia, UAE, Kuwait, and Qatar. The investment of the government in airline industry to stimulate the service sector led growth and the huge cash pile owing to petrochemical exports are the determinants of the Gulf market. 6 www.marketresearchfuture.com ABOUT US MARKET RESEARCH FUTURE At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. In order to stay updated with technology and work process of the industry, MRFR often plans & conducts meet with the industry experts and industrial visits for its research analyst members. For more information kindly visit www.marketresearchfuture.com or contact us at [email protected] Copyright © 2018 Market Research Future All Rights Reserved. This document contains highly confidential information and is the sole property of Market Research Future. 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Global In-flight Entertainment (IFE) Market by Platform (Narrow-Body, Wide-Body, and Business Jets), Product Type (Hardware and Connectivity & Communication), Service Type (Video Display Systems, Data Connectivity, Flight Tracker, and Others), - Forecast to 2023
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