UN DW RO D RS AR I S AE N CT EE A CH A ✱ RN ✔ A RI AR ER O ✔ TS GR ✱ ES A OS AL ND RN FE AL G M LIE S ✔ FE D SA N G ✱ PL ✔ ED FL IES NG SE NO ✱ ✔ S IN ER A PL D ✱ ✔ ✱ ✔ O ✱ ✱ BI AMNIOTES All tetrapods above this node have watertight eggs TETRAPODS All vertebrates above this node have four fully or partially developed limbs ARTHROPODS ✔ ✱ ✔ © 2001 American Museum of Natural History. All Rights Reserved. additional information on display multiple specimen examples available on the interactive computer stations VERTEBRATES All animals above this node have vertebral columns and braincases EUKARYOTES All organisms on the cladogram above this node have nucleated cells ES S SE E D SP CT E "B UE "T R S IA TIS TO C PR AN ✱ S NT S HE N ON G S ✱ CN ID ✱ IFE RO T ✔ M OR F S LO AN T OW N- S NO LIC IA N NG FU RA TE HI EC PH O PH ER M R ✔ S H US F B L ND ✔ ✱ IB PH IS H AM ✱ S ✔ FIS ON Y IA N T ✱ LE UR T NO GI TIL A CA EB A LIFE M OR LA TW ANIMALS ES A CR ✱ L DI OC O AL L ER I OW FL PLANTS AK SN IZA R DS ES A ND M AM M ✔ RD S ✱ E IC EL ✔ RA TE Need help getting started with cladograms? Visit our Web site at www.amnh.org/resources/biodiversity to find a cladogram activity. S S ST AC CR U ✱ CT ✔ AL S CH S SE I YR LU OL ✔ EA N IN M AN D M AP O ✔ SK S S things, is used as the organizing structure for the Spectrum of Life Wall in the Hall of Biodiversity. All 28 clades below are described on panels in front of the Spectrum of Life Wall. D S OR A cladogram is shaped like a family tree. Scientists use cladograms to organize living organisms according to their characteristics or characters. All the groups that branch off from a branching point, or node, share common characters. The groups at the end of the branches are called "clades" and all the organisms within the clade have the same ancestor. The cladogram pictured here, which represents all living M all of biodiversity TE DS ✱ EN EG M W F African Pied Hornbill Blue-Breasted Kingfisher ind as many of these animal and plant specimens in the diorama as you can. Examine the characters —feet, feathers, bills, skin, fur, leaves, patterns, colors, legs, etc.— of 5 different animals or plants. What do these tell you about: ■ where in the forest the organism lives? ■ how the organism moves? ■ what the organism eats? Look at the characters again: How might particular characters place an animal or plant at risk? You can find more information in the field guides attached to the panel and on the panel itself. Calypso Caper White Butterfly Dung Beetle Use the animals and plants pictured here for the Web-of-Life game. Below are some additional names of animals and plants found in the diorama. Add some non-living elements like the sun, rain, a river, and soil. Rubber Tree Harrier Hawk Singing Fruit Bat African Giant Squirrel Green Fruit Pigeon Ant Praying Mantis Umbrella Tree Fishing Spider Strangler Fig Tree Moustached Monkeys Forest Robin Gabon Viper Orange Cucumber Paper Wasp Gorilla Wing-footed Centipede Great Blue Turaco Seedlings Tree Hyrax Emperor Moth Tree Pangolin Blue Duiker Nile Monitor Elegant Galago Rhinoceros Beetle Cicada
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