Bachelor of Animation Bachelor’s Degree Program Trafalgar Road Campus Program Code: PBAAA LY PLEASE NOTE: the following is for information purposes only. Please do not submit any of the materials referenced below or take any action unless you are specifically instructed to do so after applying to the program. N Selection Process for Applicants EN C E O Candidates to the program will be selected based on their academic achievement and the results of their portfolio evaluation. Applicants will receive a score sheet (based on the required portfolio components) indicating the results of their portfolio evaluation – a sample copy will be included and should be reviewed in conjunction with the evaluation rubric. Applicants selected for the program will be notified by mail and their Sheridan email account. These decisions may not be released over the phone. Fee, registration and timetable information will follow. Classes for the fall term begin Tuesday, September 8, 2015. EF ER Instructions for Applicants After applying to the program, applicants will be required to submit a portfolio AND register to attend a portfolio evaluation. Submission and registration instructions will be provided to applicants. R Portfolio Requirements FO R The components of the portfolio fall into particular streams – Life Drawing, Animation and Character Design, Storyboarding, Layout, and Personal Artwork. The evaluation of the portfolio components helps in determining the applicant’s potential success in the Bachelor of Animation Program, as outlined in the Program Critical Performance: By the end of the program, graduates will have demonstrated the ability to create quality animation performance through a creative and professional portfolio using principles of animation, drawing, design, cinematic storytelling, artistic expertise, and innovation. Graduates will have exhibited a personal and professional commitment to artistic growth and cultural literacy that conveys passion, confidence, a collaborative and independent spirit, refined communications skills, and the adaptability to work within a dynamic animation industry. Portfolio evaluation is facilitated by use of a rubric, which will be provided to applicants. This rubric identifies the components of the program, and the ten criteria common to the components and critical to success in the program. The portfolio must include only the following items. All items must be original drawings: LY I. LIFE DRAWING N 1. Observational Life Drawing: three drawings of a human figure (preferably nude, however, models wearing a swimsuit or bodysuit are acceptable. Do not draw from photographs or books.) EN C E O 2. Animal Drawing: two drawings from life of an animal figure (use pets, visit a zoo or farm)  Any two of the above five drawings should show stillness (e.g. the figure standing, sitting, crouching).  Any three of the above five drawings should show the figure in motion (e.g. walking, running, pitching or batting a baseball). EF ER 3. Hand Drawing: two freehand line drawings of a human hand  The first should show the hand anticipating an action (e.g. about to pick up a coin, about to knock on a door, about to press a button, etc.) T  The second should show the hand carrying out that action. R R Note: In the three Life Drawing sections above, all figure drawings should be drawn from life, not from books or photographs. We are more interested in you demonstrating a knowledge of structure than the ability to use shading on your drawings. FO II. ANIMATION AND CHARACTER DESIGN Design one original character to be used in the following drawings (4, 5, and 6) below. 4. Character Rotation - Draw a character rotation of your original character design using the following views. Put each view on a separate (8.5” x 11”) sheet. The sizes and proportions of each view should be consistent with the other views.  front view  3/4 front view  profile view  3/4 back view  back view 5. Action Pose Sheets – two action poses of your original character (each pose on a separate 8.5” x 11” inch sheet). Keep these drawings rough and loose. 6. Expression Sheet – On one sheet only, draw your original character’s head with five different expressions (see below). Show dimension by changing the angle of the head for each expression. E O N LY You may choose to draw these heads on larger paper and cut, paste and reduce if necessary to arrange all five heads on one 8.5” x 11” sheet, but you need to include the original drawings as well as the reductions.  neutral (normal expression)  angry  happy  sad  surprised EN C III. STORYBOARDING EF ER 7. Storyboarding – Applicants will choose one of the character designs provided to them, and using the four-panel widescreen storyboard, will show the character as it goes through the following narrative:  Panel 1 - One of the characters finds an object.  Panel 2 - The character shows curiosity about the object.  Panel 3 - The character attempts to use the object to accomplish a goal.  Panel 4 - The character reacts after the goal is…or is not… achieved. FO R R The enclosed widescreen storyboard must be used. Please remember to number your panels. It is alright to draw larger panels and then reduce them to fit the storyboard template, but you must include the original drawings as well as the reductions. IV. LAYOUT 8. Household Objects – Create two composition sheets of household objects (e.g. fruit, a box, a tin can, a plastic funnel) based on these geometric forms: sphere, cube, cylinder, and cone. Do not use a ruler, compass or stencil.  One freehand line drawing showing an accurate observation of these objects  One freehand line drawing based on the first composition drawing (from the same point of view). Using your imagination, show how the objects would look if they were affected by some external force. This should tell us a story of what happened to the objects (e.g. a heavy wind, an earthquake, a snowfall etc.) Note: Do not shade or colour in the artwork on the above composition sheets. 9. Room Line Drawing – two freehand line drawings of a room in your house  The first drawing should be an accurate observation of the room and should show a person, drawn in scale, sitting, standing or reclining in that space.  The second drawing should be the same room from that person’s point of view. N LY V. OTHER – PERSONAL ARTWORK C E O 10. Personal Artwork – five pieces of your personal artwork These submissions should include a variety of works that best demonstrate the range of your artistic abilities and sensibility. It can be work from high school or college courses. For example, paintings, drawings, etc. The size of any of your personal artwork must NOT exceed 16” x 20”. No framed work will be accepted. Please do not include three-dimensional artwork (sculpture etc.). Photographs of these works are acceptable. No video or digital media will be reviewed. ER EN If you have created work that moves (animation or live action), please post the work online and submit a separate page with your personal artwork that includes the following:  A link to your online work  One-sentence description of your contribution to the moving work EF Each moving work counts as one piece of personal artwork. Moving work is optional, not required. R Please Note: The Bachelor of Animation Program does not accept any existing (plagiarized) cartoon characters. FO R Due to the large volume of portfolio submissions, portfolios that do not meet the format as outlined above will not be accepted. We cannot accept or view videotapes, slides or diskettes. If you wish to see sample portfolios of successful applicants, please visit http://portreview.blogspot.com
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