projectile motion - Princeton High School

Projectile Motion
Projectile Motion
A projectile is an object moving through the air
only under the force of gravity
Free fall is a special case of projectile motion
A projectile’s path through space is called
its trajectory
Projectile Motion
•  An object may move in both the x and y
directions simultaneously
•  The form of two-dimensional motion we
will deal with is called projectile motion
Projectile Motion
Possible Preconceptions to Correct
Here are some misconceptions about Projectile Motion
that you may need to correct:
• Wrong: The curved motion of a projectile is very
different from common one-dimensional motions.
• Wrong: An object at rest will drop to the ground faster
than the same object moving horizontally at high speed.
• Wrong: At the top of its trajectory, the velocity of a
projectile is always momentarily zero.
Projectile Motion
Analyzing projectile motion:
Separate the horizontal and vertical parts of
the motion
Two general cases
•  a projectile launched horizontally
•  a projectile launched at an angle
Projectile Motion
Projectile launched horizontally calculating position
Projectile Motion
Projectile launched horizontally calculating position
Projectile Motion
Projectile launched horizontally calculating position
Projectile Motion
Projectile launched horizontally calculating position
Projectile Motion
The Components of the Velocity
• We know that the vertical motion of a
projectile is the same as its motion would
be in free fall. Therefore, the vertical
component of its velocity changes by
10 m/s (actually 9.8 m/s) each second.
Projectile launched horizontally calculating velocity
Projectile Motion
The Components of the Velocity - 2
• We also know that the horizontal motion of a
projectile is at constant velocity - if it starts at
5 m/s (for instance), the horizontal component
of its velocity remains 5 m/s until it hits the ground.
Projectile Motion
Question:
"A bowling ball rolls off a horizontal cliff 80 meters
high with a speed of 5 m/s. How long will it take the
bowling ball to land, and how far from the base of the
cliff will it land?"
Projectile Motion
How long will it take to land?
y = 1/2 gt2
t = sqrt (2y/g)
t = sqrt (2 x 80m / 10m/s2) = sqrt (16 s2) = 4 seconds
How far from the base of the cliff will it land?
The velocity is constant in the horizontal direction therefore:
x = vt = 5m/s times 4 s = 20 meters
Projectile Motion
Projectile Motion
Finding the Velocity from its Components
If you know the horizontal and vertical velocity
components, you can find the magnitude of the
projectile's velocity and the projectile's
direction of motion as follows:
1.  Draw the horizontal and vertical velocity
components (to scale) starting from a common point.
2. Draw 2 more sides to complete a rectangle.
Projectile Motion
Finding the Velocity from its Components -2
3. The velocity of the projectile is the diagonal of the
rectangle that starts at the point from which you drew
the velocity components.
4. You can determine the magnitude of the velocity by
measuring the scale drawing or using the Pythagorean Theorem.
You can determine the angle that the velocity makes
with the horizontal (or vertical) by measuring the scale
drawing with a protractor, or using trigonometry.
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Projectile launched at an angle calculating position
Projectile Motion
Example problem